Search for student projects

  1. 2023
  2. Development of a VR Escape Room for Corporate Compliance Training

    Christian Vasileios Tsalidis de Zabala, Scott James Naylor, Lilla Júlia Tóth

    Medialogy, Master, (Master Programme) 4. term, 2023

    Student thesis: Master Thesis and HD Thesis

  3. Gamified Onboarding Training: An ICT Solution to Improve the Learning Process for New Employees

    Bob Henrique Farias Nogueira

    Digital Communication Leadership (Erasmus+), (Master Programme) 4. Semester, 2023

    Student thesis: Master Thesis and HD Thesis

  4. Gender Identity in Video Games: A Feminist Perspective on Video Game Character Identification

    Tanja Andersen, Malou Kristine Hedemann Gundersen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2023

    Student thesis: Master Thesis and HD Thesis

  5. Hjertehuset: A living community for ill children and their families

    Laura Obel Pinstrup, Emma Louise Jensen, Amber Slabbinck

    Architecture (cand.tech.), Master, (Master Programme) 4. term, 2023

    Student thesis: Master Thesis and HD Thesis

  6. Information Disorder: Increasing Interest Through Video Games

    Katarzyna Ewa Flig, Sara Munk, Dovile Perednyte

    Medialogy, Master, (Master Programme) 4. term, 2023

    Student thesis: Master Thesis and HD Thesis

  7. Pandemic Panic and the Fear of Death: An Ecocritical Read of Margaret Atwood's Oryx and Crake and Jack London's The Scarlet Plague

    Asger Martinus Schjødt Nielsen

    Media Studies (Minor subject), (Elective Study or Minor Subject) 2. Term (Master), 2023

    Student thesis: Master Thesis and HD Thesis

  8. Playful Soccer: A Scoping Review of Play within Soccer

    Camilla Kærsgaard Laursen, Sigurd Læsøe Madsen

    Sports Science, Master, (Master Programme) 4. semester, 2023

    Student thesis: Master Thesis and HD Thesis

  9. River of Time: Engagement in Intergenerational Play with Tangible Tabletops

    Rasmus Brandt Sørensen, Rasmus Kokholm Møller

    Interaction Design, Master of Science (MSc), (Master Programme) 4. Term, 2023

    Student thesis: Master Thesis and HD Thesis

  10. The Meadow - A Children's Hospice

    Nisanur Akkaya, André Bjørnmose Dupont, Agata Tyburska

    Architecture, Master, (Master Programme) 4. term, 2023

    Student thesis: Master Thesis and HD Thesis

  11. 2022
  12. A Continuous Evaluation of Narrative Intelligibility and a Photogrammetric Approach to Enhancing the Narrative Game Design in 'Mind Diver'

    Andreas Havmøller Johnsen, Gabriel Henriksen Gaspar

    Medialogy, Master, (Master Programme) 4. term, 2022

    Student thesis: Master Thesis and HD Thesis

  13. eSports: the newest addition to China's Public Diplomacy

    Kajetan Marek Domski

    Development and International Relations, Master, (Master Programme) 4. term, 2022

    Student thesis: Master Thesis and HD Thesis

  14. Student thesis: Master Thesis and HD Thesis

  15. NPCs that make sense

    Sebastian Bendt Sørensen, Thea Bjerregaard Nielsen, Nicolai Lykke

    Interactive Digital Media, Master, (Master Programme) 4. term, 2022

    Student thesis: Master Thesis and HD Thesis

  16. PeriFocus: Examining the Effects of Peripheral Color and Shape Detection in Virtual Reality

    Mads Aagaard Thomsen, Mathias Alen Mikkel Meineche Halilovic, Alexandru-Orestis Giuran

    Medialogy, Master, (Master Programme) 4. term, 2022

    Student thesis: Master Thesis and HD Thesis

  17. Road to Valhalla: a 3D, third-person platformer for hardcore gamers

    Simon Harnisch Dannevang, Henrik Rohwer Dahl Gamborg, Henriette Mejer Meerson, Gustav Schrøder, Andreas Ottosen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2022

    Student thesis: Master Thesis and HD Thesis

  18. Social Skills Training for Autistic Children: Bringing Music Therapy into Immersive Virtual Reality

    Linnea Bjerregaard Pedersen

    Medialogy, Master, (Master Programme) 4. term, 2022

    Student thesis: Master Thesis and HD Thesis

  19. The Impact of Indirect Advantages on Artificial Intelligence Agents' Behaviour in Video Games

    Sebastian Martin Young

    Medialogy, Master, (Master Programme) 4. term, 2022

    Student thesis: Master Thesis and HD Thesis

  20. 2021
  21. Capes of Equality The female superhero in modern solo superhero films

    Peivand Ahmadileh, Saskia Salomine Rune

    English, Master, (Master Programme) 4. term, 2021

    Student thesis: Master Thesis and HD Thesis

  22. Commercializing Independence - Changes in Japanese Independent Development Discourse

    Tau Esben Lehrmann Prestat

    Culture, Communication and Globalization, Master, (Master Programme) 4. term, 2021

    Student thesis: Master Thesis and HD Thesis

  23. CraveInVR: Investigating immersive VR technologies to simulate craving-inducing social situations targeting use in CET for individuals with AUD

    Andreas Junker, Carl Hanefeld-Møller Hutters, Daniel Boonma Reipur, Lasse Embøl Sørensen

    Medialogy, Master, (Master Programme) 4. term, 2021

    Student thesis: Master Thesis and HD Thesis

  24. Evaluating the Effects of Gaze-Enabled Target Locking on Player Experience and Performance in Action Games

    Nikolaj Løvig, Katrine Tranegaard Sigmer

    Medialogy, Master, (Master Programme) 4. term, 2021

    Student thesis: Master Thesis and HD Thesis

  25. Master Thesis 1.6.21: Mester thesis 2021

    Catja Græsborg Agnstoft, Sarah Emma Jensen, Martha Szlachetka Bomholt

    Interactive Digital Media, Master, (Master Programme) 4. term, 2021

    Student thesis: Master Thesis and HD Thesis

  26. The Importance of Storytelling as a Reward System in Single Player Video Games

    Theodor Daniel Børgesen

    Medialogy, Master, (Master Programme) 4. term, 2021

    Student thesis: Master Thesis and HD Thesis

  27. The increasing presence of online communities in crisis situations: A case study of Reddit during the GameStop stock crisis

    Alexandru-Valentin Beian, Diana-Andra Durdeu

    Culture, Communication and Globalization, Master, (Master Programme) 4. term, 2021

    Student thesis: Master Thesis and HD Thesis

  28. 2020
  29. Student thesis: Master Thesis and HD Thesis

  30. Design thinking and game design in Science education: A case study of the GBL21-project in practice

    Rikke Ransgaard Sørensen

    Information Technology, Specializing in ICT, Learning and Organizational Change, Master, (Master Programme) 4. term, 2020

    Student thesis: Master Thesis and HD Thesis

  31. Effects of Perceived Speed on Performance Between Eye-Gaze and Mouse Input in a Rhythm Game

    Søren Langbo Slotø Thomassen

    Medialogy, Master, (Master Programme) 4. term, 2020

    Student thesis: Master Thesis and HD Thesis

  32. Epistemology and praxis in danish Game Education

    Alexander Kirkegaard

    Interactive Digital Media, Master, (Master Programme) 4. term, 2020

    Student thesis: Master Thesis and HD Thesis

  33. Games as katalysts for curricular reading comprehension: Completion and analysis of a didactical design

    Marianne Borup

    Master of ICT and Learning (MIL) (Continuing education), (Continuing Education Programme (Master)) 4. term, 2020

    Student thesis: Master programme thesis

  34. Geek and nerd masculinity in The Big Bang Theory

    Marie Louise Skou Larsen

    English, Master, (Master Programme) 4. term, 2020

    Student thesis: Master Thesis and HD Thesis

  35. Time Stamps, An extension for Twitch: Time Stamps, An extension for Twitch

    Peter Tobias Stok Thorup

    Digitalisation and Application Development, MSc, (Master Programme) 4. Term, 2020

    Student thesis: Master Thesis and HD Thesis

  36. 2019
  37. Deep Neural Network Analysis of Face Expressions Linked To Emotions and Continuation Desire

    Dines Rae Selvig

    Medialogy, Master, (Master Programme) 4. term, 2019

    Student thesis: Master Thesis and HD Thesis

  38. ApplicationFrameHost_2019_05_31_12_04_18.png

    Emergent Behaviour of Therapists in Virtual Reality Rehabilitation for Acquired Brain Injury

    Hans Pauli Arnoldson, Alexandru Diaconu, Flaviu Vreme, Henrik Sæderup

    Medialogy, Master, (Master Programme) 4. term, 2019

    Student thesis: Master Thesis and HD Thesis

  39. Enhancing a Virtual Reality Game with Sonic Interaction and Adaptive Music

    Martin Lennart Wendelboe Maunsbach

    Sound and Music Computing, (Master Programme) 4. Term, 2019

    Student thesis: Master Thesis and HD Thesis

  40. E-SPORT AS PHENOMENON: Master's thesis in Interactive Digital Media

    Thor Vest Tidemand

    Interactive Digital Media, Master, (Master Programme) 4. term, 2019

    Student thesis: Master Thesis and HD Thesis

  41. Ethical dilemmas: A potential for game worlds

    Mathias Skov Andreasen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2019

    Student thesis: Master Thesis and HD Thesis

  42. Exhaustion principle - Distinction between physical and digital works

    Süleyman Diken

    Laws, Master, (Master Programme) 4. term, 2019

    Student thesis: Master Thesis and HD Thesis

  43. Fashion x eSport - Cooperation

    Emil Kaco

    Culture, Communication and Globalization, Master, (Master Programme) 4. term, 2019

    Student thesis: Master Thesis and HD Thesis

  44. Student thesis: Master Thesis and HD Thesis

  45. Information architecture and User Experience in First-Person-Shooter (FPS) video games

    Andreea Burciu

    Information Architecture, Master, (Master Programme) 4. Term, 2019

    Student thesis: Master Thesis and HD Thesis

  46. Kaj Munk and Persuasion

    Liza Marianne Damholt

    Information Architecture, Master, (Master Programme) 4. Term, 2019

    Student thesis: Master Thesis and HD Thesis

  47. Music as a refuge: Music as a cultural escape mechanism in a late-modern reality

    Nikolaj Heinrich Jørgensen

    Music, Master, (Master Programme) 4. term, 2019

    Student thesis: Master Thesis and HD Thesis

  48. Playing me, playing him: Embodying a player character and its effect on decision-making in video games.

    Emilie Ørtoft Høllede Pedersen, Niels Anders Beckmann Stok

    Medialogy, Master, (Master Programme) 4. term, 2019

    Student thesis: Master Thesis and HD Thesis

  49. "Returning to 0": A qualitative study on the impacts of uncertainty on Syrian refugee families living in Denmark

    Martin Fredsted Kjær

    Culture, Communication and Globalization, Master, (Master Programme) 4. term, 2019

    Student thesis: Master Thesis and HD Thesis

  50. The Beginner's Guide to Art Games as Aesthetic Experiences: Examining Davey Wreden's The Beginner's Guide Through John Dewey's Aesthetic Framework

    Marcus Kristian Nielsen, Niklas Vinther Sørensen

    English, Master, (Master Programme) 4. term, 2019

    Student thesis: Master Thesis and HD Thesis

  51. Towards a Better Understanding of Toxicity in Competitive Multiplayer Games.

    Malthe Roed Jensen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2019

    Student thesis: Master Thesis and HD Thesis

  52. When music and difficulty meet: How music affects perception of a video game's difficulty

    Robin Wølk Bjerring, Mads Hemdrup

    Interactive Digital Media, Master, (Master Programme) 4. term, 2019

    Student thesis: Master Thesis and HD Thesis

  53. Student thesis: Master Thesis and HD Thesis

  54. 2018
  55. Dynamic Difficulty Adjustment In Games Using Physiology

    Casper Gade Kranker Vollmers

    Medialogy, Master, (Master Programme) 4. term, 2018

    Student thesis: Master Thesis and HD Thesis

  56. Esports Events in Denmark - Opportunities and Challenges

    Asbjørn Dissing Bargsteen

    Tourism, Master, (Master Programme) 4. term, 2018

    Student thesis: Master Thesis and HD Thesis

  57. Exploring Female Preferences Within Game Design

    Kathrine Midtgaard Stone

    Medialogy, Master, (Master Programme) 4. term, 2018

    Student thesis: Master Thesis and HD Thesis

  58. Press X to Start: Arguments about art funding for videogames and the art status of videogames

    Louise Faber Lund

    Applied Philosophy, Master, (Master Programme) 4. term, 2018

    Student thesis: Master Thesis and HD Thesis

  59. Procedural generated trees - How distribution and growth factors affect perceived realism

    Peter Hørdum Jæger

    Medialogy, Master, (Master Programme) 4. term, 2018

    Student thesis: Master Thesis and HD Thesis

  60. Reaching Beyond the Screen: A Study of Affective Horror

    Britt Berg Sørensen, Michael Godsk Pedersen

    Culture Studies (Minor subject), (Elective Study or Minor Subject) 6. Term (Bachelor), 2018

    Student thesis: Master Thesis and HD Thesis

  61. Service development through Service ecosystems

    Alexander Kim Nyborg

    Service Systems Design, Master, (Master Programme) 4. term, 2018

    Student thesis: Master Thesis and HD Thesis

  62. The playable story - narration, interaction, style and genre

    Anders Østergaard Bjørn

    Danish, Master, (Master Programme) 4. term, 2018

    Student thesis: Master Thesis and HD Thesis

  63. Virtual Reality in the Healthcare Sector of Today - Gaining Allies or Making Adversaries through Immersive Virtual Environments and Technical Decisions

    Minh Tam Nguyen, Rasmus Bjerborg, Lucas Oscar Grosso Pedersen

    Techno-Anthropology, Master, (Master Programme) 4. term, 2018

    Student thesis: Master Thesis and HD Thesis

  64. Vis

    Allan Gram Pedersen, Angela Lise Frank

    Industrial Design, Master, (Master Programme) 4. term, 2018

    Student thesis: Master Thesis and HD Thesis

  65. Visual Digital Storytelling in Engaging the Audience and Enhancing the Brand Awareness

    Ruiqi Zhou

    Digital Communication Leadership (Erasmus+), (Master Programme) 4. Semester, 2018

    Student thesis: Master Thesis and HD Thesis

  66. 2017
  67. ABRACE: Furniture for the psychiatry

    Simon Freundlich Jensen, Kristine Kronborg Sørensen, Maya Maria Gulbæk

    Industrial Design, Master, (Master Programme) 4. term, 2017

    Student thesis: Master Thesis and HD Thesis

  68. BEATWHEEL - A Programmable Music Instrument

    Jesper Ortvald Erichsen, Eduardo Francisco Tapia Olmos

    Industrial Design, Master, (Master Programme) 4. term, 2017

    Student thesis: Master Thesis and HD Thesis

  69. Categorising Non-Player Character Companions and the Influence they have on the Player

    Christian Reinhardt Hansen, Yasmin Tida Iversen

    Medialogy, Master, (Master Programme) 4. term, 2017

    Student thesis: Master Thesis and HD Thesis

  70. Continuation Desire and Player Types: A Framework for Testing Continuation Desire in Games Based on Player Types

    Lisbeth Lyngbye Rasmussen

    Medialogy, Master, (Master Programme) 4. term, 2017

    Student thesis: Master Thesis and HD Thesis

  71. Student thesis: Master Thesis and HD Thesis

  72. eSport as learning arena: A study of eSport and 21st century skills

    Karen Wemmelund Helledi, Claus Villumsen

    Master of ICT and Learning (MIL) (Continuing education), (Continuing Education Programme (Master)) 4. term, 2017

    Student thesis: Master programme thesis

  73. From Realism to Cartoons: the Feeling of Desire to Continue

    Daniel Chramcenko

    Medialogy, Master, (Master Programme) 4. term, 2017

    Student thesis: Master Thesis and HD Thesis

  74. Games and empathy: Destigmatising mental disorders through a game design

    Anja Elisasen Lumholtz Nielsen, Nickie Hundevadt, Josefine Alma Bandsholm

    Interactive Digital Media, Master, (Master Programme) 4. term, 2017

    Student thesis: Master Thesis and HD Thesis

  75. How Knowledge of the Player Character's Alignment Affect Decision Making in a Game

    Daniel Svejstrup Christensen, Mette Jakobsen

    Medialogy, Master, (Master Programme) 4. term, 2017

    Student thesis: Master Thesis and HD Thesis

  76. Interaction with Cuboids in Virtual Reality - a Kitchen Design Scenario

    Christian Aagaard Larsen, Nicolai Krogh Jørgensen

    Vision, Graphics and Interactive Systems, Master, (Master Programme) 4. term, 2017

    Student thesis: Master Thesis and HD Thesis

  77. Playing Pokémon GO From The Couch: Why Do People Cheat In Location-Based Games?

    Mikkel Thomasen, Daniele Internicola

    Master of Information Technology, Software Development (Continuing education), (Continuing Education Programme (Master)) 4. term, 2017

    Student thesis: Master programme thesis

  78. The Contemporary Music Experience: The Case of Altafonte

    Marta Hortelano Argüelles

    Operations and Innovation Management, Master of Science (MSc), (Master Programme) 4. term , 2017

    Student thesis: Master Thesis and HD Thesis

  79. The distribution of usability problems in strategy games revisited

    Jens Beyer Østergaard

    Interactive Digital Media, Master, (Master Programme) 4. term, 2017

    Student thesis: Master Thesis and HD Thesis

  80. The Storyworld of Warcraft: Exploring Narrative Linearity in an MMORPG

    Astrid Skov Vanman

    English, Master, (Master Programme) 4. term, 2017

    Student thesis: Master Thesis and HD Thesis

  81. Titan - Esports Equipment: Esports Equipment

    Louise Bredvig Dalgaard, Nadiim Mohamed Adel Abd El Fattah Nafei, Alexander Kjær Andersen

    Industrial Design, Master, (Master Programme) 4. term, 2017

    Student thesis: Master Thesis and HD Thesis

  82. 2016
  83. Student thesis: Master Thesis and HD Thesis

  84. Student thesis: Master Thesis and HD Thesis

  85. Student thesis: Master Thesis and HD Thesis

  86. Nightmares of the 21st Century: Representations of Cultural Anxieties in the American Horror Film

    Morten Wad Rasmussen

    English, Master, (Master Programme) 4. term, 2016

    Student thesis: Master Thesis and HD Thesis

  87. Runerod vs Torchlight 2 - A comparative multi-case study

    Martin Vibe Schouw

    IT, learning and organizational change (cand.it), (Master Programme) 4. Term, 2016

    Student thesis: Master Thesis and HD Thesis

  88. Svendborg Library

    Dan Holm, Emil Jensen Andersen

    Architecture (cand.tech.), Master, (Master Programme) 4. term, 2016

    Student thesis: Master Thesis and HD Thesis

  89. The degree of sense of community on Snapchat Live during a 24 hour live broadcast on a destination

    Ana Maria Balescu

    Tourism, Master, (Master Programme) 4. term, 2016

    Student thesis: Master Thesis and HD Thesis

  90. The effect of multiplayer mode on users' immersion and enjoyment in mobile games

    Vadim Berladean

    Medialogy, Master, (Master Programme) 4. term, 2016

    Student thesis: Master Thesis and HD Thesis

  91. The Effect of Spatial Training on Children's Mathematical Skills

    Vitalie Belinschi, Elena Ciobanu

    Medialogy, Master, (Master Programme) 4. term, 2016

    Student thesis: Master Thesis and HD Thesis

  92. 2015
  93. Also a girls world! A qualitative study on female gamers in the globalized virtual space of MMORPGs

    Niels-Christian Eklund, Ruxandra Olteanu

    Culture, Communication and Globalization, Master, (Master Programme) 4. term, 2015

    Student thesis: Master Thesis and HD Thesis

  94. A study on repeat offenders’ experience in society between prison sentences in Iceland

    Sara Ósk Rodriguez Svönudóttir

    Master of Social Science (MSc) in Criminology, (Master Programme) 4. Term, 2015

    Student thesis: Master Thesis and HD Thesis

  95. Comparison of Diegetic Navigational Aids in Virtual, Audio-Exclusive 3D Environments

    Camilla Horne Larsen, Niklas Ammitzbøll Rasmussen, David Skødt Lauritsen

    Medialogy, Master, (Master Programme) 4. term, 2015

    Student thesis: Master Thesis and HD Thesis

  96. Don't Trust: A Critical Look Into The Video Game Industry

    Martin Baagø Nejsum

    Interactive Digital Media, Master, (Master Programme) 4. term, 2015

    Student thesis: Master Thesis and HD Thesis

  97. Dynamic surface rendering of water in liquid and slid state in real-time application

    Svetla Liubomirova Tomova, Georgi Anastasov

    Medialogy, Master, (Master Programme) 4. term, 2015

    Student thesis: Master Thesis and HD Thesis

  98. EEG emotion Recognition in Videogame Play

    Jose Rodriguez

    Medialogy, Master, (Master Programme) 4. term, 2015

    Student thesis: Master Thesis and HD Thesis

  99. Student thesis: Master Thesis and HD Thesis

  100. Gareway Games: A microsociological study of social interaktion during Game Based Learning

    Jeppe Gordon Knudsen

    Master of ICT and Learning (MIL) (Continuing education), (Continuing Education Programme (Master)) 4. term, 2015

    Student thesis: Master programme thesis

  101. Nørdkultur i popkulturel kontekst: En casestudy af diskursive og filmiske virkemidler i TV-reklamer for populære videospil

    Jens Korsgaard, Daniel Strøm Berg

    Interactive Digital Media, Master, (Master Programme) 4. term, 2015

    Student thesis: Master Thesis and HD Thesis

  102. Postmodernism and Technology represented in Black Mirror

    Jakob Nors-Ganer

    English, Master, (Master Programme) 4. term, 2015

    Student thesis: Master Thesis and HD Thesis

  103. Twitch TV: motives and interaction, a consumer perspective

    Tom Clement Maria Raes

    Culture, Communication and Globalization, Master, (Master Programme) 4. term, 2015

    Student thesis: Master Thesis and HD Thesis

  104. 2014
  105. Student thesis: Master Thesis and HD Thesis

  106. Game Design Business Model: The correlations between key design elements and revenue mechanics in free to play video games

    Kasper Hurwitz, Kristian Wulff, Nikolaj Frølund Jensen, Thomas Lykke Larsen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2014

    Student thesis: Master Thesis and HD Thesis

  107. Hypercomplex Marketing: A theoretical analysis of the challenges by marketing on social media

    Marc Jørgensen, Helena Faurskov Nielsen, Anne Soo Yun Frost Christensen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2014

    Student thesis: Master Thesis and HD Thesis

  108. Immersion in Games: The Effect of Ambient Lighting Systems

    Henrik Wolff Jepsen, Frank Forsingdal Albertsen

    Medialogy, Master, (Master Programme) 4. term, 2014

    Student thesis: Master Thesis and HD Thesis

  109. N400 elicitation in semantically incongruent interaction using detailed narrative virtual worlds

    Nicholas Anton Borkowski

    Medialogy, Master, (Master Programme) 4. term, 2014

    Student thesis: Master Thesis and HD Thesis

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