Term
4. term
Education
Publication year
2016
Submitted on
2016-06-17
Pages
86 pages
Abstract
During this project a serious game was created, which included a pedagogical agent to teach middle schoolers about art concepts. The game is used to test if the option to customise the agent would have an effect on fun, knowledge gain, and how the player rated the agent. This game consists of five mini games and a character creator. The mini games each focused on teaching a specific art concept; perspective, image cropping, composition, genre, and colour blending. The player can customise the agent in the character creator. The game was tested on 36 students (4th, 5th, and 6th grade - ages 10 to 13) at a Danish public school. They played the game in groups of two or three students, half the groups could customise their agent, while the other half could not. A prior and post questionnaire, the Fun Toolkit, a Godspeed Questionnaire, and video data were used for evaluation. The result of the data showed that the 4th grade isolated had the most promising results, but with a sample size of only 12 students in the 4th grade, nothing can be finally concluded. The result did indicate increased fun, knowledge gain, and higher rating of the agent, when the players were able to customise the agent.
Keywords
Documents
Colophon: This page is part of the AAU Student Projects portal, which is run by Aalborg University. Here, you can find and download publicly available bachelor's theses and master's projects from across the university dating from 2008 onwards. Student projects from before 2008 are available in printed form at Aalborg University Library.
If you have any questions about AAU Student Projects or the research registration, dissemination and analysis at Aalborg University, please feel free to contact the VBN team. You can also find more information in the AAU Student Projects FAQs.