Search for student projects

  1. Master programme thesis
  2. eSport as learning arena: A study of eSport and 21st century skills

    Karen Wemmelund Helledi, Claus Villumsen

    Master of ICT and Learning (MIL) (Continuing education), (Continuing Education Programme (Master)) 4. term, 2017

    Student thesis: Master programme thesis

  3. Evaluating the Effects of Gaze-Enabled Target Locking on Player Experience and Performance in Action Games

    Nikolaj Løvig, Katrine Tranegaard Sigmer

    Medialogy, Master, (Master Programme) 4. term, 2021

    Student thesis: Master programme thesis

  4. Experience Economy, Escape Rooms

    Jasmin Kamalzada

    Culture, Communication and Globalization, Master, (Master Programme) 4. term, 2021

    Student thesis: Master programme thesis

  5. Exploring how Service Design can assist in identifying Social Impact opportunities in a business context

    Anders Drange Ladefoged, Dominika Ewa Morag

    Service Systems Design, Master, (Master Programme) 4. term, 2021

    Student thesis: Master programme thesis

  6. Exploring the Hidden Heartchitecture: Revealing the potentials for livability in areas with starchitecture to approach a strategy for public life through spatial interventions at Aarhus Ø

    Anne Elisabeth Badstue Torp, Anette Primdahl Abrahamsen, Mathilde Bernth Andersen

    Urban Design, Master, (Master Programme) 4. term, 2021

    Student thesis: Master programme thesis

  7. Student thesis: Master programme thesis

  8. Formally Verifying Security Properties for OpenTitan Boot Code with UPPAAL

    Tobias Worm Bøgedal, Magnus Winkel Pedersen, Bjarke Hilmer Møller

    Software, Master, (Master Programme) 4. term, 2021

    Student thesis: Master programme thesis

  9. Fremtidens skole

    Lars Roest

    Master of ICT and Learning (MIL) (Continuing education), (Continuing Education Programme (Master)) 4. term, 2003

    Student thesis: Master programme thesis

  10. Games as katalysts for curricular reading comprehension: Completion and analysis of a didactical design

    Marianne Borup

    Master of ICT and Learning (MIL) (Continuing education), (Continuing Education Programme (Master)) 4. term, 2020

    Student thesis: Master programme thesis

  11. Gareway Games: A microsociological study of social interaktion during Game Based Learning

    Jeppe Gordon Knudsen

    Master of ICT and Learning (MIL) (Continuing education), (Continuing Education Programme (Master)) 4. term, 2015

    Student thesis: Master programme thesis

  12. Student thesis: Master programme thesis

  13. Student thesis: Master programme thesis

  14. GIS as a mobile tool for emergency management in practice: Primarily to be used at events of extreme rain

    Tina Endersen, Zijad Cosic, Bjarke Foss, Azad Palmqvist

    Master of Technology Management (MTM) (Continuing education), (Continuing Education Programme (Master)) 4. term, 2014

    Student thesis: Master programme thesis

  15. Global Development of Leadership

    Lilje Bjerre

    Culture, Communication and Globalization, Master, (Master Programme) 4. term, 2021

    Student thesis: Master programme thesis

  16. Going Back To Our Roots: Heritage-Legacy Travel for Danish-American Women Tourists

    Mary Therese Christoffersen

    Tourism, Master, (Master Programme) 4. term, 2021

    Student thesis: Master programme thesis

  17. Good leadership skills in a public context

    Dan Zielke

    Master of Public Governance (Continuing Education), (Continuing Education Programme (Master)) 4. term , 2020

    Student thesis: Master programme thesis

  18. GrønReg Web App for Aalborg Municipality

    Tanja Rahn, Marion Seidler Fürstling, Mevludin Besic, Niels Nørgaard Nielsen, Lars Hole

    Master of Technology Management (MTM) (Continuing education), (Continuing Education Programme (Master)) 4. term, 2016

    Student thesis: Master programme thesis

  19. GRÖN - Visitor Centre for Renewable Energy

    Christian Irming Friis Buhl, Camilla Christina Eden, Caroline Tordrup Elkjær

    Architecture, Master, (Master Programme) 4. term, 2021

    Student thesis: Master programme thesis

  20. Helicopter training in the Armed Forces, as a Simulation game

    Frank Wilhard Rosengaard

    Master of ICT and Learning (MIL) (Continuing education), (Continuing Education Programme (Master)) 4. term, 2019

    Student thesis: Master programme thesis

  21. How can internationally operating SMEs successfully integrate Big Data with solutions of external providers?

    Philipp Maronitsch

    Economics and Business Administration (International Business Economics), Master, (Master Programme) 4. Term, 2021

    Student thesis: Master programme thesis

  22. How can the leadership facilitate learning processes in the implementa-tion of the Danish Quality Model within Adult Handicap in Aarhus Kommune?

    Rasmus Kaag

    Master of Public Governance (Continuing Education), (Continuing Education Programme (Master)) 4. term , 2012

    Student thesis: Master programme thesis

  23. Student thesis: Master programme thesis

  24. How to Motivate and Control Software Developers Working From Home During the COVID-19 Pandemic

    Lily Thi Kimie Huynh, Amal Lahdjel, Hanan Mohamoud Ahmed, Louis Nikolaj Rasmussen

    IT Design and Application Development, kandidat, (Master Programme) 4. Term, 2021

    Student thesis: Master programme thesis

  25. How to reach nationwide coverage of 100 Mbit/s broadband by 2020

    Michael Skjøtt Kjær, Helle Schultz

    Master of Information and Communication Technologies (Continuing education), (Continuing Education Programme (Master)) 4. term, 2017

    Student thesis: Master programme thesis

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