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  1. 2021
  2. Commercializing Independence - Changes in Japanese Independent Development Discourse

    Tau Esben Lehrmann Prestat

    Culture, Communication and Globalization, Master, (Master Programme) 4. term, 2021

    Student thesis: Master thesis (including HD thesis)

  3. Integrating BIM, Virtual Reality and Serious Gaming for effective collaboration and communication between end-users and the design team

    Kamil Pozanski, Andrei-Catalin Moraru

    Construction Management and Building Informatics, MSc., (Master Programme) 4. Semester, 2021

    Student thesis: Master thesis (including HD thesis)

  4. 2020
  5. Student thesis: Master thesis (including HD thesis)

  6. An Exploration of Digital Hoarding Behavior: I don't know how to explain it, but I definitely do lots of it!

    Georgiana Stefania Dobre, Alexandra Corina Zidariu

    Information Science, Master, (Master Programme) 4. term, 2020

    Student thesis: Master thesis (including HD thesis)

  7. A situational perspective on sexual abuse of children in Greenland

    Anne Højland Brødbæk

    Master of Social Science (MSc) in Criminology, (Master Programme) 4. Term, 2020

    Student thesis: Master thesis (including HD thesis)

  8. Student thesis: Master thesis (including HD thesis)

  9. Digital learning of tactics in esport

    Toke Lykke Lærkegaard, Søren-Emil Just Sund Carlsen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2020

    Student thesis: Master thesis (including HD thesis)

  10. Informal involvement of delinquent youth in a detention institution

    Tanja Rex Justesen

    Social Work, Master, (Master Programme) 4. term, 2020

    Student thesis: Master thesis (including HD thesis)

  11. Is that normal? En undersøgelse af standupkomikeres forhandling af normalitetsopfattelser

    Laura Stokbro Pølund, Maja Rud Hornstrup

    Danish, Bachelor, (Bachelor Programme) 4. term, 2020

    Student thesis: Master thesis (including HD thesis)

  12. Nordbro - Portable Cooker Hood

    Anders Duedahl Holm, Julie Elert Munk, Jesper Sønderskov Sørensen

    Industrial Design, Master, (Master Programme) 4. term, 2020

    Student thesis: Master programme thesis

  13. Queer Refugees and Migrants in Italy: Finding a House, Building a Home

    Barbara Porziella

    Development and International Relations, Master, (Master Programme) 4. term, 2020

    Student thesis: Master thesis (including HD thesis)

  14. 2019
  15. Student thesis: Master thesis (including HD thesis)

  16. A Drop of Water - A VR Experience focussed on VR Sickness -: - A VR Experience focussed on VR Sickness -

    Niklas Vinther, Moritz Alexander Thormann

    Vision, Graphics and Interactive Systems, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  17. A study within philosophy of technology on the use of the smartphone, and its role in digital education

    Lasse Løber Jepsen

    Applied Philosophy, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  18. Conditions for retaining U13-male recreational youth players

    Mads Svendsen-Tune

    Sports Science, Master, (Master Programme) 4. semester, 2019

    Student thesis: Master thesis (including HD thesis)

  19. Creative Genius 2019

    Robert Stoykov Ivanov

    Information Architecture, Master, (Master Programme) 3. Term, 2019

    Student thesis: Master thesis (including HD thesis)

  20. Digital Payment Solution for Leisure- & Youth clubs in Copenhagen Commune

    Robert Ziea Khamo, Sohrab Hassanzadeh

    Information Technology, Specializing in ICT, Learning and Organizational Change, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  21. ApplicationFrameHost_2019_05_31_12_04_18.png

    Emergent Behaviour of Therapists in Virtual Reality Rehabilitation for Acquired Brain Injury

    Hans Pauli Arnoldson, Alexandru Diaconu, Flaviu Vreme, Henrik Sæderup

    Medialogy, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  22. Fashion x eSport - Cooperation

    Emil Kaco

    Culture, Communication and Globalization, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  23. Student thesis: Master thesis (including HD thesis)

  24. Gamification - A theoretical analytically oriented thesis

    Nahrain Younan

    Communication, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  25. Gender and Ethnicity in the German Comedy

    Anne-Sofie Pallesen Koktved

    German, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  26. Organizational conditions and emotional labour at Sønderbro - a study of the employees' experiences and role perception in a secure institution

    Anna Sofie Trikker Becker, Jenni Foget Johansen

    Social Work, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  27. To Simplify Or Not To Simplify, A Longitudinal Case Study Of Smart Speakers Appropriation Over Time

    Nanna Møller Calundan, Ayan Nuur, Nichlas Elleby Jensen

    Interaction Design, Master of Science (MSc), (Master Programme) 4. Term, 2019

    Student thesis: Master thesis (including HD thesis)

  28. Student thesis: Master thesis (including HD thesis)

  29. When music and difficulty meet: How music affects perception of a video game's difficulty

    Robin Wølk Bjerring, Mads Hemdrup

    Interactive Digital Media, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  30. 2018
  31. A Study on the Effects of Individual and Nonindividual Binaural Recordings on Incongruent Visual and Auditory Inputs

    Oliver Erik Palmhøj Jokumsen

    Acoustics and Audio Technology, Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  32. A Tutorial in Play - Gaining an understanding of tutorial design in Action-Adventure and Action-RPG games.

    Nanna Kurtzmann Eldrup

    Interactive Digital Media, Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  33. Between Illusion and Reflection - a master thesis about metafiction as narrative in audiovisual media

    Josefine Juul Svelle, Andrea Vadsholt

    Danish, Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  34. BLOCKCHAIN TECHNOLOGY AND ITS IMPACT ON BUSINESS MODELS IN THE BANKING INDUSTRY

    Ervisa Martino, Anastasios Zannis

    Economics and Business Administration (International Business Economics), Master, (Master Programme) 4. Term, 2018

    Student thesis: Master thesis (including HD thesis)

  35. Change of eating and exercise habits after participation in the family-based health intervention SÅ LETTER VI

    Katarina Skafsgaard Thomsen, Line Schjønning Mikkelsen

    Sports Science, Master, (Master Programme) 4. semester, 2018

    Student thesis: Master thesis (including HD thesis)

  36. CINEMA OF THE FUTURE: Value Creation Through Digital Technologies and IoT

    Caroline Maria Christina Weimann, Sofie Elisabeth Krog

    Operations and Innovation Management (cand.scient.techn), Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  37. Crisis, Fear, and Immigration: Securitization Discourse in the pre-Brexit UK

    Amos Roman Miller

    Development and International Relations, Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  38. Early Access and the importance of usability in bugtrackers

    Sune Hansen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  39. Effect of microtransactions in video games on brand perception and loyalty

    Ema Simec

    Economics and Business Administration (International Marketing), Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  40. Exploring Female Preferences Within Game Design

    Kathrine Midtgaard Stone

    Medialogy, Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  41. Student thesis: Master thesis (including HD thesis)

  42. Press X to Start: Arguments about art funding for videogames and the art status of videogames

    Louise Faber Lund

    Applied Philosophy, Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  43. Service development through Service ecosystems

    Alexander Kim Nyborg

    Service Systems Design, Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  44. Sound, Fear, and Tension in Horror Games

    Nicklas Bo Nielsen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  45. The correct bodily appearance? - a mixed methods study about preschool-teachers investments to achieve health capital in Guldborgsund and Copenhagen

    Ann-Katrine Lloyd Westphall, Emilie Nielsine Munkø Lindholdt, Maja Bugge Hansen

    Learning and Innovative Change, Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  46. The Effect of Eye Tracking on an Object-Based Task in a Shared Virtual Environment

    Jonathan Bernstorff Nielsen, Dennis Hultberg Klyver, Kristian Rokholm Jensen

    Medialogy, Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  47. The immersive sound: an exploration of how sound effects can affect immersion in video games

    Thomas Nielsen Thimm

    Interactive Digital Media, Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  48. The Virtual Presentation: Using theories of immersion & level design to guide future 3D VR presentations

    Steffen Bjerregaard

    Interactive Digital Media, Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  49. Virtual Reality head mounted display-systems and the possibilities for achieving flow, presence and immersion.

    Christian Dahl Mathiesen, Ana Mayra Gonzalez Camejo, Trygvi Hansen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  50. Virtual Reality in the Healthcare Sector of Today - Gaining Allies or Making Adversaries through Immersive Virtual Environments and Technical Decisions

    Minh Tam Nguyen, Rasmus Bjerborg, Lucas Oscar Grosso Pedersen

    Techno-Anthropology, Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  51. Vis

    Allan Gram Pedersen, Angela Lise Frank

    Industrial Design, Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  52. When the piggy bank is digitized - An exploratory study of a user-centered approach to application design with children

    Kristoffer Meyer Mæng

    Information Architecture, Master, (Master Programme) 4. Term, 2018

    Student thesis: Master thesis (including HD thesis)

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