Search for student projects

  1. 2023
  2. An Exploration of Participatory Design Games as a Co-design Tool with Children

    Stina Kleist Spurkeland Voss

    Service Systems Design, Master, (Master Programme) 4. term, 2023

    Student thesis: Master Thesis and HD Thesis

  3. TableCanvas: Supporting Remote Open-Ended Play in Physical-Digital Environments

    Charlotte Mejlvang Guldbæk, Yongxin Zhang, Christian Fog Dalsgaard Jensen

    Interaction Design, Master of Science (MSc), (Master Programme) 4. Term, 2023

    Student thesis: Master Thesis and HD Thesis

  4. 2022
  5. Creativity on the Spectrum: Perspectives from Tabletop Roleplaying Games

    Mathias Haugaard Kjeldsen

    Psychology, Master, (Master Programme) 4. term, 2022

    Student thesis: Master Thesis and HD Thesis

  6. Hybrid Board Games with NFT Characteristics - The road to HYBRIDA

    Madeleine Johannessen Drougge, Mark Marturin Christensen, Marco Hvidberg-Olsen

    Interaction Design, Master of Science (MSc), (Master Programme) 4. Term, 2022

    Student thesis: Master Thesis and HD Thesis

  7. Innovating better Sustainability Understanding at Aalborg University through the use of a Serious Game

    Martin Thrysøe Andersen

    Techno-Anthropology, Master, (Master Programme) 4. term, 2022

    Student thesis: Master Thesis and HD Thesis

  8. 2021
  9. I must pause here for cheering: Transtextuality and Possible Worlds Theory Applied to The Death Gate Cycle

    Maria Lynge Johansen Pedersen

    English, Master, (Master Programme) 4. term, 2021

    Student thesis: Master Thesis and HD Thesis

  10. Integrating BIM, Virtual Reality and Serious Gaming for effective collaboration and communication between end-users and the design team

    Kamil Pozanski, Andrei-Catalin Moraru

    Construction Management and Building Informatics, MSc., (Master Programme) 4. Semester, 2021

    Student thesis: Master Thesis and HD Thesis

  11. Mobility Data and Non-Pharmaceutical Interventions During COVID-19 - A Literature Review

    Rolf Mahon

    Information Science, Master, (Master Programme) 4. term, 2021

    Student thesis: Master Thesis and HD Thesis

  12. 2020
  13. Geek and nerd masculinity in The Big Bang Theory

    Marie Louise Skou Larsen

    English, Master, (Master Programme) 4. term, 2020

    Student thesis: Master Thesis and HD Thesis

  14. Green Meadow - Sustainable Housing of Tomorrow

    Christian Rejkjær Bülow, Tanja Krogh Andersen

    Architecture, Master, (Master Programme) 4. term, 2020

    Student thesis: Master Thesis and HD Thesis

  15. The barrier of entry for casual players: An in-depth analysis on video game elements' effect on casual players

    Michael Kaul Jørgensen, Michelle Larsen

    Culture, Communication and Globalization, Master, (Master Programme) 4. term, 2020

    Student thesis: Master Thesis and HD Thesis

  16. The Poiesis of Tolkien and Lewis: Regarding Hobbits, Children and War

    Lasse Korup Nielsen

    English, Master, (Master Programme) 4. term, 2020

    Student thesis: Master Thesis and HD Thesis

  17. 2019
  18. Evocative music in audio drama - A comparative investigation of the narrative functions of music in an auditive and audiovisual media

    Freja Sørensen Arendttorp-Lundbæk, Maia Lundqvist Holm

    Music, Master, (Master Programme) 4. term, 2019

    Student thesis: Master Thesis and HD Thesis

  19. Evocative music in audio drama - A comparative investigation of the narrative functions of music in an auditive and audiovisual media

    Freja Sørensen Arendttorp-Lundbæk, Maia Lundqvist Holm

    Music, Master, (Master Programme) 4. term, 2019

    Student thesis: Master Thesis and HD Thesis

  20. Interactivity and immersion in verbal roleplay

    Casper Schacht Christiansen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2019

    Student thesis: Master Thesis and HD Thesis

  21. Repairing the throw-away culture: A techno-anthropological study of the Danish repair cafés’ practices

    Mie Hedegaard Wagner, Felix Emil Keiding Agger, Nicolai Bohl Clausen

    Techno-Anthropology, Master, (Master Programme) 4. term, 2019

    Student thesis: Master Thesis and HD Thesis

  22. Sound Zone Interaction: A Study of Designing and Evaluating Interaction Techniques

    Alexander Friis, Emil Skovgaard Mikkelsen, Dong Hyun Kim

    Interaction Design, Master of Science (MSc), (Master Programme) 4. Term, 2019

    Student thesis: Master Thesis and HD Thesis

  23. 2018
  24. "Am I gonna get positive in the end?" - Experiences of seeking asylum in Denmark

    Andreas Mønster, Rasmus Blom Rebsdorf

    Psychology, Master, (Master Programme) 4. term, 2018

    Student thesis: Master Thesis and HD Thesis

  25. Beyond Financing - The Power of Backers as Consumers in Reward-Based Crowdfunding

    Sean Samuel George Amdisen-Cooke

    Culture, Communication and Globalization, Master, (Master Programme) 4. term, 2018

    Student thesis: Master Thesis and HD Thesis

  26. Unveiling Interfaces: A Software Studies Board Game for Algorithmic Literacy

    Willem Adriaan Odendaal, Karla Zavala

    Media Arts Cultures, (Master Programme) 4. term, 2018

    Student thesis: Master Thesis and HD Thesis

  27. Vis

    Allan Gram Pedersen, Angela Lise Frank

    Industrial Design, Master, (Master Programme) 4. term, 2018

    Student thesis: Master Thesis and HD Thesis

  28. 2017
  29. Automating Board Games

    Lasse Kiilerich

    Medialogy, Master, (Master Programme) 4. term, 2017

    Student thesis: Master Thesis and HD Thesis

  30. Emergency management assessment for Esbjerg Municipality

    Numa Alejandro Toro Velasquez, Ole Bjørn Pedersen

    Risk and Safety Management, Candidate, (Master Programme) 4. term, 2017

    Student thesis: Master Thesis and HD Thesis

  31. When life outlive memories: - Designing a dementia friendly nursing home

    Mathis Lauridsen Gerlich, Anders Brusen Jensen, Jonas Wittrup Laursen

    Architecture, Master, (Master Programme) 4. term, 2017

    Student thesis: Master Thesis and HD Thesis

  32. 2016
  33. Combining Technologies: Digital Feedback for Interacting with LEGO Bricks in Physical Space

    Dominic Matthew Spike

    Software Development, Master, (Master Programme) 4. term, 2016

    Student thesis: Master Thesis and HD Thesis

  34. Postcolonial Eurogames? A Social Semiotic Exploration of the Representations Made In Eurogames

    Svenia Nowak

    Culture, Communication and Globalization, Master, (Master Programme) 4. term, 2016

    Student thesis: Master Thesis and HD Thesis

  35. Tabletop games from table to tablet

    Steffen Nygaard

    Interactive Digital Media, Master, (Master Programme) 4. term, 2016

    Student thesis: Master Thesis and HD Thesis

  36. 2015
  37. Connecting the Dots: Quantifying the Narrative Experience in Interactive Media

    Hakon Jarl Hannesson, Thorbjørn Reimann-Andersen

    Medialogy, Master, (Master Programme) 4. term, 2015

    Student thesis: Master Thesis and HD Thesis

  38. Technology-Enhanced Playful Learning: Through the lens of design based research

    Kasper Kristensen

    Medialogy, Master, (Master Programme) 4. term, 2015

    Student thesis: Master Thesis and HD Thesis

  39. V-LARPing: - Building Character Relations via Digital Communication

    Søren Dissing Andersen, Asger Krogh Kjær

    Interactive Digital Media, Master, (Master Programme) 4. term, 2015

    Student thesis: Master Thesis and HD Thesis

  40. 2014
  41. A method for procedurally generated narratives in video games

    Lars Strange Hagen

    Medialogy, Master, (Master Programme) 4. term, 2014

    Student thesis: Master Thesis and HD Thesis

  42. Student thesis: Master Thesis and HD Thesis

  43. 'Discover a book' recommendation portal

    Jakub Tovarnansky

    Innovative Communication Technologies and Entrepreneurship, Master, (Master Programme) 4. term, 2014

    Student thesis: Master Thesis and HD Thesis

  44. Simulation of Stroke-able Percussion Surfaces Using A Haptically Extended Mouse

    Ben Cahill

    Medialogy, Master, (Master Programme) 4. term, 2014

    Student thesis: Master Thesis and HD Thesis

  45. The Format's Significance for the Experience of Role Playing Games

    Bo Sebastian Wunderlich Jensen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2014

    Student thesis: Master Thesis and HD Thesis

  46. 2013
  47. memoAR - An Augmented Reality Application on Urban Story Telling

    Martin Havsager Nielsen

    Medialogy, Master, (Master Programme) 4. term, 2013

    Student thesis: Master Thesis and HD Thesis

  48. 2012
  49. Standalone complex: - the unbridled might of the internet

    Alexander Lüthje

    Medialogy, Master, (Master Programme) 4. term, 2012

    Student thesis: Master Thesis and HD Thesis

  50. 2011
  51. Entrepreneurship in the Danish games business

    Ditte Rønhøj Frostholm

    Interactive Digital Media, Master, (Master Programme) 4. term, 2011

    Student thesis: Master Thesis and HD Thesis

  52. 2010
  53. Between the Winner's Curse and the Blessings of Vintage: Exploring technological change made by users of discontinued home video games hardware

    Jorge Graca

    Economics and Business Administration (Innovation and Entrepreneurship), Master, (Master Programme) 4. term, 2010

    Student thesis: Master Thesis and HD Thesis

  54. Parabox - A customizable tangible interface for edutainment

    Mark Stæhr

    Medialogy, Master, (Master Programme) 4. term, 2010

    Student thesis: Master Thesis and HD Thesis

  55. 2009
  56. Measuring the emotional effects of atmospheric light during a mediated experience

    Dannie Korsgaard, Mads Bendsen

    Medialogy, Master, (Master Programme) 4. term, 2009

    Student thesis: Master Thesis and HD Thesis

  57. 2007
  58. PianoTable: Musical Interaction on a Tabltop Display

    Frédéric Boulet

    Elektronik og IT, Kandidatuddannelsen (Spec. Intelligent MultiMedia), (Master Programme) 10. term, 2007

    Student thesis: Master Thesis and HD Thesis