Designing, Developing, and Deploying a Platform for Sharing Economy
Authors
Andresen, Mathias ; Hurley, Christian Thomas ; Lassen, Mads-Bo Bomholt
Term
4. term
Education
Publication year
2022
Submitted on
2022-06-01
Pages
34
Abstract
Motivated by the climate crisis and overconsumption, this thesis explores how sharing economy can reduce waste and support UN Sustainable Development Goals 12 and 13. It presents the design, development, and deployment of a platform that enables private individuals to lend and borrow everyday items, prioritizing sustainability over profit and addressing gaps in research and practice. Building on a prior prototype, we added a backend, refined the Android app’s user interface, and documented the overall architecture; the client is built in React Native and the backend in Nest.js, both in TypeScript, with potential for cross-platform reuse. The platform was first trialed in a field study that attracted very few participants, followed by a lab study that simulated key user interactions and used semi-structured interviews. Feedback from the lab study was largely positive and produced specific suggestions for improvement. The thesis contributes the platform’s design and implementation, insights from the development process, and initial user feedback to inform future work; we recommend preparing a public release and resolving minor issues.
Udgangspunktet er klimakrisen og overforbrug, hvor deleøkonomi kan reducere affald og støtte FN’s Verdensmål 12 og 13. Projektet beskriver design, udvikling og udrulning af en platform, der gør det nemt for private at låne og udlåne ting med fokus på bæredygtighed frem for profit. Arbejdet viderefører en tidligere prototype ved at tilføje en backend, justere Android-appens brugergrænseflade og beskrive den samlede arkitektur; klienten er udviklet i React Native og backend i Nest.js, begge i TypeScript, med mulighed for genbrug på tværs af platforme. Platformen blev først afprøvet i et feltstudie med meget få deltagere og dernæst i et laboratoriestudie, der simulerede centrale brugeropgaver efterfulgt af semistrukturerede interviews. Feedbacken fra laboratoriestudiet var overvejende positiv og gav konkrete forslag til forbedringer. Rapportens bidrag er platformens design og implementering, indsigt i udviklingsprocessen og den indsamlede brugerfeedback, som kan guide videre arbejde; vi anbefaler at forberede offentlig lancering og udbedre mindre fejl.
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