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  1. Profession bachelor
  2. Student thesis: Profession bachelor

  3. Master programme thesis
  4. Forståelser af det selvstændige voksenliv – set i et refleksivt styringsperspektiv

    Hanne Grinda Rasmussen

    Master of Vulnerable Children and Young People (Continuing Education), (Continuing Education Programme (Master)) 4. term, 2014

    Student thesis: Master programme thesis

  5. Knowledge and Subculture: A Qualitative Study on Men Who Have Sex with Men

    Sara Signe Haghbin

    Master of Sexology (Continuing education), (Continuing Education Programme (Master)) 4. term, 2019

    Student thesis: Master programme thesis

  6. Mechanical Properties of Functionalized Electrochemical Exfoliated Graphene in Polypropylene

    Marc Hove Hansen

    Materials Engineering, Master, (Master Programme) 4. semester, 2018

    Student thesis: Master programme thesis

  7. Master thesis (including HD thesis)
  8. Also a girls world! A qualitative study on female gamers in the globalized virtual space of MMORPGs

    Niels-Christian Eklund, Ruxandra Olteanu

    Culture, Communication and Globalization, Master, (Master Programme) 4. term, 2015

    Student thesis: Master thesis (including HD thesis)

  9. A return of Hostilities? Comprehensive Peace Agreement, Transformational Challenge and the Future of Sudan

    Wilfred Segun Iyekolo

    Development and International Relations, Master, (Master Programme) 4. term, 2011

    Student thesis: Master thesis (including HD thesis)

  10. Audio Visual storytelling in games: Conceptuel design principle for games without text and speech

    Michael Lund

    Interactive Digital Media, Master, (Master Programme) 4. term, 2015

    Student thesis: Master thesis (including HD thesis)

  11. A Visitor Center at Stevns Klint

    Henrik Jacobsen, David Møller Thomsen

    Architecture, Master, (Master Programme) 4. term, 2015

    Student thesis: Master thesis (including HD thesis)

  12. Between the Winner's Curse and the Blessings of Vintage: Exploring technological change made by users of discontinued home video games hardware

    Jorge Graca

    Economics and Business Administration (Innovation and Entrepreneurship), Master, (Master Programme) 4. term, 2010

    Student thesis: Master thesis (including HD thesis)

  13. Connecting the Dots: Quantifying the Narrative Experience in Interactive Media

    Hakon Jarl Hannesson, Thorbjørn Reimann-Andersen

    Medialogy, Master, (Master Programme) 4. term, 2015

    Student thesis: Master thesis (including HD thesis)

  14. Cool School: Design for an extreme climate

    Maria Elena Beccaria Balduzzi, Martynas Povilas Didzys

    Architecture (cand.scient.techn), Master, (Master Programme) 4. term, 2015

    Student thesis: Master thesis (including HD thesis)

  15. Student thesis: Master thesis (including HD thesis)

  16. Den Jyske Sparekasse - en fusion med Sparekassen Østjylland

    Christine Aagaard

    Graduate Diploma in Business Administration (Financial Planning), (Diploma Programme) 2. semester, 2012

    Student thesis: Master thesis (including HD thesis)

  17. Destination Development in an Island State: A case study about the Faroe Islands

    Nicoline Hoelgaard Jensen

    Tourism, Master, (Master Programme) 4. term, 2017

    Student thesis: Master thesis (including HD thesis)

  18. Double Movement in the UK? A "Polanyian" approach to Brexit

    Nicolaj Fromm, Mathias Sverre Grønn Emerek

    European Studies, Master, (Master Programme) 4. term, 2017

    Student thesis: Master thesis (including HD thesis)

  19. Effect of 6-week Faroese chain dance on health, balance and physical function

    Johan Hofgaard

    Sports Science, Master, (Master Programme) 4. semester, 2018

    Student thesis: Master thesis (including HD thesis)

  20. Effect of microtransactions in video games on brand perception and loyalty

    Ema Simec

    Economics and Business Administration (International Marketing), Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  21. ENHANCING THE PARTICIPATION OF TRUNG NGUYEN COFFEE IN THE GLOBAL VALUE CHAIN (GVC)

    Thi Tuong Vi Tran

    Economics and Business Administration (Innovation and Entrepreneurship), Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  22. E-SPORT AS PHENOMENON: Master's thesis in Interactive Digital Media

    Thor Vest Tidemand

    Interactive Digital Media, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  23. Fantastic Beasts and the Fear of Fascism

    Christina Dam Simonsen

    English, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  24. Feminist Theory and Feminist Literary Criticism: An Analysis of Jane Eyre and The Handmaid's Tale

    Camilla Vægter Pheiffer, Maiken Skaug Myrrhøj

    English, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  25. Finite Element Analysis of a Powder Compaction Process for non-bonded Neodymium-based Permanent Magnets

    Iver Ørksted Eriksen

    Manufacturing Technology, Master, (Master Programme) 4. term, 2011

    Student thesis: Master thesis (including HD thesis)

  26. Forearm fatigue during grinding and development of grinder- specific handle

    Morten Bilde Simonsen, Anders Rosendal Jensen

    Sports Technology, Master, (Master Programme) 4. semester, 2015

    Student thesis: Master thesis (including HD thesis)

  27. Student thesis: Master thesis (including HD thesis)

  28. Game Design Business Model: The correlations between key design elements and revenue mechanics in free to play video games

    Kasper Hurwitz, Kristian Wulff, Nikolaj Frølund Jensen, Thomas Lykke Larsen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2014

    Student thesis: Master thesis (including HD thesis)

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