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  1. 2005
  2. A Puzzle of Casual and Hardcore Proportions : An analasys of casual and hardcore games and a combination hereof

    Niels Haslund Grarup

    Interactive Digital Media, Master, (Master Programme) 4. term, 2005

    Student thesis: Master thesis (including HD thesis)

  3. 2004
  4. Social Media Marketing benefits for businesses: Why and how should every business create and develop its Social Media Sites?

    Celine ARCA

    Economics and Business Administration (International Marketing), Master, (Master Programme) 4. term, 2004

    Student thesis: Master thesis (including HD thesis)

  5. 2002
  6. Businesses on social media platforms - The powerful role of consumers

    Marie Margrethe Smedegård Nielsen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2002

    Student thesis: Master thesis (including HD thesis)

  7. 1990
  8. Prototyping Mediation: How can a technological artefact be designed to mediate local data stories and evoke reflective thought in a learning situation?

    Mads Friborg Retoft, Mischa Benjamin Szpirt, Nikolaj Frøsig

    Techno-Anthropology, Master, (Master Programme) 4. term, 1990

    Student thesis: Master thesis (including HD thesis)

  9. 1029
  10. A critical investigation of the visitors' experience at a man-made nature-based attraction

    Cecilie Aagreen Sjelle

    Tourism, Master, (Master Programme) 4. term, 1029

    Student thesis: Master thesis (including HD thesis)

  11. 2
  12. The sporting heritage in Danish museum.

    Thomas Jensen

    History, Master, (Master Programme) 4. term, 2

    Student thesis: Master thesis (including HD thesis)

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