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A master's thesis from Aalborg University
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Light and Immersion in Nordic style Larp

Author

Term

4. Term

Education

Publication year

2016

Submitted on

Pages

85

Abstract

This thesis investigates how light can be used as a means of expression to create and underline atmosphere in Nordic style Larp, with the aim of enhancing player immersion. Starting from the observation that atmosphere is essential for immersion yet lighting is often overlooked compared to scenography and sound, the project first defines key concepts such as Nordic Larp and immersion, then examines lighting practices in theatre and film and translates these insights to a live action role-play context. Based on this, it develops a set of design parameters, conducts a case study, and produces a concrete lighting design. The thesis concludes that carefully planned and properly implemented lighting can establish, maintain, and signal shifts in atmosphere, thereby enabling more immersive Larp experiences.

Denne afhandling undersøger, hvordan lys kan anvendes som udtryksmiddel til at skabe og understrege stemning i Nordic style Larp med det formål at styrke deltageres indlevelse. Udgangspunktet er, at atmosfære er central for immersion, men at lys ofte overses i forhold til scenografi og lyd. Projektet afklarer først nøglebegreber som nordisk Larp og indlevelse, analyserer derefter hvordan lys bruges i teater og film, og omsætter disse indsigter til en live-rolleplay-kontekst. På den baggrund udvikles et sæt designparametre, der afprøves gennem et casestudie og munder ud i et konkret lysdesign. Afhandlingen konkluderer, at omhyggeligt planlagt og korrekt implementeret lys kan etablere, vedligeholde og markere skift i stemning og derved skabe mere immersive Larp-oplevelser.

[This apstract has been generated with the help of AI directly from the project full text]