Vis
Student thesis: Master thesis (including HD thesis)
- Allan Gram Pedersen
- Angela Lise Frank
4. term, Industrial Design, Master (Master Programme)
The project revolves around the design of a hand training device aiming to reduce the risk of developing hand injuries of eSport players thus prolong their career. The product is connected to a computer application where the user can follow hand exercises. The mechanism has a spring for each digit that is connected straight to the fingertips with a rod; this goes through guides placed on the phalanges
to transmit the forces along the digits. The strength of the resistance is changed by changing the spring units. The exercises are gamified by the computer application with which the users can check their progress day by day, start training, share results with other users, and also play a minigame alone or with friends. The product is produced in collaboration with Technogym who is a logical partner as they already make training equipment both for gyms and home use and they are covering sports like golf and Formula 1. This makes them a candidate for Vis to help them getting into the eSport market.
to transmit the forces along the digits. The strength of the resistance is changed by changing the spring units. The exercises are gamified by the computer application with which the users can check their progress day by day, start training, share results with other users, and also play a minigame alone or with friends. The product is produced in collaboration with Technogym who is a logical partner as they already make training equipment both for gyms and home use and they are covering sports like golf and Formula 1. This makes them a candidate for Vis to help them getting into the eSport market.
Language | English |
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Publication date | 31 May 2018 |