Guiding Attention to Out-of-View Targets in Locate and Assembly Tasks Through Visual Cues in Virtual Reality
Term
4. term
Education
Publication year
2019
Submitted on
2019-05-28
Pages
11
Abstract
Virtual or Augmented Reality glasses is finding its way into the professional life in more and more industries. A problem in locating and assembly tasks is finding out of view objects. Guiding a user's attention to out-of-view targets through visual cues can solve this problem. We suggest that there is no one correct answer, and that the context and task at hand has an impact on which cue is most effective in each situation. The two studies in this paper looks into what visual cues work best in regards to time, cognitive workload and preference in two different contexts with different tasks. Our results suggest leading cues have an advantage over directing cues in locating and assembly tasks.
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