Author(s)
Term
4. semester
Education
Publication year
2024
Submitted on
2024-05-30
Pages
115 pages
Abstract
The expansion of the video game industry has led to an increase in cheating, particularly in online multiplayer games. This thesis examines the evolution of video game cheating and the development of anti-cheat technologies. It provides a comprehensive overview of various cheating methods, such as aimbots, wallhacks, and automated scripts, and explores the countermeasures implemented by game developers. Anti-cheat systems are analyzed for their methodologies and effectiveness with focus on Ricochet and the corresponding game Call of Duty: Modern Warfare III, through developing a cheat for the game. Additionally, the study delves into the motivations and ethical considerations of cheaters, offering insights into their behavior through surveys the developed game cheat. The report aims to enhance understanding of the cheat development lifecycle through practical experiences, thereby contributing to the ongoing battle against cheating in the gaming industry.
Keywords
Video Game Cheating ; Anti-Cheat Technologies ; Game Security ; Cheating Detection ; Behavioral Analysis ; Kernel-Level Scanning ; Data Encryption ; Hardware Bans ; Cheat Prevention ; Overlay Detection ; Game Integrity ; Dynamic Encryption ; Cheat Signatures ; Memory Obfuscation ; Player Skill Monitoring ; Real-Time Scanning ; Cheat Detection Algorithms ; Fair Gaming Environment ; Digital Forensics ; Game Data Protection
Documents
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