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A master's thesis from Aalborg University
Book cover


TileShifter: A Peer-2-Peer Multiplayer Game for Smartphones

Translated title

TileShifter: Et Peer-2-Peer Multiplayer Spil til Smartphones

Authors

;

Term

2. term

Publication year

2011

Submitted on

Pages

77

Abstract

Mange bruger deres smartphones til at fordrive ventetid med arbejde (læse og besvare e-mails) eller underholdning (spil). I takt med at smartphonemarkedet er vokset, er antallet af apps steget. Alligevel understøtter få mobilspil multiplayer, især for større grupper. Denne afhandling præsenterer TileShifter: et actionpræget, skalerbart multiplayer-spil baseret på peer-to-peer, hvor telefoner forbinder direkte uden en central server. Målet er at vise, at nutidens smartphones, trods begrænsede ressourcer, kan understøtte skalerbar multiplayer. For at opnå dette bruger TileShifter et skræddersyet sæt algoritmer, der passer til spillets mekanikker og dets flisebaserede virtuelle verden.

People often use smartphones to fill waiting time, with work (reading or replying to email) or entertainment (games). As the smartphone market has grown, so has the number of apps. Yet in mobile gaming, few apps support multiplayer, especially for larger groups. This thesis presents TileShifter: an action-focused, scalable multiplayer game built on a peer-to-peer model, where phones connect directly rather than through a central server. The aim is to show that, despite limited resources on mobile devices, today’s smartphones can support scalable multiplayer play. To achieve this, TileShifter uses a custom set of algorithms tailored to the game’s mechanics and its tile-based virtual world.

[This abstract was generated with the help of AI]

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