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  1. 2023
  2. Applied Game Balancing Techniques: Development of Script- able Object Table in Unity

    Kristinn Bragi Garðarsson, Simonas Ceponis

    Medialogy, Master, (Master Programme) 4. term, 2023

    Student thesis: Master Thesis and HD Thesis

  3. Replay After Death: An Exploration on Replayability Design for a Rogue-like Top-Down Shooter

    Christian Nøhr Møhlenberg

    Experience Design, Master, (Master Programme) 4. term, 2023

    Student thesis: Master Thesis and HD Thesis

  4. 2022
  5. Road to Valhalla: a 3D, third-person platformer for hardcore gamers

    Simon Harnisch Dannevang, Henrik Rohwer Dahl Gamborg, Henriette Mejer Meerson, Gustav Schrøder, Andreas Ottosen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2022

    Student thesis: Master Thesis and HD Thesis

  6. 2021
  7. INTERACTIVE DIGITAL FILM

    Anders Hertzberg Godsk

    Interactive Digital Media, Master, (Master Programme) 4. term, 2021

    Student thesis: Master Thesis and HD Thesis

  8. 2020
  9. Student thesis: Master Thesis and HD Thesis

  10. 2019
  11. Cyborg Ethnography - Expanding the Borders of Virtual Worlds

    Morten Christian Heuser

    Techno-Anthropology, Master, (Master Programme) 4. term, 2019

    Student thesis: Master Thesis and HD Thesis

  12. The Beginner's Guide to Art Games as Aesthetic Experiences: Examining Davey Wreden's The Beginner's Guide Through John Dewey's Aesthetic Framework

    Marcus Kristian Nielsen, Niklas Vinther Sørensen

    English, Master, (Master Programme) 4. term, 2019

    Student thesis: Master Thesis and HD Thesis

  13. 2018
  14. DESIGNING THE VIRTUAL REALITY NARRATIVE: Embodiment and the Ludonarrative Dissonance

    Stefan Palitov

    Media Arts Cultures, (Master Programme) 4. term, 2018

    Student thesis: Master Thesis and HD Thesis

  15. Narrative Games - A Ludo-narratological Examination of Video Game Narrative

    Frederik Rex Borup Drescher

    English, Master, (Master Programme) 4. term, 2018

    Student thesis: Master Thesis and HD Thesis

  16. The playable story - narration, interaction, style and genre

    Anders Østergaard Bjørn

    Danish, Master, (Master Programme) 4. term, 2018

    Student thesis: Master Thesis and HD Thesis

  17. 2017
  18. The Storyworld of Warcraft: Exploring Narrative Linearity in an MMORPG

    Astrid Skov Vanman

    English, Master, (Master Programme) 4. term, 2017

    Student thesis: Master Thesis and HD Thesis

  19. 2016
  20. The Glue of Narratives – Indirect Storytelling in a Digital World

    Kenni Kirkegaard Hornstrup, Peter Skov Klitgaard Madsen, Lars Kiesbye Bendixen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2016

    Student thesis: Master Thesis and HD Thesis

  21. 2015
  22. Camp Ellis : Et studie i environmental storytelling

    Lasse Hjorth Rasmussen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2015

    Student thesis: Master Thesis and HD Thesis

  23. Connecting the Dots: Quantifying the Narrative Experience in Interactive Media

    Hakon Jarl Hannesson, Thorbjørn Reimann-Andersen

    Medialogy, Master, (Master Programme) 4. term, 2015

    Student thesis: Master Thesis and HD Thesis

  24. 2014
  25. Content Potentials in Transmedia Storytelling

    Stine Schmieg Johansen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2014

    Student thesis: Master Thesis and HD Thesis

  26. Establishing a framework of Environmental Storytelling

    Sebastian Hurup Bevensee

    Medialogy, Master, (Master Programme) 4. term, 2014

    Student thesis: Master Thesis and HD Thesis

  27. Modular PCG: An Architecture for Procedural Content Generation

    Mikael Peter Olsen

    Medialogy, Master, (Master Programme) 4. term, 2014

    Student thesis: Master Thesis and HD Thesis

  28. N400 elicitation in semantically incongruent interaction using detailed narrative virtual worlds

    Nicholas Anton Borkowski

    Medialogy, Master, (Master Programme) 4. term, 2014

    Student thesis: Master Thesis and HD Thesis

  29. 2013
  30. Influence of Game Elements: Investigation in Player Navigation in Open World Game Environments

    Arne Grinder-Hansen

    Medialogy, Master, (Master Programme) 4. term, 2013

    Student thesis: Master Thesis and HD Thesis

  31. Narrative Coherence in Games: An analysis of narrative interactive emergence in videogames

    Nicholas Anton Borkowski

    Medialogy, Master, (Master Programme) 4. term, 2013

    Student thesis: Master Thesis and HD Thesis

  32. 2010
  33. Authored Narratives in Procedurally Generated Worlds

    Bo Nielsen

    Medialogy, Master, (Master Programme) 4. term, 2010

    Student thesis: Master Thesis and HD Thesis

  34. 2009
  35. Computerspil & Oplevelse

    Simon Dohn

    Humanistic Informatics - Multimedia, (Master Programme) 4. term, 2009

    Student thesis: Master Thesis and HD Thesis

  36. 2008
  37. MMORPGs - A Narratological Approach: Journeys in the World of Warcraft

    Per Hessellund Frederiksen

    English, Master, (Master Programme) 4. term, 2008

    Student thesis: Master Thesis and HD Thesis

  38. tid og rum som narrativ i computerspil

    Lucas Hansen

    Medialogy, Master, (Master Programme) 4. term, 2008

    Student thesis: Master Thesis and HD Thesis

  39. 2006
  40. The Music Plays

    Anders Riishede, Rune Stowasser

    Humanistic Informatics - Cand IT, (Master Programme) 4. term, 2006

    Student thesis: Master Thesis and HD Thesis

  41. 2004
  42. Engagerende mekanismer i spiluniverser

    Niels Jensby Olsen

    Informatics, Master, (Master Programme) 4. term (INF10 - Master Thesis), 2004

    Student thesis: Master Thesis and HD Thesis