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A master thesis from Aalborg University

Examining the Effects of Eye-tracking on Dyadic Conversations in VR

Author(s)

Term

4. term

Education

Publication year

2022

Submitted on

2022-05-24

Pages

12 pages

Abstract

This paper examines the effects of eyetracking-driven social gaze on the quality of communication in a virtual environment between two participants engaging in dyadic conversation in immersiveVR. While the importance of social gaze on quality of communication has been well documented, determining if its effects carry over into VR has not. This paper will outline the design and implementation of a multi-user VR experiment, focusing on developing the humanoid avatars and their gaze interactions and the findings of a comparative between-subjects study on three conditions: eye-tracking, without eye-tracking, and simulated gaze. The findings of this study indicate that for the specified implementation, eye-tracking-driven social gaze did not yield a statistically significant effect on the quality of conversation. However, it provided a more realistic conversation than simulated social gaze.

This paper examines the effects of eyetracking-driven social gaze on the quality of communication in a virtual environment between two participants engaging in dyadic conversation in immersiveVR. While the importance of social gaze on quality of communication has been well documented, determining if its effects carry over into VR has not. This paper will outline the design and implementation of a multi-user VR experiment, focusing on developing the humanoid avatars and their gaze interactions and the findings of a comparative between-subjects study on three conditions: eye-tracking, without eye-tracking, and simulated gaze. The findings of this study indicate that for the specified implementation, eye-tracking-driven social gaze did not yield a statistically significant effect on the quality of conversation. However, it provided a more realistic conversation than simulated social gaze.

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