Probability Perception in Chance-Based Games
Translated title
Sandsynligheds Perception i Chance-Baserede Spil
Author
Pedersen, Daniel Møgelgaard
Term
4. term
Education
Publication year
2014
Submitted on
2014-08-08
Pages
41
Abstract
Dette projekt undersøger, hvordan spillere opfatter sandsynligheder i videospil, der bygger på tilfældighed (spil med tilfældige udfald). En litteraturgennemgang identificerede to forskellige måder, hvorpå spillere kan misforstå sandsynligheder i sådanne spil. Disse misforståelser blev undersøgt i et videospil designet omkring tilfældighedsbaserede handlinger. Resultaterne var blandede og ikke entydige, men visse tendenser stemte overens med noget af den eksisterende litteratur. Projektet udarbejdede også et mindmap, der skitserer retninger for videre arbejde.
This project examines how players perceive probabilities in video games that rely on chance (games with random outcomes). A review of prior studies identified two distinct ways players may misinterpret probabilities in such games. These misinterpretations were tested in a video game built around chance-based actions. Findings were mixed and inconclusive, but some patterns aligned with parts of the existing literature. The project also produced a mind map outlining directions for future work.
[This abstract was generated with the help of AI]
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