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  1. 2019
  2. A gamification design framework recommender system

    Attila Vecerek

    Innovative Communication Technologies and Entrepreneurship, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  3. An Assessment of Video Education at AAU: Problem Based Digitisation

    Andreas Kaae Jensen, Michael Buss Andersen

    Engineering Psychology, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  4. An exploration of the impact of omnichannel integration on the consumer decision journey and its effect on brand equity of luxury brands with the use of online touchpoints.

    Martin Dannervig Højbjerg, Mikkel Dannervig Højbjerg

    Economics and Business Administration (International Marketing), Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  5. Student thesis: Master thesis (including HD thesis)

  6. Student thesis: Master thesis (including HD thesis)

  7. Student thesis: Master thesis (including HD thesis)

  8. Student thesis: Master thesis (including HD thesis)

  9. A smart practice case study on storytelling as a branding tool for fashion brands on social media

    Annabella Szabó, Nadja Kruse

    Economics and Business Administration (International Marketing), Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  10. BLOCKCHAIN IN THE MUSIC INDUSTRY: A STUDY OF TOKEN BASED MUSIC PLATFORMS

    Mouloud Kessir

    Digital Communication Leadership, (Master Programme) 4. Semester, 2019

    Student thesis: Master thesis (including HD thesis)

  11. Blockchain Technology within the Music Industry

    Pernille Sommer, Aleksandra Anna Krajewska

    Operations and Innovation Management, Master of Science (MSc), (Master Programme) 4. term , 2019

    Student thesis: Master thesis (including HD thesis)

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