Search for student projects

  1. 2022
  2. A Master Thesis: Increasing Engagement For Danish Gymnasium Students In The Subject of Fiscal Policy Through A Serious Game

    Daniel Bredgaard Hendriksen, Gustav Søgaard Jakobsen, Niklas Lee Skjold Hansen, Mads Strømberg Petersen

    Medialogy, Master, (Master Programme) 4. term, 2022

    Student thesis: Master thesis (including HD thesis)

  3. Automation of Personal Information Management

    Niresh Ratnam

    Information Science, Master, (Master Programme) 4. term, 2022

    Student thesis: Master thesis (including HD thesis)

  4. Student thesis: Master thesis (including HD thesis)

  5. Exploring the potential collaboration between Anti-Violence Centre and Perpetrator Programmes

    Anna Trentin

    Development and International Relations, Master, (Master Programme) 4. term, 2022

    Student thesis: Master thesis (including HD thesis)

  6. From individual to social 360VR - New formats for PBL in AAUs medical education

    Lucas Paulsen

    Information Science, Master, (Master Programme) 4. term, 2022

    Student thesis: Master thesis (including HD thesis)

  7. Gaming together - Social norms, competences and positioning in video games

    Emil Ludvigsen

    IT, learning and organizational change (cand.it), (Master Programme) 4. Term, 2022

    Student thesis: Master thesis (including HD thesis)

  8. Hawstok

    Nicolaj Damgaard Sørensen, Mette Dybdal Madsen, Christoffer Ole Olsen

    Architecture, Master, (Master Programme) 4. term, 2022

    Student thesis: Master thesis (including HD thesis)

  9. How should cruise tourism be governed? A study into the Governance of Cruise Tourism in Greenland

    Heidi Aardrup Eskildsen

    Tourism, Master, (Master Programme) 4. term, 2022

    Student thesis: Master thesis (including HD thesis)

  10. Hybrid Board Games with NFT Characteristics - The road to HYBRIDA

    Madeleine Johannessen Drougge, Mark Marturin Christensen, Marco Hvidberg-Olsen

    Interaction Design, Master of Science (MSc), (Master Programme) 4. Term, 2022

    Student thesis: Master thesis (including HD thesis)

  11. Student thesis: Master thesis (including HD thesis)

  12. Investigating of perceived wayfinding based on the effects of zoning layout in games

    Thevakorn Kjær Lauritsen, Mikkel Bækmark Zoffmann

    Medialogy, Master, (Master Programme) 4. term, 2022

    Student thesis: Master thesis (including HD thesis)

  13. "It starts with you, dear leader" - Regenerative Organization and Leadership

    Addison Hyldahl Rogness, Louise Boe Weis Jensen

    Culture, Communication and Globalization, Master, (Master Programme) 4. term, 2022

    Student thesis: Master thesis (including HD thesis)

  14. Mapping out Nature National Park Gribskov - Controversies of nature, culture and realities.

    Alberte Bau Larsen

    Techno-Anthropology, Master, (Master Programme) 4. term, 2022

    Student thesis: Master thesis (including HD thesis)

  15. NPCs that make sense

    Sebastian Bendt Sørensen, Thea Bjerregaard Nielsen, Nicolai Lykke

    Interactive Digital Media, Master, (Master Programme) 4. term, 2022

    Student thesis: Master thesis (including HD thesis)

  16. NUAS - Immersion with experience-oriented smartphone app

    Hung Tin Vo

    Experience Design, Master, (Master Programme) 4. term, 2022

    Student thesis: Master thesis (including HD thesis)

  17. Phenomenological research into Wim Hof Method through auto-ethnography and participatory practices

    Deivids Intovics

    Techno-Anthropology, Master, (Master Programme) 4. term, 2022

    Student thesis: Master thesis (including HD thesis)

  18. Philosophy with children in an achievementsociety - how can we zone out together?

    Nathalia Grøndahl Fuglsang

    Applied Philosophy, Master, (Master Programme) 3. term, 2022

    Student thesis: Master thesis (including HD thesis)

  19. Place for Community: A COMMUNITY CENTRED NEIGHBOURHOOD DESIGN FOR A MORE CONNECTED SYDHAVNEN

    Frederik Korgaard Wommelsdorff, Eldjona Mataj, Marina Lamprinoudaki

    Urban Design, Master, (Master Programme) 4. term, 2022

    Student thesis: Master thesis (including HD thesis)

  20. Recover-in

    Maja Louise Christensen, Patricia Overgaard Christensen, Daniel Clausen

    Industrial Design, Master, (Master Programme) 4. term, 2022

    Student thesis: Master thesis (including HD thesis)

  21. Redefining Frederiksberg (hospital)

    Daniel Holt Lorentzen, Heidi Aistrup Christensen

    Architecture, Master, (Master Programme) 4. term, 2022

    Student thesis: Master thesis (including HD thesis)

  22. Road to Valhalla: a 3D, third-person platformer for hardcore gamers

    Simon Harnisch Dannevang, Henrik Rohwer Dahl Gamborg, Henriette Mejer Meerson, Gustav Schrøder, Andreas Ottosen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2022

    Student thesis: Master thesis (including HD thesis)

  23. Sensing a Stroll - an Elderly-friendly Mobility and Design Proposal

    Asami Ikeda, Elsa Delalande

    Urban Design, Master, (Master Programme) 4. term, 2022

    Student thesis: Master thesis (including HD thesis)

  24. Social Skills Training for Autistic Children: Bringing Music Therapy into Immersive Virtual Reality

    Linnea Bjerregaard Pedersen

    Medialogy, Master, (Master Programme) 4. term, 2022

    Student thesis: Master thesis (including HD thesis)

  25. Sælvig Beach Hotel - A social and environmental transformation that incorporate gastronomic tourism in a coastal area

    Sofie Kirstine Elkjær Pedersen, Mathias Flügel Jensen

    Architecture, Master, (Master Programme) 4. term, 2022

    Student thesis: Master thesis (including HD thesis)

  26. Student thesis: Master thesis (including HD thesis)

  27. The Impact of Graphical Fidelity on Physiological Measures of Stress in a Virtual Reality Urban Environment

    Stephanie Ann Christoffersen, Nicolai Laursen Danielsen, Emil Otto Sandkvist

    Medialogy, Master, (Master Programme) 4. term, 2022

    Student thesis: Master thesis (including HD thesis)

  28. The Impact of Indirect Advantages on Artificial Intelligence Agents' Behaviour in Video Games

    Sebastian Martin Young

    Medialogy, Master, (Master Programme) 4. term, 2022

    Student thesis: Master thesis (including HD thesis)

  29. The Mobility Hub: A Link between Mobility Systems and Urban Spaces

    Simone Andresen, Olivia Hecht Stenum

    Urban Design, Master, (Master Programme) 4. term, 2022

    Student thesis: Master thesis (including HD thesis)

  30. The Refugee Community Village // An Architectural Response to Humanitarian Crisis

    Katrin-Sophie Salcher, Patrycja Klara Ziemienowicz, Katarzyna Lis

    Architecture, Master, (Master Programme) 4. term, 2022

    Student thesis: Master thesis (including HD thesis)

  31. The unperfect childhood at Ramasjang: An analysis of the teachings in Bamses billedbog and Onkel Reje

    Casper Klarborg Eskildsen

    Danish, Master, (Master Programme) 4. term, 2022

    Student thesis: Master thesis (including HD thesis)

  32. Student thesis: Master thesis (including HD thesis)

  33. WANDERLUST - Transportable Boot Dryer for Hiking

    Mette Clausen Nielsen, Mie Charlotte Lundborg, Frederik Kiersgaard Lund

    Industrial Design, Master, (Master Programme) 4. term, 2022

    Student thesis: Master thesis (including HD thesis)

  34. Wine tourism: a driver for development in rural Denmark: A case study of wine tourism implications on rural areas in Northwest Zealand

    Natália Nevydalová, Nolwenn Anna Pernin

    Tourism, Master, (Master Programme) 3. term, 2022

    Student thesis: Master thesis (including HD thesis)

  35. 2021
  36. A casestudy in social and health assistant trainees' affective learning outcome with immersive virtual reality

    Janne Myrrhøj Nielsen, Mette Skals Ladefoged

    Information Technology, Specializing in ICT, Learning and Organizational Change, Master, (Master Programme) 4. term, 2021

    Student thesis: Master thesis (including HD thesis)

  37. Albertslund New Youth Library

    Anne Prehn Krabbe Skousen, Sweta Zala Madsen

    Architecture, Master, (Master Programme) 4. term, 2021

    Student thesis: Master thesis (including HD thesis)

  38. An analysis of the expected net benefit of adopting Proactive Behavior Based Safety in the construction industry

    Mads Høgh Henriksen, Friedrich Charles Eduard Lüdtke

    Risk and Safety Management, Candidate, (Master Programme) 4. term, 2021

    Student thesis: Master thesis (including HD thesis)

  39. An Immersive Geometry Environment (IGE): exploring the design of gesture-based interactions with dynamic geometry in Immersive Virtual Reality

    Christoffer Bendig Mundbjerg-Sunne, Kevin Baars

    Medialogy, Master, (Master Programme) 4. term, 2021

    Student thesis: Master thesis (including HD thesis)

  40. An Investigation of the Conveyed Plot in 360 Degree Video

    Josua Leo Severin

    Medialogy, Master, (Master Programme) 4. term, 2021

    Student thesis: Master thesis (including HD thesis)

  41. Student thesis: Master thesis (including HD thesis)

  42. Student thesis: Master thesis (including HD thesis)

  43. Student thesis: Master thesis (including HD thesis)

  44. Student thesis: Master thesis (including HD thesis)

  45. Child Marriage in Ghana: A Critical Analysis of Victims' and Service Providers' Perceptions and Experience on Support

    Samuel Logoniga Gariba

    Nordic Master in Social Work and Welfare(Noswel), (Master Programme) 4. Semester, 2021

    Student thesis: Master thesis (including HD thesis)

  46. Contemporary Fantasy: An Analysis of Rage and Law

    Michael Krunderup Kristensen

    English, Master, (Master Programme) 4. term, 2021

    Student thesis: Master thesis (including HD thesis)

  47. CraveInVR: Investigating immersive VR technologies to simulate craving-inducing social situations targeting use in CET for individuals with AUD

    Andreas Junker, Carl Hanefeld-Møller Hutters, Daniel Boonma Reipur, Lasse Embøl Sørensen

    Medialogy, Master, (Master Programme) 4. term, 2021

    Student thesis: Master thesis (including HD thesis)

  48. Digital communities in an unusual time

    Anja Wittendorff Schack

    Experience Design, Master, (Master Programme) 4. term, 2021

    Student thesis: Master thesis (including HD thesis)

  49. Enabling Agile Capabilities in Large Firms

    Sebastian Damgaard

    Economics and Business Administration (Innovation and Entrepreneurship), Master, (Master Programme) 4. term, 2021

    Student thesis: Master thesis (including HD thesis)

  50. Experience Economy, Escape Rooms

    Jasmin Kamalzada

    Culture, Communication and Globalization, Master, (Master Programme) 4. term, 2021

    Student thesis: Master thesis (including HD thesis)

  51. Student thesis: Master thesis (including HD thesis)

  52. From Ideation to Usability - A study on design principles for VR-design

    Mikkel Strange Pedersen, Marcus Baruch Bertelsen, Andreas Engell Refstrup Sørensen, Alireza Amini

    Interactive Digital Media, Master, (Master Programme) 4. term, 2021

    Student thesis: Master thesis (including HD thesis)

  53. Going Back To Our Roots: Heritage-Legacy Travel for Danish-American Women Tourists

    Mary Therese Christoffersen

    Tourism, Master, (Master Programme) 4. term, 2021

    Student thesis: Master thesis (including HD thesis)

  54. IMAGINARIES OF EMPTINESS: Exploring social imaginaries and concerns over crisis in contemporary rural Spain

    Anabel Soriano Oliva

    Global Refugee Studies, Master, (Master Programme) 4. term, 2021

    Student thesis: Master thesis (including HD thesis)

  55. Improving User Onboarding Experience with Contextual Design: A case study in developing onboarding systems

    Laura Østerhaab Sell

    Information Science, Master, (Master Programme) 4. term, 2021

    Student thesis: Master thesis (including HD thesis)

  56. I must pause here for cheering: Transtextuality and Possible Worlds Theory Applied to The Death Gate Cycle

    Maria Lynge Johansen Pedersen

    English, Master, (Master Programme) 4. term, 2021

    Student thesis: Master thesis (including HD thesis)

  57. Integrating BIM, Virtual Reality and Serious Gaming for effective collaboration and communication between end-users and the design team

    Kamil Pozanski, Andrei-Catalin Moraru

    Construction Management and Building Informatics, MSc., (Master Programme) 4. Semester, 2021

    Student thesis: Master thesis (including HD thesis)

  58. INTERACTIVE DIGITAL FILM

    Anders Hertzberg Godsk

    Interactive Digital Media, Master, (Master Programme) 4. term, 2021

    Student thesis: Master thesis (including HD thesis)

  59. Kiruna Interpretation Centre: Interpreting the heritage of Kiruna

    Maja Bundgaard Kallesen, Jonas Krøis, Caroline Ida Angelique Bucht

    Architecture, Master, (Master Programme) 4. term, 2021

    Student thesis: Master thesis (including HD thesis)

  60. Lilleågaarden, A sustainable co-housing community

    Anna Halstrøm Nielsen, Annika Maigaard

    Architecture, Master, (Master Programme) 4. term, 2021

    Student thesis: Master thesis (including HD thesis)

  61. Master Thesis 1.6.21: Mester thesis 2021

    Catja Græsborg Agnstoft, Sarah Emma Jensen, Martha Szlachetka Bomholt

    Interactive Digital Media, Master, (Master Programme) 4. term, 2021

    Student thesis: Master thesis (including HD thesis)

  62. MENTAL ILLNESS STIGMA IN DENMARK AND CAMEROON: EXPLORING THE SOCIAL WORKERS' PERSPECTIVES AND APPROACHES TO STIGMA REDUCTION

    Loic Tchinda Fokou

    Nordic Master in Social Work and Welfare(Noswel), (Master Programme) 4. Semester, 2021

    Student thesis: Master thesis (including HD thesis)

  63. Multiplayer interactive narrative system: An experimental testing approach towards constructing a design framework

    Yaniv Guertel, Ingi Jansson Müller

    Medialogy, Master, (Master Programme) 4. term, 2021

    Student thesis: Master thesis (including HD thesis)

  64. New Vejle Library and Culture house

    Lisa Lousdal Thorsted, Carolina Graakjær Walther von Loebenstein, Jacob Hugger Krebs

    Architecture, Master, (Master Programme) 4. term, 2021

    Student thesis: Master thesis (including HD thesis)

  65. Reactive Lighting for Digital Books: Illuminated Stories

    Mikkel Skov

    Lighting Design, (Master Programme) 4. Term, 2021

    Student thesis: Master thesis (including HD thesis)

  66. Spacious - A virtual breakroom a place for ant communication, designed to enhance presence and promote social interaction in online courses at university level

    Christina Lanzky Mortensen, Dorthe Lyk

    IT, learning and organizational change (cand.it), (Master Programme) 4. Term, 2021

    Student thesis: Master thesis (including HD thesis)

  67. Technology Driven Innovation by Design: B-Smart / B-Fast

    Emma Rosendal Jensen, Janne Lyng Sørensen, Katrine Timmermann, Mikkel Bundgaard Nielsen, Anders Lindrup Nielsen

    Industrial Design, Master, (Master Programme) 2. term, 2021

    Student thesis: Master thesis (including HD thesis)

  68. The architectural-lighting model - Transdisciplinary lighting design integrated into the architectural workflow

    Nikolett Holm Szalai Thorup

    Lighting Design, (Master Programme) 4. Term, 2021

    Student thesis: Master thesis (including HD thesis)

  69. The Dissensus of the Mediated Exhibition: Approaching Audiences in Post-Technological Times

    Sophia Madeleine Hammar

    Media Arts Cultures, (Master Programme) 4. term, 2021

    Student thesis: Master thesis (including HD thesis)

  70. Student thesis: Master thesis (including HD thesis)

  71. The Folk and the Stranger

    Anna-Christina Rod Østergaard

    English, Master, (Master Programme) 4. term, 2021

    Student thesis: Master thesis (including HD thesis)

  72. The future school of NYE

    Katrine Zinck Thomasberg, Signe Winter, Laura Ebbensgaard Kjær

    Architecture (cand.tech.), Master, (Master Programme) 4. term, 2021

    Student thesis: Master thesis (including HD thesis)

  73. The Importance of Storytelling as a Reward System in Single Player Video Games

    Theodor Daniel Børgesen

    Medialogy, Master, (Master Programme) 4. term, 2021

    Student thesis: Master thesis (including HD thesis)

  74. The neighbourhood - The future southern neighbourhood and co-housing at Godsbanearealerne

    Cecilie Overvad Jensen

    Urban Design, Master, (Master Programme) 4. term, 2021

    Student thesis: Master thesis (including HD thesis)

  75. Student thesis: Master thesis (including HD thesis)

  76. Training health care staff in hand hygiene the Usefulness of a virtual reality app

    Lotte Bach Hansen

    Clinical Science and Technology, Master, (Master Programme) 4. term, 2021

    Student thesis: Master thesis (including HD thesis)

  77. Understanding Economic, Social and Environmental Impacts of AT, In the case of Pokhara

    Anu Khatri, Kopila Pudasaini Panday

    Tourism, Master, (Master Programme) 4. term, 2021

    Student thesis: Master thesis (including HD thesis)

  78. Virtual Acoustics and Singing in 6DoF VR

    Aili Niimura

    Sound and Music Computing, (Master Programme) 4. Term, 2021

    Student thesis: Master thesis (including HD thesis)

  79. final.png

    Virtual Reality for Education

    Ugnius Malukas, The Vinh Thinh Ninh

    Entrepreneurial Engineering, Master, (Master Programme) 4. semester, 2021

    Student thesis: Master thesis (including HD thesis)

  80. Visual and Haptic learning amongst beginner musical enthusiasts: The Saxophone Teaching Glove

    Teodor Hristov Dimitriev, Theodor Florian Purcaru

    Computer Science (IT), Master, (Master Programme) 3. term, 2021

    Student thesis: Master thesis (including HD thesis)

  81. When Capacity-Building Fails: the Case of the North Sea Region Programme

    Isabella Marie Leong

    Master of Learning Processes (Continuing education), (Continuing Education Programme (Master)) 4. term, 2021

    Student thesis: Master programme thesis

  82. Young university students in a society marked by performance tendencies

    Angela Lakocevic

    Social Work, Master, (Master Programme) 4. term, 2021

    Student thesis: Master thesis (including HD thesis)

  83. 2020
  84. Access Systems for Offshore Turbines - A review of conventional and walk-to-work transfer methods

    Nikki Twigt

    Risk and Safety Management, Candidate, (Master Programme) 4. term, 2020

    Student thesis: Master thesis (including HD thesis)

  85. Addressing Sustainability in Visual Design education

    Hadas Zohar

    Service Systems Design, Master, (Master Programme) 4. term, 2020

    Student thesis: Master thesis (including HD thesis)

  86. Student thesis: Master thesis (including HD thesis)

  87. A techno-anthropological investigation: The being of the craftsmen in the Medieval City

    Selin Suzan Topcu, Oliver Sjur Ohlsen

    Techno-Anthropology, Master, (Master Programme) 4. term, 2020

    Student thesis: Master thesis (including HD thesis)

  88. Brand Loyalty within the Fashion Industry: A quantitative study on Generation Y and Generation Z consumers in Denmark

    Andrei Alexandru Apolozan, Annika Karola Lauer

    Economics and Business Administration (International Marketing), Master, (Master Programme) 4. term, 2020

    Student thesis: Master thesis (including HD thesis)

  89. Building an attractive e-commerce platform

    Lauri Ville Johannes Seppala

    Information Science, Master, (Master Programme) 4. term, 2020

    Student thesis: Master thesis (including HD thesis)

  90. Citizen inclusion in urban development projects

    Simon Benjamin Barfod, Michelle Tuborg Petersen

    Service Systems Design, Master, (Master Programme) 4. term, 2020

    Student thesis: Master thesis (including HD thesis)

  91. CLØVER

    Palle Høygaard-Jørgensen, Christofer Lee Pedersen

    Industrial Design, Master, (Master Programme) 4. term, 2020

    Student thesis: Master thesis (including HD thesis)

  92. Comparing Eye Tracker Input to Traditional Input for Measuring Player Performance, Immersion, and Engagement in an Emergent Narrative

    Balázs Gyula Koltai, Robert Wittmann, Mózes Adorján Mikó

    Medialogy, Master, (Master Programme) 4. term, 2020

    Student thesis: Master thesis (including HD thesis)

  93. Dark Sky Visitor Centre: Experiential architecture in darkness

    Besjana Bytyqi, Louise Bagge Mikkelsen

    Architecture, Master, (Master Programme) 4. term, 2020

    Student thesis: Master thesis (including HD thesis)

  94. Decision Dimensions: The six factors to decision making in video games

    Anders Schultz Christiansen, Carol Srisong Lund

    Medialogy, Master, (Master Programme) 4. term, 2020

    Student thesis: Master thesis (including HD thesis)

  95. Design and Co-creation of Experiences in Green Hotels

    Sonia Kesidou

    Tourism, Master, (Master Programme) 4. term, 2020

    Student thesis: Master thesis (including HD thesis)

  96. Digital learning of tactics in esport

    Toke Lykke Lærkegaard, Søren-Emil Just Sund Carlsen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2020

    Student thesis: Master thesis (including HD thesis)

  97. Effects of Perceived Speed on Performance Between Eye-Gaze and Mouse Input in a Rhythm Game

    Søren Langbo Slotø Thomassen

    Medialogy, Master, (Master Programme) 4. term, 2020

    Student thesis: Master thesis (including HD thesis)

  98. Embedded Narratives in Procedurally Generated Environments

    Thomas Lund Nielsen, Eoin Ivan Rafferty

    Medialogy, Master, (Master Programme) 4. term, 2020

    Student thesis: Master thesis (including HD thesis)

  99. Employee learning in Tourism Experiences: A Communities of Practice Perspective

    Cian Anthony Maurice Flanagan

    Tourism, Master, (Master Programme) 4. term, 2020

    Student thesis: Master thesis (including HD thesis)

  100. Engagement and Usability of Conversational Search - a Study of a Medical Resource Center Chatbot

    Tamás Fergencs

    Information Science, Master, (Master Programme) 4. term, 2020

    Student thesis: Master thesis (including HD thesis)

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