Search for student projects

  1. 2020
  2. Student thesis: Master thesis (including HD thesis)

  3. An Exploration of Digital Hoarding Behavior: I don't know how to explain it, but I definitely do lots of it!

    Georgiana Stefania Dobre, Alexandra Corina Zidariu

    Information Science, Master, (Master Programme) 4. term, 2020

    Student thesis: Master thesis (including HD thesis)

  4. A situational perspective on sexual abuse of children in Greenland

    Anne Højland Brødbæk

    Master of Social Science (MSc) in Criminology, (Master Programme) 4. Term, 2020

    Student thesis: Master thesis (including HD thesis)

  5. Student thesis: Master thesis (including HD thesis)

  6. Digital learning of tactics in esport

    Toke Lykke Lærkegaard, Søren-Emil Just Sund Carlsen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2020

    Student thesis: Master thesis (including HD thesis)

  7. Informal involvement of delinquent youth in a detention institution

    Tanja Rex Justesen

    Social Work, Master, (Master Programme) 4. term, 2020

    Student thesis: Master thesis (including HD thesis)

  8. Is that normal? En undersøgelse af standupkomikeres forhandling af normalitetsopfattelser

    Laura Stokbro Pølund, Maja Rud Hornstrup

    Danish, Bachelor, (Bachelor Programme) 4. term, 2020

    Student thesis: Master thesis (including HD thesis)

  9. Nordbro - Portable Cooker Hood

    Anders Duedahl Holm, Julie Elert Munk, Jesper Sønderskov Sørensen

    Industrial Design, Master, (Master Programme) 4. term, 2020

    Student thesis: Master programme thesis

  10. Queer Refugees and Migrants in Italy: Finding a House, Building a Home

    Barbara Porziella

    Development and International Relations, Master, (Master Programme) 4. term, 2020

    Student thesis: Master thesis (including HD thesis)

  11. 2019
  12. Student thesis: Master thesis (including HD thesis)

  13. A Drop of Water - A VR Experience focussed on VR Sickness -: - A VR Experience focussed on VR Sickness -

    Niklas Vinther, Moritz Alexander Thormann

    Vision, Graphics and Interactive Systems, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  14. A study within philosophy of technology on the use of the smartphone, and its role in digital education

    Lasse Løber Jepsen

    Applied Philosophy, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  15. Conditions for retaining U13-male recreational youth players

    Mads Svendsen-Tune

    Sports Science, Master, (Master Programme) 4. semester, 2019

    Student thesis: Master thesis (including HD thesis)

  16. Creative Genius 2019

    Robert Stoykov Ivanov

    Information Architecture, Master, (Master Programme) 3. Term, 2019

    Student thesis: Master thesis (including HD thesis)

  17. Digital Payment Solution for Leisure- & Youth clubs in Copenhagen Commune

    Robert Ziea Khamo, Sohrab Hassanzadeh

    Information Technology, Specializing in ICT, Learning and Organizational Change, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  18. ApplicationFrameHost_2019_05_31_12_04_18.png

    Emergent Behaviour of Therapists in Virtual Reality Rehabilitation for Acquired Brain Injury

    Hans Pauli Arnoldson, Alexandru Diaconu, Flaviu Vreme, Henrik Sæderup

    Medialogy, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  19. Fashion x eSport - Cooperation

    Emil Kaco

    Culture, Communication and Globalization, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  20. Student thesis: Master thesis (including HD thesis)

  21. Gamification - A theoretical analytically oriented thesis

    Nahrain Younan

    Communication, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  22. Gender and Ethnicity in the German Comedy

    Anne-Sofie Pallesen Koktved

    German, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  23. Organizational conditions and emotional labour at Sønderbro - a study of the employees' experiences and role perception in a secure institution

    Anna Sofie Trikker Becker, Jenni Foget Johansen

    Social Work, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  24. To Simplify Or Not To Simplify, A Longitudinal Case Study Of Smart Speakers Appropriation Over Time

    Nanna Møller Calundan, Ayan Nuur, Nichlas Elleby Jensen

    Interaction Design, Master of Science (MSc), (Master Programme) 4. Term, 2019

    Student thesis: Master thesis (including HD thesis)

  25. Student thesis: Master thesis (including HD thesis)

  26. When music and difficulty meet: How music affects perception of a video game's difficulty

    Robin Wølk Bjerring, Mads Hemdrup

    Interactive Digital Media, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  27. 2018
  28. A Study on the Effects of Individual and Nonindividual Binaural Recordings on Incongruent Visual and Auditory Inputs

    Oliver Erik Palmhøj Jokumsen

    Acoustics and Audio Technology, Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  29. A Tutorial in Play - Gaining an understanding of tutorial design in Action-Adventure and Action-RPG games.

    Nanna Kurtzmann Eldrup

    Interactive Digital Media, Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  30. Between Illusion and Reflection - a master thesis about metafiction as narrative in audiovisual media

    Josefine Juul Svelle, Andrea Vadsholt

    Danish, Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  31. BLOCKCHAIN TECHNOLOGY AND ITS IMPACT ON BUSINESS MODELS IN THE BANKING INDUSTRY

    Ervisa Martino, Anastasios Zannis

    Economics and Business Administration (International Business Economics), Master, (Master Programme) 4. Term, 2018

    Student thesis: Master thesis (including HD thesis)

  32. Change of eating and exercise habits after participation in the family-based health intervention SÅ LETTER VI

    Katarina Skafsgaard Thomsen, Line Schjønning Mikkelsen

    Sports Science, Master, (Master Programme) 4. semester, 2018

    Student thesis: Master thesis (including HD thesis)

  33. CINEMA OF THE FUTURE: Value Creation Through Digital Technologies and IoT

    Caroline Maria Christina Weimann, Sofie Elisabeth Krog

    Operations and Innovation Management (cand.scient.techn), Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  34. Crisis, Fear, and Immigration: Securitization Discourse in the pre-Brexit UK

    Amos Roman Miller

    Development and International Relations, Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  35. Early Access and the importance of usability in bugtrackers

    Sune Hansen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  36. Effect of microtransactions in video games on brand perception and loyalty

    Ema Simec

    Economics and Business Administration (International Marketing), Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  37. Exploring Female Preferences Within Game Design

    Kathrine Midtgaard Stone

    Medialogy, Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  38. Student thesis: Master thesis (including HD thesis)

  39. Press X to Start: Arguments about art funding for videogames and the art status of videogames

    Louise Faber Lund

    Applied Philosophy, Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  40. Service development through Service ecosystems

    Alexander Kim Nyborg

    Service Systems Design, Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  41. Sound, Fear, and Tension in Horror Games

    Nicklas Bo Nielsen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  42. The correct bodily appearance? - a mixed methods study about preschool-teachers investments to achieve health capital in Guldborgsund and Copenhagen

    Ann-Katrine Lloyd Westphall, Emilie Nielsine Munkø Lindholdt, Maja Bugge Hansen

    Learning and Innovative Change, Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  43. The Effect of Eye Tracking on an Object-Based Task in a Shared Virtual Environment

    Jonathan Bernstorff Nielsen, Dennis Hultberg Klyver, Kristian Rokholm Jensen

    Medialogy, Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  44. The immersive sound: an exploration of how sound effects can affect immersion in video games

    Thomas Nielsen Thimm

    Interactive Digital Media, Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  45. The Virtual Presentation: Using theories of immersion & level design to guide future 3D VR presentations

    Steffen Bjerregaard

    Interactive Digital Media, Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  46. Virtual Reality head mounted display-systems and the possibilities for achieving flow, presence and immersion.

    Christian Dahl Mathiesen, Ana Mayra Gonzalez Camejo, Trygvi Hansen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  47. Virtual Reality in the Healthcare Sector of Today - Gaining Allies or Making Adversaries through Immersive Virtual Environments and Technical Decisions

    Minh Tam Nguyen, Rasmus Bjerborg, Lucas Oscar Grosso Pedersen

    Techno-Anthropology, Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  48. Vis

    Allan Gram Pedersen, Angela Lise Frank

    Industrial Design, Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  49. When the piggy bank is digitized - An exploratory study of a user-centered approach to application design with children

    Kristoffer Meyer Mæng

    Information Architecture, Master, (Master Programme) 4. Term, 2018

    Student thesis: Master thesis (including HD thesis)

  50. Young Asylum Seekers in Denmark

    Kristine Mevold Tysland, Camilla Dalsgaard Pedersen

    Psychology, Bachelor, (Bachelor Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  51. 2017
  52. A Children's and Families' Home in Nuuk: Ilagisakka

    Sara Stounberg Østergaard, Lene Nielsen, Mette Norden Simonsen

    Architecture, Master, (Master Programme) 4. term, 2017

    Student thesis: Master thesis (including HD thesis)

  53. Student thesis: Master thesis (including HD thesis)

  54. A World of Experiences: A study of Virtual Reality's Potential in the Danish Charter Industry

    Helle Tetzschner Larsen, Trine Pallesen Wiuff

    Interactive Digital Media, Master, (Master Programme) 4. term, 2017

    Student thesis: Master thesis (including HD thesis)

  55. Digital media communities - professionals' role in children's use of digital media

    Sanne Tarp Wind, Kathrine Høj Bastrup

    Learning and Innovative Change, Master, (Master Programme) 4. term, 2017

    Student thesis: Master thesis (including HD thesis)

  56. Enhancing the gaming experience through haptic augmentation

    Jacob Sivesgaard

    Media Studies (Minor subject), (Elective Study or Minor Subject) 2. Term (Master), 2017

    Student thesis: Master thesis (including HD thesis)

  57. For the best of the child A discourse theory of the term child's best

    Tina Post Felton

    Social Work, Master, (Master Programme) 4. term, 2017

    Student thesis: Master thesis (including HD thesis)

  58. Inclusion in voluntary organizations?

    Marie Schmidth Christiansen, Rebekka Drud Henningsen

    Social Work, Master, (Master Programme) 4. term, 2017

    Student thesis: Master thesis (including HD thesis)

  59. LIKE WATCHING A MOVIE FOR THE BLIND - Framework for including Auditory Means in the Design of an Interactive Audio Book for Blind Children

    Mikkel Wettergreen Mulvad Beyer, Jonas Bjerregaard Pedersen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2017

    Student thesis: Master thesis (including HD thesis)

  60. Student thesis: Master thesis (including HD thesis)

  61. Student thesis: Master thesis (including HD thesis)

  62. Recognition - the way for a education?

    Dennis Hjuler

    Learning and Innovative Change, Master, (Master Programme) 4. term, 2017

    Student thesis: Master thesis (including HD thesis)

  63. Stud. Techno-Anthropology

    Linda Meta Korsholm

    Techno-Anthropology, Master, (Master Programme) 4. term, 2017

    Student thesis: Master thesis (including HD thesis)

  64. Student thesis: Master thesis (including HD thesis)

  65. The potential of data in applied service design - A case study of how data can be used to empower citizens with type 2 diabetes

    Nikolaj Thomsen, Kristina Lenette Vittrup, Rasmus Læssøe Kure

    Service Systems Design, Master, (Master Programme) 4. term, 2017

    Student thesis: Master thesis (including HD thesis)

  66. The role of teacher in participatory design workshops for and with own pupils: Læreres rolle i participatoriske design workshops for og med egne elever

    Rasmus Hoffensetz, Christoffer Carstensen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2017

    Student thesis: Master thesis (including HD thesis)

  67. Student thesis: Master thesis (including HD thesis)

  68. Titan - Esports Equipment: Esports Equipment

    Louise Bredvig Dalgaard, Nadiim Mohamed Adel Abd El Fattah Nafei, Alexander Kjær Andersen

    Industrial Design, Master, (Master Programme) 4. term, 2017

    Student thesis: Master thesis (including HD thesis)

  69. Xplory Jungle

    Henriette Birch Hansen, Yussef Abdul-Karim

    Industrial Design, Master, (Master Programme) 4. term, 2017

    Student thesis: Master thesis (including HD thesis)

  70. 2016
  71. Student thesis: Master thesis (including HD thesis)

  72. DR - I de unges tjeneste? (En undersøgelse af de 13-15-årige danskeres mediebrug): En undersøgelse af de 13-15-årige danskeres mediebrug

    Marie Neumann, Marie Emilie Falk Kvistbjerg

    Communication, Master, (Master Programme) 4. term, 2016

    Student thesis: Master thesis (including HD thesis)

  73. "Every day, same day - again and again" - A qualitative study of life as an asylum seeker at a closed down hotel in Vigsø

    Mikkel Arboe Lauridsen, Isabell Bang Christensen

    Master of Social Science (MSc) in Criminology, (Master Programme) 4. Term, 2016

    Student thesis: Master thesis (including HD thesis)

  74. DDBird.PNG

    Flow and Companions in video games

    Anders Møker, Adam Victor Hansen Nørgaard, Simon Jacaranda Petersen

    Medialogy, Master, (Master Programme) 4. term, 2016

    Student thesis: Master thesis (including HD thesis)

  75. Flow and Companions in video games

    Kasper Vestergaard Rasmussen

    Medialogy, Master, (Master Programme) 4. term, 2016

    Student thesis: Master thesis (including HD thesis)

  76. Masculinity vs. Yogurt: Branding of yogurt through the plastic of masculinity

    Søren Walther Andersen

    Integrated Food Studies (cand.scient.techn), Master, (Master Programme) 4. term, 2016

    Student thesis: Master thesis (including HD thesis)

  77. Multi-sided Business Models Implementation in Healthcare Sector in Denmark: How are multi-sided business models implemented in healthcare sector in Denmark: The cases of mHealth applications.

    Lulu Ernest Michael Pownall, Justina Sakinskaite

    Economics and Business Administration (International Business Economics), Master, (Master Programme) 4. Term, 2016

    Student thesis: Master thesis (including HD thesis)

  78. New Opportunities for Facilities Management: Enhancing Decision-making Processes in the AECO Industry with the Use of Virtual Reality

    Laura Eglite, Artur Tsapenko

    Management in the Building Industry, Master, (Master Programme) 4. term, 2016

    Student thesis: Master thesis (including HD thesis)

  79. 'On remand'

    Andreas Filip Borup Jensen

    Master of Social Science (MSc) in Criminology, (Master Programme) 4. Term, 2016

    Student thesis: Master thesis (including HD thesis)

  80. Personal development planning in Greenland: Part II: The praxiography among the youth

    Kistaraq Aneraq Mikol Egede

    Techno-Anthropology, Master, (Master Programme) 4. term, 2016

    Student thesis: Master thesis (including HD thesis)

  81. Schopenhauer og livskunst

    Gustav Alexander Østeraa

    Applied Philosophy, Master, (Master Programme) 4. term, 2016

    Student thesis: Master thesis (including HD thesis)

  82. Student thesis: Master thesis (including HD thesis)

  83. Understanding the User of Interaction Tehcniques: Clarity, Comfort, Context, and Control

    Elias Ringhauge, Ivan Svilenov Penchev

    Computer Science, Master, (Master Programme) 4. term, 2016

    Student thesis: Master thesis (including HD thesis)

  84. 2015
  85. A Constant Companion: A pervasive user interface design for multiple platforms

    Michael Harlev Kristensen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2015

    Student thesis: Master thesis (including HD thesis)

  86. Akila: Multi-functional Camera Equipment

    Søren Emil Søe Degn, Anders Broe Nielsen, Andrea Erika Frei

    Industrial Design, Master, (Master Programme) 4. term, 2015

    Student thesis: Master thesis (including HD thesis)

  87. A Study of the Apocalyptic & Post-apocalyptic Interest in Modern Society

    Sabrina Christensen Søgaard

    English, Master, (Master Programme) 4. term, 2015

    Student thesis: Master thesis (including HD thesis)

  88. Audio Visual storytelling in games: Conceptuel design principle for games without text and speech

    Michael Lund

    Interactive Digital Media, Master, (Master Programme) 4. term, 2015

    Student thesis: Master thesis (including HD thesis)

  89. Student thesis: Master thesis (including HD thesis)

  90. Don't Trust: A Critical Look Into The Video Game Industry

    Martin Baagø Nejsum

    Interactive Digital Media, Master, (Master Programme) 4. term, 2015

    Student thesis: Master thesis (including HD thesis)

  91. Er der gået sport i den? Et casestudie i content marketing

    Jonas Haldrup Nielsen

    Communication, Master, (Master Programme) 4. term, 2015

    Student thesis: Master thesis (including HD thesis)

  92. Ethical aspects concerning the use of robots in warfare

    Rasmus Ambjørn Christiansen

    Information Science, Master, (Master Programme) 4. term, 2015

    Student thesis: Master thesis (including HD thesis)

  93. Historieformidlende oplevelsesdesign: En analyse af Heineken Experience og Guinness Storehouse

    Louise Kondrup Sørensen, Kaylee Wesley Pearson

    Experience Design, Master, (Master Programme) 4. term, 2015

    Student thesis: Master thesis (including HD thesis)

  94. Student thesis: Master thesis (including HD thesis)

  95. Hvordan teknologi understøtter, motivere og vedligeholder vægttab.

    Pernille Elisabeth Lund

    Interactive Digital Media, Master, (Master Programme) 4. term, 2015

    Student thesis: Master thesis (including HD thesis)

  96. Level up your gamedesign

    Jesper Sørensen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2015

    Student thesis: Master thesis (including HD thesis)

  97. Nørdkultur i popkulturel kontekst: En casestudy af diskursive og filmiske virkemidler i TV-reklamer for populære videospil

    Jens Korsgaard, Daniel Strøm Berg

    Interactive Digital Media, Master, (Master Programme) 4. term, 2015

    Student thesis: Master thesis (including HD thesis)

  98. icon.jpg

    Why interactive, digital museum exhibitions fail: A critical evaluation of interaction design in Danish museums

    Asger Kennedy Møller

    Interactive Digital Media, Master, (Master Programme) 4. term, 2015

    Student thesis: Master thesis (including HD thesis)

  99. 2014
  100. Student thesis: Master thesis (including HD thesis)

  101. Content Potentials in Transmedia Storytelling

    Stine Schmieg Johansen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2014

    Student thesis: Master thesis (including HD thesis)

  102. logo.png

    Exploring the intrinsic nature of video game achievements

    Henrik Tobiesen Aabom

    Medialogy, Master, (Master Programme) 4. term, 2014

    Student thesis: Master thesis (including HD thesis)

  103. Game Design Business Model: The correlations between key design elements and revenue mechanics in free to play video games

    Kasper Hurwitz, Kristian Wulff, Nikolaj Frølund Jensen, Thomas Lykke Larsen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2014

    Student thesis: Master thesis (including HD thesis)

  104. iPads i pædagogisk praksis: Et praksisperspektiv på pædagogernes arbejde med iPads

    Erik Ari Wolter Rosenberg

    IT, learning and organizational change (cand.it), (Master Programme) 4. Term, 2014

    Student thesis: Master thesis (including HD thesis)

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