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A master's thesis from Aalborg University
Book cover


Listening to Wine and Tasting Music

Authors

;

Term

4. term

Publication year

2018

Submitted on

Pages

161

Abstract

Dette projekt undersøger udformningen af en ny vingårds- og vineribygning for den samme ejer i Paradiso di Frassina (Montalcino) og i Tavernelle i Toscana. Projektet bygger videre på praksissen med at spille Mozart i vinmarkerne via højttalere og går et skridt videre ved at integrere en Musiksal i selve vineriet. Formålet er at skabe en prototype på en mere stimulerende 'vinens arkitektur', hvor kommercielle, sociale og kunstneriske funktioner flettes sammen. Live musik rammer ikke kun gæsterne under besøget; lyden arbejder også med egetræets strukturer i kælderen og sætter en fortællende ramme for, hvordan vin opleves med øre, næse og gane. Arkitekturen iscenesætter en sanserejse, hvor konstruktion og materialer (tektonik) tydeligt formgiver rum, og hvor den planlagte vandring gennem huset (den arkitektoniske promenade) gradvist intensiverer indtrykkene. Målet er en vingård, der i 'architainment'-tiden forener rationel planlægning med et strejf af flair og samtidig respekterer og fremhæver den årtusindgamle vinkultur, forankret i sit terroir.

This thesis explores the design of a new winery for the same owner at Paradiso di Frassina (Montalcino) and in Tavernelle, Tuscany. It builds on the practice of playing Mozart in the vineyards via loudspeakers and takes it further by integrating a Music Hall within the winery. The aim is to prototype a more engaging 'architecture of wine' that weaves together commercial, social, and artistic roles. Live music reaches visitors during their tour, and its vibrations also engage with the oak structures of the cellar, adding a narrative layer to how wine is perceived through hearing, smell, and taste. The architecture choreographs a sensory journey: clearly expressed structure and materials (tectonics) shape the spaces, and a planned path through the building (the architectural promenade) gradually heightens the experience. The goal is a winery that, in the era of 'architainment' (architecture as entertainment), balances rational design with a touch of flair while honoring the millennia-old heritage of winemaking rooted in its terroir.

[This abstract was generated with the help of AI]