Author(s)
Term
4. term
Education
Publication year
2023
Submitted on
2023-06-01
Pages
65 pages
Abstract
The popularity of emerging virtual reality (VR) technology encourages further research into alternative methods of interaction and the effects that alternative camera perspectives may have on VR experiences. This report covers a comparison of effectiveness between Third-Person camera perspectives in VR and First-Person perspectives. These are compared using conventional and gamified tasks to test both user preference and perceived level of effectiveness in virtual environments.
Keywords
Documents
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