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  1. Graduate Diploma in Business Administration (Organization and Management)
  2. Strategisk Vagtplanlægning

    Mari-Ann Simonsen

    Graduate Diploma in Business Administration (Organization and Management), (Diploma Programme) 4. semester, 2019

    Student thesis: Master thesis (including HD thesis)

  3. History, Master
  4. Instagram as a platform for collecting

    Louise Hyllested Grønhøj

    History, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  5. Student thesis: Master thesis (including HD thesis)

  6. Student thesis: Master thesis (including HD thesis)

  7. Humanistic Informatics - Cand IT
  8. Bringing Fashionality to Life: Research and Design Within the Online Fashion Ecology

    Anders Tolborg, Mathies Jespersen, Mia Bisgaard

    Humanistic Informatics - Cand IT, 4. term, 2010

    Student thesis: Master thesis (including HD thesis)

  9. Persuasive Knowledge Management for Missionaries: Digital Videndeling til Missionens Fremme

    David Mandix Carlsen

    Humanistic Informatics - Cand IT, 4. term, 2008

    Student thesis: Master thesis (including HD thesis)

  10. Humanistic Informatics - Multimedia
  11. logo.jpg

    Computer games in learning and learning in computer games

    Christopher Aaby Sørensen

    Humanistic Informatics - Multimedia, 4. term, 2009

    Student thesis: Master thesis (including HD thesis)

  12. Computerspil & Oplevelse

    Simon Dohn

    Humanistic Informatics - Multimedia, 4. term, 2009

    Student thesis: Master thesis (including HD thesis)

  13. SCRAME: udviklingen af en metode til kreation af spil.

    Søren Veigaard

    Humanistic Informatics - Multimedia, 4. term, 2007

    Student thesis: Master thesis (including HD thesis)

  14. Flow and Learning Games

    Frank Lund Jensen

    Humanistic Informatics - Multimedia, 4. term, 2006

    Student thesis: Master thesis (including HD thesis)

  15. Industrial Design, Master
  16. Technology Driven Innovation by Design: B-Smart / B-Fast

    Emma Rosendal Jensen, Janne Lyng Sørensen, Katrine Timmermann, Mikkel Bundgaard Nielsen, Anders Lindrup Nielsen

    Industrial Design, Master, (Master Programme) 2. term, 2021

    Student thesis: Master thesis (including HD thesis)

  17. REA - Stroke Rehabilitation

    Sarah Krarup Kildahl Lauritsen, Kirstine Svenningsen Appel

    Industrial Design, Master, (Master Programme) 4. term, 2020

    Student thesis: Master thesis (including HD thesis)

  18. Peak - Measuring progress in rehabilitation processes

    Halldóra Audur Jónsdóttir, Maria Brændstrup Kristensen, Marie Cathrine Soele Madsen

    Industrial Design, Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  19. Athlon

    Henriette Nørgaard Lauridsen, Michael Planck Larsen, Niels Bach

    Industrial Design, Master, (Master Programme) 4. term, 2017

    Student thesis: Master thesis (including HD thesis)

  20. Samla: Take part

    Belinda Nors

    Industrial Design, Master, (Master Programme) 4. term, 2017

    Student thesis: Master thesis (including HD thesis)

  21. rEvolution_Logo.png

    rEvolution

    Troels Nobert Jørgensen, Rune Lund Sommer

    Industrial Design, Master, (Master Programme) 4. term, 2012

    Student thesis: Master thesis (including HD thesis)

  22. Informatics, Master
  23. Designing Smoking Cessation Technology: A User-Centered Approach

    Lars Christian Vagner Lichon, Stephan Vinther Smedegaard Rasmussen

    Informatics, Master, (Master Programme) 4. term (INF10 - Master Thesis), 2014

    Student thesis: Master thesis (including HD thesis)

  24. 'Innovation during the Infirmatics study at Aalborg University.'

    Bogdan Constantin Sarbu

    Informatics, Master, (Master Programme) 4. term (INF10 - Master Thesis), 2006

    Student thesis: Master thesis (including HD thesis)

  25. 'Situationsbestemt ledelse af geografisk distribuerede softwareprojekter'

    Jesper Boeg, Thomas S. Madsen, John Persson, Flemming Steinson

    Informatics, Master, (Master Programme) 4. term (INF10 - Master Thesis), 2006

    Student thesis: Master thesis (including HD thesis)

  26. Engagerende mekanismer i spiluniverser

    Niels Jensby Olsen

    Informatics, Master, (Master Programme) 4. term (INF10 - Master Thesis), 2004

    Student thesis: Master thesis (including HD thesis)

  27. Metoder til evaluering af brugbarhed og underholdning

    Jeanette Dahl Thomsen, Michal Gajos

    Informatics, Master, (Master Programme) 4. term (INF10 - Master Thesis), 2003

    Student thesis: Master thesis (including HD thesis)

  28. Information Architecture, Master
  29. Kaj Munk and Persuasion

    Liza Marianne Damholt

    Information Architecture, Master, (Master Programme) 4. Term, 2019

    Student thesis: Master thesis (including HD thesis)

  30. The structure of persuasion - a user's experience on Amazon.com

    Daniel Anders Svendsen

    Information Architecture, Master, (Master Programme) 4. Term, 2018

    Student thesis: Master thesis (including HD thesis)

  31. Like Learning: An Information Architectural analysis of compulsory school educational practices on Facebook

    Iben Meldgaard Andersen

    Information Architecture, Master, (Master Programme) 4. Term, 2014

    Student thesis: Master thesis (including HD thesis)

  32. Gamification i PLOTLearner

    Mikael Grønhøj Skovgård

    Information Architecture, Master, (Master Programme) 4. Term, 2013

    Student thesis: Master thesis (including HD thesis)

  33. Information Science, Master
  34. Secondhand e-commerce heuristics

    Zuzana Chomova

    Information Science, Master, (Master Programme) 4. term, 2022

    Student thesis: Master thesis (including HD thesis)

  35. Student thesis: Master thesis (including HD thesis)

  36. Digital facilitation of biosensor software learning: An exploration of iMotions

    Simon Mathson Hansen, Mathias Togsverd, Louis Jon Zimsen

    Information Science, Master, (Master Programme) 4. term, 2020

    Student thesis: Master thesis (including HD thesis)

  37. Engagement and Usability of Conversational Search - a Study of a Medical Resource Center Chatbot

    Tamás Fergencs

    Information Science, Master, (Master Programme) 4. term, 2020

    Student thesis: Master thesis (including HD thesis)

  38. Motivation in language learning and fitness apps

    Rimvydas Jankunas, Eva Kapelac

    Information Science, Master, (Master Programme) 4. term, 2020

    Student thesis: Master thesis (including HD thesis)

  39. Keeping Tabs: Using browser tabs as self-reminders in personal information management

    Elan Joel Helweg-Isenberg

    Information Science, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  40. New Way to Learn.New Way to Teach: A Persuasive Website Design for K-12 Educators' Engagement

    Yi-yang Liu

    Information Science, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  41. Communities of practice in nursing and its implications for change management

    Casper Fruergaard

    Information Science, Master, (Master Programme) 4. term, 2017

    Student thesis: Master thesis (including HD thesis)

  42. The devil is in the detail: A study on quantifying socially shared metacognitive regulation of learning in face-to-face group work

    Frederik Victor Kobbelgaard, Daria Kilinska

    Information Science, Master, (Master Programme) 4. term, 2017

    Student thesis: Master thesis (including HD thesis)

  43. Flow based assessment of the onboarding phase in F2P mobile games

    Cathja Windbæk Lind

    Information Science, Master, (Master Programme) 4. term, 2016

    Student thesis: Master thesis (including HD thesis)

  44. Long term satisfaction of in game purchases of free to play mobile games

    Mogens Schack Barfod, Semir Ugljanin

    Information Science, Master, (Master Programme) 4. term, 2016

    Student thesis: Master thesis (including HD thesis)

  45. PartiCitizzen -A digital platform for citizen-driven urban developmen

    Benny Møller Pedersen, Mahendra Khadka

    Information Science, Master, (Master Programme) 4. term, 2016

    Student thesis: Master thesis (including HD thesis)

  46. PartiCitizzen -A digital platform for citizen-driven urban developmen

    Benny Møller Pedersen, Mahendra Khadka

    Information Science, Master, (Master Programme) 4. term, 2016

    Student thesis: Master thesis (including HD thesis)

  47. When Privacy Becomes a Currency: Investigating Usage Motivation and Perception of Privacy on Three Social Network Services

    Diana Bech Lund, Tine Bæk Kristensen

    Information Science, Master, (Master Programme) 4. term, 2016

    Student thesis: Master thesis (including HD thesis)

  48. Ethical aspects concerning the use of robots in warfare

    Rasmus Ambjørn Christiansen

    Information Science, Master, (Master Programme) 4. term, 2015

    Student thesis: Master thesis (including HD thesis)

  49. Qualifiq - : a digital competence system for larger organisations

    Heidi Vinberg Jacobsen

    Information Science, Master, (Master Programme) 4. term, 2015

    Student thesis: Master thesis (including HD thesis)

  50. Student thesis: Master thesis (including HD thesis)

  51. Knowledge sharing through e-learning 2.0

    Jeppe Nicolai Gregersen, Christian Grønhøj

    Information Science, Master, (Master Programme) 4. term, 2013

    Student thesis: Master thesis (including HD thesis)

  52. How Neuropsychology can Support the Design of Behavior Changing Support Systems

    Benedikte Henny Grundahl Holst

    Information Science, Master, (Master Programme) 4. term, 2001

    Student thesis: Master thesis (including HD thesis)

  53. Information Technology, Specializing in ICT, Learning and Organizational Change, Master
  54. WeThrive - A digital application for the improvement of well-being among students at the Faculty of Humanities at Aalborg University

    Niklas Brinch Rosenørn, Anders Vyff Løvschal

    Information Technology, Specializing in ICT, Learning and Organizational Change, Master, (Master Programme) 4. term, 2021

    Student thesis: Master thesis (including HD thesis)

  55. Design thinking and game design in Science education: A case study of the GBL21-project in practice

    Rikke Ransgaard Sørensen

    Information Technology, Specializing in ICT, Learning and Organizational Change, Master, (Master Programme) 4. term, 2020

    Student thesis: Master thesis (including HD thesis)

  56. Organizational challenges in implementing digital system in residential institutions

    Jonas Knudsen

    Information Technology, Specializing in ICT, Learning and Organizational Change, Master, (Master Programme) 4. term, 2020

    Student thesis: Master thesis (including HD thesis)

  57. Digital Payment Solution for Leisure- & Youth clubs in Copenhagen Commune

    Robert Ziea Khamo, Sohrab Hassanzadeh

    Information Technology, Specializing in ICT, Learning and Organizational Change, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  58. Adult learning in working life - Potential application of MOOCs and Blended Learning at the workplace

    Mette Malene Pedersen

    Information Technology, Specializing in ICT, Learning and Organizational Change, Master, (Master Programme) 4. term, 2017

    Student thesis: Master thesis (including HD thesis)

  59. A digital learning platform for children the NIC and developing countries - A new solution to an old problem

    Mette Pedersen, Isabella Maria Czarny

    Information Technology, Specializing in ICT, Learning and Organizational Change, Master, (Master Programme) 4. term, 2016

    Student thesis: Master thesis (including HD thesis)

  60. Innovative Communication Technologies and Entrepreneurship, Master
  61. Technology Acceptance for Hearing Aids: An Analysis of Adoption and Innovation

    Nilas Thomsen

    Innovative Communication Technologies and Entrepreneurship, Master, (Master Programme) 4. term, 2021

    Student thesis: Master thesis (including HD thesis)

  62. Intelligent Transportation System in Developing Countries

    Medha Dhriti Dutt

    Innovative Communication Technologies and Entrepreneurship, Master, (Master Programme) 4. term, 2020

    Student thesis: Master thesis (including HD thesis)

  63. A gamification design framework recommender system

    Attila Vecerek

    Innovative Communication Technologies and Entrepreneurship, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  64. The development of autonomous vehicles

    Filip Hucko

    Innovative Communication Technologies and Entrepreneurship, Master, (Master Programme) 4. term, 2017

    Student thesis: Master thesis (including HD thesis)

  65. DDoS Attack Detection in SDN-based VANET Architectures

    Stamelina Tomova Todorova, Martina Stoyanova Todorova

    Innovative Communication Technologies and Entrepreneurship, Master, (Master Programme) 4. term, 2016

    Student thesis: Master thesis (including HD thesis)

  66. Integrated Food Studies (cand.tech.), Master
  67. Student thesis: Master thesis (including HD thesis)

  68. Close, yet so far away. Examining the local food supply chain, between local food production and private cafeterias, on Sjælland

    Monica Lund-Bedsted

    Integrated Food Studies (cand.tech.), Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  69. Determinants and intended consumer behaviour toward deformed fruits and vegetables

    Magdalena Petrova Dokuzova

    Integrated Food Studies (cand.tech.), Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  70. Food and culture. A study on how food culture influences buying behavior

    Corina Pascu

    Integrated Food Studies (cand.tech.), Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  71. The Future Food System - A New Paradigm Arising?

    June Rebekka Bresson

    Integrated Food Studies (cand.tech.), Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  72. Translation of ‘food product quality’ according to four different sales channels and the enactment of the small food producer Ø Laks - a case study

    Nicklas Skov, Natascha Stenhøj Carlson

    Integrated Food Studies (cand.tech.), Master, (Master Programme) 4. term, 2017

    Student thesis: Master thesis (including HD thesis)

  73. Student thesis: Master thesis (including HD thesis)

  74. Farmers’ Attitude Towards Succession and Unconventional Tenures: Providing recommendations on unconventional tenures for new entrants

    Lise Møller Hauge, Mette Zarpegaard Pedersen

    Integrated Food Studies (cand.tech.), Master, (Master Programme) 4. term, 2016

    Student thesis: Master thesis (including HD thesis)

  75. Food Waste in Danish Restaurants: Management practices and future initiatives to reduce food waste

    Pujan Shrestha

    Integrated Food Studies (cand.tech.), Master, (Master Programme) 4. term, 2016

    Student thesis: Master thesis (including HD thesis)

  76. The Effect On Sound Nudging on Customer Behaviour and Vegetable Sales in a Supermarket: a case- and intervention study in REMA 1000

    Jakob Lindum, Karina Dorph Pawlowski

    Integrated Food Studies (cand.tech.), Master, (Master Programme) 4. term, 2016

    Student thesis: Master thesis (including HD thesis)

  77. IS THERE A NEED FOR "HEALTHY" CHOCOLATE? SYSTEMATIC LITERATURE REVIEW AND CONSUMER RESEARCH IN BELGIUM AND IN DENMARK

    Maria Cecilia Vintimilla Alvarez

    Integrated Food Studies (cand.tech.), Master, (Master Programme) 4. term, 2015

    Student thesis: Master thesis (including HD thesis)

  78. Student thesis: Master thesis (including HD thesis)

  79. Interaction Design, Master of Science (MSc)
  80. Hybrid Board Games with NFT Characteristics - The road to HYBRIDA

    Madeleine Johannessen Drougge, Mark Marturin Christensen, Marco Hvidberg-Olsen

    Interaction Design, Master of Science (MSc), (Master Programme) 4. Term, 2022

    Student thesis: Master thesis (including HD thesis)

  81. Investigating the User Experience of Recommender Systems in Literature and in Movie Streaming Services

    Patrick Skov Johansen

    Interaction Design, Master of Science (MSc), (Master Programme) 4. Term, 2020

    Student thesis: Master thesis (including HD thesis)

  82. Interactive Digital Media, Master
  83. A gentle nudge or an electronic whip? The balancing act of a user-oriented dashboard for laundry workers

    Maja Korup Frederiksen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2022

    Student thesis: Master thesis (including HD thesis)

  84. Road to Valhalla: a 3D, third-person platformer for hardcore gamers

    Simon Harnisch Dannevang, Henrik Rohwer Dahl Gamborg, Henriette Mejer Meerson, Gustav Schrøder, Andreas Ottosen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2022

    Student thesis: Master thesis (including HD thesis)

  85. The legacy user as codesigner - A casestudy with Trackunit

    Andrea Norre, Kamilla Ruberg Jensen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2022

    Student thesis: Master thesis (including HD thesis)

  86. HverdagsRo - A mobile app for adults with AD/HD with focus on persuasive design

    Daniel Vilholm Rousing Nielsen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2021

    Student thesis: Master thesis (including HD thesis)

  87. The Danish elderly as gamers

    Jakob Nørholm, Helene Busk Madsen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2021

    Student thesis: Master thesis (including HD thesis)

  88. Epistemology and praxis in danish Game Education

    Alexander Kirkegaard

    Interactive Digital Media, Master, (Master Programme) 4. term, 2020

    Student thesis: Master thesis (including HD thesis)

  89. Student thesis: Master thesis (including HD thesis)

  90. Towards a Better Understanding of Toxicity in Competitive Multiplayer Games.

    Malthe Roed Jensen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  91. Gamification: The Chemistry of an Enhancement Drug

    Mikkel Lund

    Interactive Digital Media, Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  92. LIKE WATCHING A MOVIE FOR THE BLIND - Framework for including Auditory Means in the Design of an Interactive Audio Book for Blind Children

    Mikkel Wettergreen Mulvad Beyer, Jonas Bjerregaard Pedersen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2017

    Student thesis: Master thesis (including HD thesis)

  93. Mobile Experience in relation to Zoological gardens: - Framework for design og analyse af mobile tiltag udbudt af Zoo

    Christian Vestøl Lade

    Interactive Digital Media, Master, (Master Programme) 4. term, 2017

    Student thesis: Master thesis (including HD thesis)

  94. HCI, Game Design & Gamification - Et teoretisk funderet speciale

    Caspar Adam Tylak, Philip Kroer Færch

    Interactive Digital Media, Master, (Master Programme) 4. term, 2016

    Student thesis: Master thesis (including HD thesis)

  95. Narrating Netflix: An Examination of the Narrative Structure of House of Cards and Netflix’s Position Within the Post-Network Era

    Lina Thierry Pedersen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2016

    Student thesis: Master thesis (including HD thesis)

  96. Bitcoin - a new medium

    Thor Larsen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2015

    Student thesis: Master thesis (including HD thesis)

  97. Et nyt redskab til konceptudvikling

    Nikita Janting Christensen, Anne-Marie Menendez

    Interactive Digital Media, Master, (Master Programme) 4. term, 2015

    Student thesis: Master thesis (including HD thesis)

  98. icon.jpg

    Why interactive, digital museum exhibitions fail: A critical evaluation of interaction design in Danish museums

    Asger Kennedy Møller

    Interactive Digital Media, Master, (Master Programme) 4. term, 2015

    Student thesis: Master thesis (including HD thesis)

  99. Cross-TV: Design af fremtidens TV

    Thorbjørn Milton Larsen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2014

    Student thesis: Master thesis (including HD thesis)

  100. Emotional web shop design

    Belinda Andersen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2014

    Student thesis: Master thesis (including HD thesis)

  101. Game Design Business Model: The correlations between key design elements and revenue mechanics in free to play video games

    Kasper Hurwitz, Kristian Wulff, Nikolaj Frølund Jensen, Thomas Lykke Larsen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2014

    Student thesis: Master thesis (including HD thesis)

  102. Quantification of Qualitativ User Experience Test: By using data triangulation

    Mike Thomsen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2014

    Student thesis: Master thesis (including HD thesis)

  103. Replayability: A Structural Approach to Players and Computer Games

    Lasse Weissenberg Thygesen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2014

    Student thesis: Master thesis (including HD thesis)

  104. Replayability: A Structural Approach to Players and Computer Games

    Lasse Weissenberg Thygesen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2014

    Student thesis: Master thesis (including HD thesis)

  105. Projektledelse indenfor spiludvikling: Projektledelse set med motivationsteoretisk og adfærdspsykologisk optik

    Per Lac Cam Trinh

    Interactive Digital Media, Master, (Master Programme) 4. term, 2013

    Student thesis: Master thesis (including HD thesis)

  106. Why We Keep Playing Computer Games: A Theoretical Investigation of Human Motivation, Player Motivation and Fun in Computer Games

    Esben Lund-Pedersen, Steffen Titken Haferbier

    Interactive Digital Media, Master, (Master Programme) 4. term, 2013

    Student thesis: Master thesis (including HD thesis)

  107. Creating a Transmedia Experience

    Ronni Nedergaard Nielsen, Vashanth Selvadurai

    Interactive Digital Media, Master, (Master Programme) 4. term, 2012

    Student thesis: Master thesis (including HD thesis)

  108. En teoretisk tilgang til valg i spil, illusionen af frihed uden kontrol

    Mikkel Winther

    Interactive Digital Media, Master, (Master Programme) 4. term, 2012

    Student thesis: Master thesis (including HD thesis)

  109. Gamification: Et teoretisk orienteret speciale

    Danni Kirstine Skou

    Interactive Digital Media, Master, (Master Programme) 4. term, 2012

    Student thesis: Master thesis (including HD thesis)

  110. Transformative Gameplay

    Jonas Byrresen, Ole Risgaard Hansen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2012

    Student thesis: Master thesis (including HD thesis)

  111. International Business Communication (English), Master
  112. Building a Brand Image: A Case Study of How GANNI Can Best Create a Positive Brand Image Perception

    Mathilde Voldby-Ravn, Ellen Lisa Schmidt

    International Business Communication (English), Master, (Master Programme) 4. term, 2022

    Student thesis: Master thesis (including HD thesis)

  113. An Interactionist Approach to Knowledge Sharing and Organisational Socialisation in the Context of International Graduate Programmes

    Michelle Rindom, Henriette Schultz Hansen

    International Business Communication (English), Master, (Master Programme) 4. term, 2021

    Student thesis: Master thesis (including HD thesis)

  114. An Interactionist Approach to Knowledge Sharing and Organisational Socialisation in the Context of International Graduate Programmes

    Henriette Schultz Hansen, Michelle Rindom

    International Business Communication (English), Master, (Master Programme) 4. term, 2021

    Student thesis: Master thesis (including HD thesis)