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  1. 2021
  2. Evaluating the Effects of Gaze-Enabled Target Locking on Player Experience and Performance in Action Games

    Nikolaj Løvig, Katrine Tranegaard Sigmer

    Medialogy, Master, (Master Programme) 4. term, 2021

    Student thesis: Master thesis (including HD thesis)

  3. Experience Economy, Escape Rooms

    Jasmin Kamalzada

    Culture, Communication and Globalization, Master, (Master Programme) 4. term, 2021

    Student thesis: Master thesis (including HD thesis)

  4. Exploring Ethics and Human Values in Designing AI

    Reza Arkan Partadiredja

    Digital Communication Leadership, (Master Programme) 4. Semester, 2021

    Student thesis: Master thesis (including HD thesis)

  5. Exploring how Improvisation Theatre can affect the co-creational aspects of Service Design.

    Ieva Elizabete Salte

    Service Systems Design, Master, (Master Programme) 4. term, 2021

    Student thesis: Master thesis (including HD thesis)

  6. Exploring how Service Design can assist in identifying Social Impact opportunities in a business context

    Anders Drange Ladefoged, Dominika Ewa Morag

    Service Systems Design, Master, (Master Programme) 4. term, 2021

    Student thesis: Master thesis (including HD thesis)

  7. Student thesis: Master thesis (including HD thesis)

  8. Exploring the Hidden Heartchitecture: Revealing the potentials for livability in areas with starchitecture to approach a strategy for public life through spatial interventions at Aarhus Ø

    Anne Elisabeth Badstue Torp, Anette Primdahl Abrahamsen, Mathilde Bernth Andersen

    Urban Design, Master, (Master Programme) 4. term, 2021

    Student thesis: Master thesis (including HD thesis)

  9. Student thesis: Master thesis (including HD thesis)

  10. Student thesis: Master thesis (including HD thesis)