Author(s)
Term
4. term
Education
Publication year
2002
Submitted on
2012-02-14
Abstract
This project presents an intelligent agent called Rbot. The Rbot is an Unreal Tournament game opponent, which uses the Bayesian Networks for making decisions. The agent is implemented using the Java language. Two design approaches of creating influence diagrams presented. The performance results against a built-in Unreal Tournament bot and human player are presented. Conclusions about usability and performance of Bayesian networks in real-time game environment presented.
Documents
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