Search for student projects

  1. 2019
  2. E-SPORT AS PHENOMENON: Master's thesis in Interactive Digital Media

    Thor Vest Tidemand

    Interactive Digital Media, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  3. Map-less Navigation in Novel Environments using Deep Reinforcement Learning: A Curiosity-driven approach for Mobile Robotics

    Anders Frederik Nørby Rasmussen

    Global Systems Design (cand.scient.techn), Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  4. Robot Learning From a Human Expert Using Inverse Reinforcement Learning: A Deep Reinforcement Learning Approach for Industrial Applications

    Rasmus Eckholdt Andersen, Emil Blixt Hansen, Steffen Madsen

    Manufacturing Technology, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  5. Towards a Better Understanding of Toxicity in Competitive Multiplayer Games.

    Malthe Roed Jensen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  6. 2018
  7. Esports Events in Denmark - Opportunities and Challenges

    Asbjørn Dissing Bargsteen

    Tourism, Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  8. SC2OPT - Applying Reinforcement Learning and the Options Framework to StarCraft II.

    Bjørn Espen Opstad, Mathias Corlin Mikkelsen, Alexander Kaleta Jensen

    Software, Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  9. The immersive sound: an exploration of how sound effects can affect immersion in video games

    Thomas Nielsen Thimm

    Interactive Digital Media, Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  10. Transfer of Knowledge in a Reinforcement Learning Setting for a Complex Environment - Progressive Networks in StarCraft II

    Malthe Dahl Jensen, Kaare Bak Toxværd Madsen, Andi Rosengreen Kjærsig Aaes

    Software, Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  11. 2017
  12. Adaptive Tutorials for Complex Mechanics in Video Games

    Mathias Hjørne Fynbo, Frederik Schmidt Knudsen, Bo Sejer la Cour

    Medialogy, Master, (Master Programme) 4. term, 2017

    Student thesis: Master thesis (including HD thesis)

  13. Fantastical Narrative Structures, and How to Evaluate Them: Evaluating Continuation Desire in Interactive Narratives

    Frederik Ditlev Frøling Nielsen, Patrick Øllegaard Chieu

    Medialogy, Master, (Master Programme) 4. term, 2017

    Student thesis: Master thesis (including HD thesis)

  14. The distribution of usability problems in strategy games revisited

    Jens Beyer Østergaard

    Interactive Digital Media, Master, (Master Programme) 4. term, 2017

    Student thesis: Master thesis (including HD thesis)

  15. The Storyworld of Warcraft: Exploring Narrative Linearity in an MMORPG

    Astrid Skov Vanman

    English, Master, (Master Programme) 4. term, 2017

    Student thesis: Master thesis (including HD thesis)

  16. Titan - Esports Equipment: Esports Equipment

    Louise Bredvig Dalgaard, Nadiim Mohamed Adel Abd El Fattah Nafei, Alexander Kjær Andersen

    Industrial Design, Master, (Master Programme) 4. term, 2017

    Student thesis: Master thesis (including HD thesis)

  17. 2016
  18. Being and Time Travel: An Analysis of Time and Time Travel in Science Fiction

    Jonas Kjærgaard Pedersen

    English, Master, (Master Programme) 4. term, 2016

    Student thesis: Master thesis (including HD thesis)

  19. Design Computerspil med Objekt Teater

    Nanna Thyra Fischer Topp

    Interactive Digital Media, Master, (Master Programme) 4. term, 2016

    Student thesis: Master thesis (including HD thesis)

  20. The Glue of Narratives – Indirect Storytelling in a Digital World

    Kenni Kirkegaard Hornstrup, Peter Skov Klitgaard Madsen, Lars Kiesbye Bendixen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2016

    Student thesis: Master thesis (including HD thesis)

  21. 2015
  22. Adaptive User Interface til World of Warcraft

    Thomas Albeck Pedersen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2015

    Student thesis: Master thesis (including HD thesis)

  23. Level up your gamedesign

    Jesper Sørensen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2015

    Student thesis: Master thesis (including HD thesis)

  24. 2014
  25. A Study in Multiplayer Game Design: With basis in Counterplay and Teamplay

    Casper Falck Hansen

    Medialogy, Master, (Master Programme) 4. term, 2014

    Student thesis: Master thesis (including HD thesis)

  26. The Quest for Synergistic Effects in Horizontal Mergers Using Combined Transaction Cost Theory and Resource-based View: The Case of Activision Blizzard

    Konstantina Gosheva Kaisheva, Mariana Boev

    Economics and Business Administration (International Business Economics), Master, (Master Programme) 4. Term, 2014

    Student thesis: Master thesis (including HD thesis)

  27. Using Poisson Markov Models to Predict Game States in StarCraft

    Anders Hesselager-Olesen

    Computer Science, Master, (Master Programme) 4. term, 2014

    Student thesis: Master thesis (including HD thesis)

  28. 2013
  29. ChildCrowds: A Computer Vision based Crowd Gaming framework for children

    Tommy Paaske Hansen

    Medialogy, Master, (Master Programme) 4. term, 2013

    Student thesis: Master thesis (including HD thesis)

  30. Evolving Strategies For a Real-Time Strategy Game Using Genetic Algorithms

    Steffan Bo Pallesen, Mikkel Graarup Jensen, Nikolaj Dam Larsen

    Software, Master, (Master Programme) 4. term, 2013

    Student thesis: Master thesis (including HD thesis)

  31. Improving HonTour.com: Designing Information Architecture for the Users

    Helene Jørgensen

    Information Architecture, Master, (Master Programme) 4. Term, 2013

    Student thesis: Master thesis (including HD thesis)

  32. Influence of Game Elements: Investigation in Player Navigation in Open World Game Environments

    Arne Grinder-Hansen

    Medialogy, Master, (Master Programme) 4. term, 2013

    Student thesis: Master thesis (including HD thesis)

  33. Student thesis: Master thesis (including HD thesis)

  34. 2012
  35. Transformative Gameplay

    Jonas Byrresen, Ole Risgaard Hansen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2012

    Student thesis: Master thesis (including HD thesis)

  36. 2011
  37. Data-driven Resource Management in Real-time Strategy

    Henrik Ossipoff Hansen, Lasse Juul-Jensen, Dion Christensen, Kasper Kastaniegaard

    Computer Science, Master, (Master Programme) 2. term, 2011

    Student thesis: Master thesis (including HD thesis)

  38. Games versus stories: the potential of storytelling in computer games

    Michael Josefsen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2011

    Student thesis: Master thesis (including HD thesis)

  39. Strategy Prediction in StarCraft: Brood War using Multilayer Perceptrons

    Henrik Otte Sørensen, Johannes Garm Nielsen

    Computer Science, Master, (Master Programme) 2. term, 2011

    Student thesis: Master thesis (including HD thesis)

  40. User Interfaces: An investigation into the effects on engagement caused by control scheme simplifications in games

    Martin Winther Christensen

    Medialogy, Master, (Master Programme) 4. term, 2011

    Student thesis: Master thesis (including HD thesis)

  41. Student thesis: Master thesis (including HD thesis)

  42. Student thesis: Master thesis (including HD thesis)

  43. 2010
  44. Applying Behavior Trees to StarCraft AI

    Kenneth Sejrsgaard-Jacobsen, Søren Larsen, Torkil Olsen, Long Huy Phan, Jonas Øgendahl Groth

    Computer Science, Master, (Master Programme) 1. term, 2010

    Student thesis: Master thesis (including HD thesis)

  45. Efficient Resource Management in StarCraft: Brood War

    Henrik Ossipoff Hansen, Lasse Juul-Jensen, Dion Christensen, Kasper Kastaniegaard

    Computer Science, Master, (Master Programme) 1. term, 2010

    Student thesis: Master thesis (including HD thesis)

  46. Predicting Player Strategies in Real Time Strategy Games

    Henrik Otte Sørensen, Peder Sand Sørensen, Jakob Svane Knudsen, Johannes Garm Nielsen, Mikkel Færch Hansen, Frederik Kristian Frandsen

    Computer Science, Master, (Master Programme) 1. term, 2010

    Student thesis: Master thesis (including HD thesis)

  47. TellStory: A Medialogy project about storytelling in handheld games

    David Lindholm

    Medialogy, Master, (Master Programme) 4. term, 2010

    Student thesis: Master thesis (including HD thesis)

  48. The Perceptual Influence of Approximating Ambient Occlusion in Real-Time Rendering

    Christian Jakobsen

    Medialogy, Master, (Master Programme) 4. term, 2010

    Student thesis: Master thesis (including HD thesis)

  49. 2008
  50. MiniRTS: Strategy Identification using Bayesian Grid Models

    Mads Dancker-Jensen

    Software, Master, (Master Programme) 4. term, 2008

    Student thesis: Master thesis (including HD thesis)

  51. MiniRTS - Strategy Identification using Bayesian Grid Models

    Mads Dancker-Jensen

    Software, Master, (Master Programme) 4. term, 2008

    Student thesis: Master thesis (including HD thesis)

  52. logo.png

    To tell a game: Praktisk analyse og udvikling af computerspilshistorier

    Niels Højgaard Sørensen

    Humanistic Informatics - Multimedia, 4. term, 2008

    Student thesis: Master thesis (including HD thesis)

  53. 2004
  54. Engagerende mekanismer i spiluniverser

    Niels Jensby Olsen

    Informatics, Master, (Master Programme) 4. term (INF10 - Master Thesis), 2004

    Student thesis: Master thesis (including HD thesis)