Search for student projects

  1. 2022
  2. AR-Simply: Assembly & Disassembly of Machinery using Augumented Reality and Digital Twin

    Frederik Nørgaard Jensen

    Medialogy, Master, (Master Programme) 4. term, 2022

    Student thesis: Master thesis (including HD thesis)

  3. Barrier-breaking experience design to teens at physical events

    Jessie Holm Ostermann, Frederik Odde Dam

    Experience Design, Master, (Master Programme) 4. term, 2022

    Student thesis: Master thesis (including HD thesis)

  4. Motivation and experience of Immersive Virtual Reality in teaching of students in Elementary Schools

    Lone Olesen

    Master of ICT and Learning (MIL) (Continuing education), (Continuing Education Programme (Master)) 4. term, 2022

    Student thesis: Master programme thesis

  5. NUAS - Immersion with experience-oriented smartphone app

    Hung Tin Vo

    Experience Design, Master, (Master Programme) 4. term, 2022

    Student thesis: Master thesis (including HD thesis)

  6. Pathology & Social Media: En psykoanalytisk og sprogfilosofisk undersøgelse

    Freja Præst Korgaard

    Applied Philosophy, Master, (Master Programme) 3. term, 2022

    Student thesis: Master thesis (including HD thesis)

  7. Student thesis: Master thesis (including HD thesis)

  8. 2021
  9. 20163172 Henrik Ulsøe - Master Thesis Extended Realty - Training and education June 2021

    Henrik Ulsøe

    Master of ICT and Learning (MIL) (Continuing education), (Continuing Education Programme (Master)) 4. term, 2021

    Student thesis: Master programme thesis

  10. Application of Problem-Based Learning in a non-face-to-face modality in crisis situations, based on the changes required to promote the associated learning process.

    Hector Cifuentes Aya

    Master of Problem Based Learning in Engineering and Science (Continuing education), (Continuing Education Programme (Master)) 4. term, 2021

    Student thesis: Master programme thesis

  11. Integrating BIM, Virtual Reality and Serious Gaming for effective collaboration and communication between end-users and the design team

    Kamil Pozanski, Andrei-Catalin Moraru

    Construction Management and Building Informatics, MSc., (Master Programme) 4. Semester, 2021

    Student thesis: Master thesis (including HD thesis)

  12. Near relations in distributed organizations: A qualitative case study of virtual work and leadership

    Lasse Jespersen, Frederik Astrup Kjær, Bjarke Bonde Mylund, Christian Gross, Simon Lejbach

    Information Technology, Master, (Master Programme) 4. semester, 2021

    Student thesis: Master thesis (including HD thesis)

  13. final.png

    Virtual Reality for Education

    Ugnius Malukas, The Vinh Thinh Ninh

    Entrepreneurial Engineering, Master, (Master Programme) 4. semester, 2021

    Student thesis: Master thesis (including HD thesis)

  14. 2020
  15. A horrifying experience: Use of IT and co-experience in Aalborg Carnivals Horror Night

    Cecilie Lambrechtsen Larsen

    Experience Design, Master, (Master Programme) 4. term, 2020

    Student thesis: Master thesis (including HD thesis)

  16. Put on your future helmet - A speculative inquiry of the learning potentials in Augmented Reality

    Sara Paasch Knudsen, Helene Husted Hansen

    IT, learning and organizational change (cand.it), (Master Programme) 4. Term, 2020

    Student thesis: Master thesis (including HD thesis)

  17. The impact of virtual embeddedness on new ventures' internationalization: -

    Paul-Claudiu Neamtu

    Economics and Business Administration (International Business Economics), Master, (Master Programme) 4. Term, 2020

    Student thesis: Master thesis (including HD thesis)

  18. The impact of virtual embeddedness on new ventures likelihood of internationalization

    Grzegorz Dariusz Stanko

    Economics and Business Administration (International Business Economics), Master, (Master Programme) 4. Term, 2020

    Student thesis: Master thesis (including HD thesis)

  19. 2019
  20. A Framework for Evaluating User Experience of Mobile AR Apps

    Sara Nielsen

    Engineering Psychology, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  21. Augmented reality in a learning context

    Jonas Handberg Højgaard

    Interactive Digital Media, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  22. Contemporary Cyberpunk in Visual Culture: Identity and Mind/Body Dualism

    Benjamin Roel Westh Jørgensen, Morten Gjerulff Mortensen

    English, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  23. Cyborg Ethnography - Expanding the Borders of Virtual Worlds

    Morten Christian Heuser

    Techno-Anthropology, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  24. Helicopter training in the Armed Forces, as a Simulation game

    Frank Wilhard Rosengaard

    Master of ICT and Learning (MIL) (Continuing education), (Continuing Education Programme (Master)) 4. term, 2019

    Student thesis: Master programme thesis

  25. Record Watch Talk: A rapid evaluation method of childrens interaction with IT-based experience products

    René Knudsen Thorsted Sørensen, Bjørn Benedikt Sørensen, Jonas Valentin Hyldrup Nielsen

    Experience Design, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  26. Sammenligning af Player Agency i Forudbestemt og Meningsfuld interaktion i Virtual Reality

    Stefan Hvarregaard Tanderup

    Medialogy, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  27. The impact of emotional intelligence (EI) on the development of leadership practices

    Shugoofa Popal

    Culture, Communication and Globalization, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  28. Visibility of abstract knowledge: an AR learning tool for physiotherapist students

    Frederik Engelhardt Stryhn, Silas Andersen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  29. 2018
  30. Agency in Hybrid Public Space How mixed Reality Performance appears as an Agency in Hybrid Public Space

    Khatia Tchokhonelidze

    Media Arts Cultures, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  31. Augmented Reality for building operation and maintenance: With particular focus on the craftsman's work process

    Khayber Ebrahimi

    Building Informatics (cand.tech.), Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  32. DESIGNING THE VIRTUAL REALITY NARRATIVE: Embodiment and the Ludonarrative Dissonance

    Stefan Palitov

    Media Arts Cultures, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  33. Experience technologies at Danish museums: Casestudies at Moesgaard Museum and Fængselsmuseet

    Michelle Hedegaard Christensen, Rikke Kirk

    Experience Design, Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  34. Hvem har ansvaret?: Det kommunale stadsarkivs rolle i en kommunal kontekst

    Mads Kyvsgaard Mogensen

    History, Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  35. Measuring Presence in Augmented Reality

    Mathias Fornitz Eriksen

    Medialogy, Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  36. Moesgaard Museum: Visitor experience and interactive exhibition design

    Mads Nikolaj Lauritsen, Tue Saltofte Lund

    Interactive Digital Media, Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  37. SMEs Internationalization Barriers:An exploration on Internet-based Internationalization

    Zoi Markella Vlastou, Nida Puodziukynaite, Vasiliki Ntokopoulou

    Economics and Business Administration (International Marketing), Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  38. Start-ups within the Industry 4.0, a Challenge for the Czech Republic

    Vojtech Navratil

    Economics and Business Administration (Innovation and Entrepreneurship), Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  39. The immersive sound: an exploration of how sound effects can affect immersion in video games

    Thomas Nielsen Thimm

    Interactive Digital Media, Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  40. The Reasons Why China's OBOR Initiative Goes Digital

    Ying Sun

    Development and International Relations, Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  41. Virtual long-distance leadership

    Rune Lindberg Nielsen

    Applied Philosophy, Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  42. Virtual Reality head mounted display-systems and the possibilities for achieving flow, presence and immersion.

    Christian Dahl Mathiesen, Ana Mayra Gonzalez Camejo, Trygvi Hansen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  43. 2017
  44. A World of Experiences: A study of Virtual Reality's Potential in the Danish Charter Industry

    Helle Tetzschner Larsen, Trine Pallesen Wiuff

    Interactive Digital Media, Master, (Master Programme) 4. term, 2017

    Student thesis: Master thesis (including HD thesis)

  45. Baitasi Essence: A taste of social innovation in the Hutong

    Sara Scotti

    Service Systems Design, Master, (Master Programme) 4. term, 2017

    Student thesis: Master thesis (including HD thesis)

  46. Belonging to digital communities

    Kristina Stanzyte

    Culture, Communication and Globalization, Master, (Master Programme) 4. term, 2017

    Student thesis: Master thesis (including HD thesis)

  47. Enhancing the gaming experience through haptic augmentation

    Jacob Sivesgaard

    Media Studies (Minor subject), (Elective Study or Minor Subject) 2. Term (Master), 2017

    Student thesis: Master thesis (including HD thesis)

  48. Experience the potential in Virtual Reality

    Kasper Christian Nielsen, Brian Pedersen, Ricki Skov Vestergaard Nielsen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2017

    Student thesis: Master thesis (including HD thesis)

  49. The Contemporary Music Experience: The Case of Altafonte

    Marta Hortelano Argüelles

    Operations and Innovation Management, Master of Science (MSc), (Master Programme) 4. term , 2017

    Student thesis: Master thesis (including HD thesis)

  50. Student thesis: Master thesis (including HD thesis)

  51. Student thesis: Master thesis (including HD thesis)

  52. 2016
  53. Når annoncerne indtager dit newsfeed! En undersøgelse af sponsorerede opslags potentiale for virksomheder på Instagram

    Lene Steen Wortmann, Ida Kvorning, Anne Sofie Juulsgaard Hansen

    Communication, Master, (Master Programme) 4. term, 2016

    Student thesis: Master thesis (including HD thesis)

  54. Rekruttering ved AU

    Esben Majgaard Hansen

    Master of IT (Continuing education), (Continuing Education Programme (Master)) 4. term, 2016

    Student thesis: Master programme thesis

  55. 2015
  56. Augmented Reality og Persuasion. : Museums formidling på Kaj Munks Præstegård.

    Casper Justesen Bech

    Persuasive Design, Master, (Master Programme) 4. term, 2015

    Student thesis: Master thesis (including HD thesis)

  57. Guidelines for developing digital experience products for children that facilitate physical movement and play

    Anne Sofie Juul Sørensen

    Experience Design, Master, (Master Programme) 4. term, 2015

    Student thesis: Master thesis (including HD thesis)

  58. Oplevelsesdesign-framework: Et teoretisk funderet framework til udviklingen af it-baserede oplevelsesdesign

    Mille Agnete Nybro, Kristina Maria Madsen

    Experience Design, Master, (Master Programme) 4. term, 2015

    Student thesis: Master thesis (including HD thesis)

  59. 2014
  60. Student thesis: Master thesis (including HD thesis)

  61. Participatory design: AllMusicLessons

    Jon Werk Nielsen

    Techno-Anthropology, Master, (Master Programme) 4. term, 2014

    Student thesis: Master thesis (including HD thesis)

  62. The Museum Object and the Modern Danish Museums

    Lise Jungersen

    History, Master, (Master Programme) 4. term, 2014

    Student thesis: Master thesis (including HD thesis)

  63. Theoretically informed design of interactive digital marketing for expansion of critical mass.

    Lasse Skovsmose Larsen, Jeppe Aslak Andreasen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2014

    Student thesis: Master thesis (including HD thesis)

  64. 2013
  65. A Study in Perceived Believability: Utilizing Visual Movement to alter the Level of Detail

    Louise Blom Pedersen

    Medialogy, Master, (Master Programme) 4. term, 2013

    Student thesis: Master thesis (including HD thesis)

  66. Hvor er oplevelsespotentialet? : Udnyttelse af oplevelsespotentialet i digital kulturformidling via apps

    Helle Gransgaard

    Experience Design, Master, (Master Programme) 4. term, 2013

    Student thesis: Master thesis (including HD thesis)

  67. memoAR - An Augmented Reality Application on Urban Story Telling

    Martin Havsager Nielsen

    Medialogy, Master, (Master Programme) 4. term, 2013

    Student thesis: Master thesis (including HD thesis)

  68. Perceptual Evaluation of Photo-Realism in Real-Time 3D Augmented Reality

    Mathias Borg, Martin Marko Paprocki

    Medialogy, Master, (Master Programme) 4. term, 2013

    Student thesis: Master thesis (including HD thesis)

  69. Student thesis: Master thesis (including HD thesis)

  70. 2012
  71. A flash foresight into the future: ICT integrated organizational learning and knowledge sharing

    Jacob Theilgaard, Annette Dalsgaard Vilain

    Master of ICT and Learning (MIL) (Continuing education), (Continuing Education Programme (Master)) 4. term, 2012

    Student thesis: Master programme thesis

  72. I oldtidens fodspor: et digitalt oplevelsesprodukt

    Marianne Brown Thomsen, Amalie Qvistorff

    Experience Design, Master, (Master Programme) 4. term, 2012

    Student thesis: Master thesis (including HD thesis)

  73. Multi-Site Communications: The special case of employees working away from their company

    Martin Dietz

    Culture, Communication and Globalization. English, 10. term, 2012

    Student thesis: Master thesis (including HD thesis)

  74. Teknologi i det fri: En undersøgelse af brugeroplevelser via mobile augmented reality

    Tobias Madsen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2012

    Student thesis: Master thesis (including HD thesis)

  75. The Slate Highschool: Didactical Design for a Highschool without traditional Books

    Björn Munkberg

    Master of ICT and Learning (MIL) (Continuing education), (Continuing Education Programme (Master)) 4. term, 2012

    Student thesis: Master programme thesis

  76. 2011
  77. Handheld AR for advertising

    christian gjelstrup

    Medialogy, Master, (Master Programme) 4. term, 2011

    Student thesis: Master thesis (including HD thesis)

  78. LogoFinalSquare.png

    Monsters at the Museum: Designing towards a pervasive experience

    Jan Christian Hjorth Hansen

    Medialogy, Master, (Master Programme) 4. term, 2011

    Student thesis: Master thesis (including HD thesis)

  79. Operationalization of digital media potential

    Ulrik Boisen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2011

    Student thesis: Master thesis (including HD thesis)

  80. 2010
  81. Student thesis: Master thesis (including HD thesis)

  82. Parabox - A customizable tangible interface for edutainment

    Mark Stæhr

    Medialogy, Master, (Master Programme) 4. term, 2010

    Student thesis: Master thesis (including HD thesis)

  83. 2007
  84. Preparation and training of people with autism spectrum (ASD) in order to accommodate their challenges in internships and workplaces in general by the use of virtual reality technology (VR)

    Mustafa Ahmadi

    Information Technology, Specializing in ICT, Learning and Organizational Change, Master, (Master Programme) 4. term, 2007

    Student thesis: Master thesis (including HD thesis)

  85. 2006
  86. Den Virtuelle Sociale Værdi

    Pia Dalsgaard Nielsen

    Communication, Master, (Master Programme) 4. term, 2006

    Student thesis: Master thesis (including HD thesis)

  87. 'Situationsbestemt ledelse af geografisk distribuerede softwareprojekter'

    Jesper Boeg, Thomas S. Madsen, John Persson, Flemming Steinson

    Informatics, Master, (Master Programme) 4. term (INF10 - Master Thesis), 2006

    Student thesis: Master thesis (including HD thesis)

  88. 2005
  89. oplevelsesrummets poetik

    signe schou, rené toft

    Humanistic Informatics - Multimedia, 4. term, 2005

    Student thesis: Master thesis (including HD thesis)

  90. 2002
  91. GCVRT - Merging the Collaborative Virtual Reality and Round Table Concepts

    Jacob Koch Uhrenholt, Jens Peter Vester, Flemming Jønsson

    Computer Science, Master, (Master Programme) 4. term, 2002

    Student thesis: Master thesis (including HD thesis)

  92. 2001
  93. An Augmented Reality Museum for the PAVE Framework

    Rune Elmgaard Laursen, Henrik Lunardi Weide, Mikkel Kierkegaard Stausholm

    Computer Science, Master, (Master Programme) 4. term, 2001

    Student thesis: Master thesis (including HD thesis)

  94. An Augmented Reality Museum for the PAVE Framework

    Rune Elmgaard Laursen, Henrik Lunardi Weide, Mikkel Kierkegaard Stausholm

    Computer Science, Master, (Master Programme) 4. term, 2001

    Student thesis: Master thesis (including HD thesis)