AAU Student Projects - visit Aalborg University's student projects portal
A master's thesis from Aalborg University
Book cover


Put a gaffel in it - A tangible user interface turning families food preferences into inspiration for new dishes: A tangible user interface turning families food preferences into inspiration for new dishes

Translated title

Put a gaffel in it - A tangible user interface turning families food preferences into inspiration for new dishes

Author

Term

4. Term

Publication year

2022

Pages

54

Abstract

Mange danske børnefamilier har travlt og bruger derfor madplanlægning til at beslutte aftensmad. Under planlægningen kæmper de med lav deltagelse og motivation fra børn, kræsenhed og følelsen af at blive overvældet af de mange værktøjer til at finde nye opskrifter. Som følge heraf vælger familier ofte convenience-mad, selv om det strider mod værdier om sund og varieret kost. En gennemgang af eksisterende forskning viste, at emnet at opdage nye retter er begrænset inden for HCI (human-computer-interaktion), hvor fokus ofte ligger på anbefalingssystemer, der foreslår retter ud fra digitale brugerpræferencer. Fordi TUIs (tangible user interfaces) – fysiske, interaktive brugerflader – engagerer børn, designede vi en TUI kaldet "Put a gaffel in it". Efter flere designiterationer blev konceptet evalueret i et feltstudie med to familier over en uge. Vi indsamlede kvalitative og kvantitative data gennem tre sessioner med semistrukturerede interviews samt en dagbog til selvrapportering. Resultaterne tyder på, at TUI'en kan støtte opdagelsen af nye retter ved at (1) få alle familiemedlemmer til at deltage, (2) gøre processen mere spændende og mindre uoverskuelig, (3) mindske konflikter om præferencer og (4) foreslå en ny ret baseret på valgte ingredienser, med potentiale til at udvide familiens madrepertoire.

Many Danish families with children are short on time and rely on meal planning to decide dinner. During this planning, they face low child participation and motivation, picky eating, and feeling overwhelmed by the many tools for finding new recipes. As a result, families often choose convenience food, even though this conflicts with values of eating healthy and varied meals. A review of prior work showed that, within human-computer interaction (HCI), the topic of discovering new dishes is underexplored; most studies focus on recommendation systems that suggest recipes from digital user preferences. Because tangible user interfaces (TUIs)—physical, interactive tools—are known to engage children, we designed a TUI called "Put a gaffel in it." After several design iterations, we evaluated the concept in a one-week field study with two families. We collected qualitative and quantitative data across three sessions with semi-structured interviews and a self-report diary. The findings indicate that the TUI can support discovering new dishes by (1) involving all family members, (2) making the process more exciting and less overwhelming, (3) reducing conflicts about preferences, and (4) suggesting a new dish based on chosen ingredients, with the potential to expand the family’s meal repertoire.

[This abstract was generated with the help of AI]