Search for student projects

  1. 2019
  2. A gamification design framework recommender system

    Attila Vecerek

    Innovative Communication Technologies and Entrepreneurship, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  3. An Assessment of Video Education at AAU: Problem Based Digitisation

    Andreas Kaae Jensen, Michael Buss Andersen

    Engineering Psychology, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  4. Augmented reality in a learning context

    Jonas Handberg Højgaard

    Interactive Digital Media, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  5. BLOCKCHAIN IN THE MUSIC INDUSTRY: A STUDY OF TOKEN BASED MUSIC PLATFORMS

    Mouloud Kessir

    Digital Communication Leadership, (Master Programme) 4. Semester, 2019

    Student thesis: Master thesis (including HD thesis)

  6. Building Brand Awareness through Social media: Juan Choconat study

    Mayra Alejandra de la Roche Ramos, Krzysztof Jan Mizerski

    Economics and Business Administration (International Marketing), Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  7. Carrot or stick? Traffic Policy Instruments to Influence Sustainable Transport Behavior

    Line Røjkjær Rasmussen

    Transport Engineering, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  8. Changing Littering Behaviour of Intoxicated People

    Simon Lindhardsen, Anders Jul Zibrandtsen, Flemming Bøge Østergaard Andersen

    Sustainable Design (M.SC), (Master Programme) 4. Term, 2019

    Student thesis: Master thesis (including HD thesis)

  9. Circular Economy in Business Modeling - An investigation into the Danish Building Industry

    Louise Udsen Nielsen, Katarzyna Gajewska

    Urban, Energy and Environmental Planning, Master, (Master Programme) 4. Term, 2019

    Student thesis: Master thesis (including HD thesis)

  10. E-SPORT AS PHENOMENON: Master's thesis in Interactive Digital Media

    Thor Vest Tidemand

    Interactive Digital Media, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  11. Esport: Becoming a professional - A qualitative study

    Jonathan Smed Iversen

    Psychology, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  12. Gamification - A theoretical analytically oriented thesis

    Nahrain Younan

    Communication, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  13. Student thesis: Master thesis (including HD thesis)

  14. Gamified Participation: Challenging the current participation methods in urban development with Minecraft

    August Gade Johansen, Camilla Bech Pedersen

    Urban Design, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  15. Student thesis: Master thesis (including HD thesis)

  16. Information architecture and User Experience in First-Person-Shooter (FPS) video games

    Andreea Burciu

    Information Architecture, Master, (Master Programme) 4. Term, 2019

    Student thesis: Master thesis (including HD thesis)

  17. Instagram as a platform for collecting

    Louise Hyllested Grønhøj

    History, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  18. Interactivity and immersion in verbal roleplay

    Casper Schacht Christiansen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  19. New Way to Learn.New Way to Teach: A Persuasive Website Design for K-12 Educators' Engagement

    Yi-yang Liu

    Information Science, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  20. Pulp Action - Supporting Use of Edible Biomasses

    Anders Broen Devantier, Liva Bjerg Linnet

    Sustainable Design (M.SC), (Master Programme) 4. Term, 2019

    Student thesis: Master thesis (including HD thesis)

  21. RE:THINK WATER SAFETY - Civil Rescue Board

    Jannika Cao, Sofus Amby Jørgensen, Mikkel Thomassen

    Industrial Design, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  22. The Persuasive Power of Digital Personal Assistants

    Tobias Jørgensen, Katrine Leth Overgaard, Kathrine Maja Hansen

    Interaction Design, Master of Science (MSc), (Master Programme) 4. Term, 2019

    Student thesis: Master thesis (including HD thesis)

  23. Student thesis: Master thesis (including HD thesis)

  24. 2018
  25. Student thesis: Master thesis (including HD thesis)

  26. Student thesis: Master thesis (including HD thesis)

  27. Student thesis: Master thesis (including HD thesis)

  28. Co-creation selling - Creating value with your customers. A case study on Arura

    Kristina Rosenørn Kristensen, Peter Sebastian Sandahl Skov

    Culture, Communication and Globalization, Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  29. Conceptual model of business storytelling

    Miruna-Antonia Olesen

    Entrepreneurial Engineering, Master, (Master Programme) 4. semester, 2018

    Student thesis: Master thesis (including HD thesis)

  30. Data sprints as Critical Proximity: Issue-publics in a workshop format

    Asbjørn Fleinert Mathiasen

    Techno-Anthropology, Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  31. DDoS simulation through the process of game mechanics

    Claes Nielsen

    Medialogy, Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  32. Designing for personalized onboarding learning experience for a global audience

    Márta Csurgo Andersen

    Information Science, Master, (Master Programme) 4. term, 2018

    Student thesis: Master programme thesis

  33. DRI.M.FE.C.S: An in-vehicle feedback system for investigating the motivation of drivers to optimize their driving behaviour

    Charalampos Chatziloudis, Christos Mentzelos

    IT Design and Application Development, kandidat, (Master Programme) 4. Term, 2018

    Student thesis: Master thesis (including HD thesis)

  34. DRI.M.FE.C.S: An in-vehicle feedback system for investigating the motivation of drivers to optimize their driving behaviour

    Christos Mentzelos, Charalampos Chatziloudis

    IT Design and Application Development, kandidat, (Master Programme) 4. Term, 2018

    Student thesis: Master thesis (including HD thesis)

  35. Effect of microtransactions in video games on brand perception and loyalty

    Ema Simec

    Economics and Business Administration (International Marketing), Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  36. Experience design against stress

    Lise Grotkjær Beck

    Experience Design, Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  37. Experience design on a museum for peace

    Malene Agermose Pedersen

    Experience Design, Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  38. Experience technologies at Danish museums: Casestudies at Moesgaard Museum and Fængselsmuseet

    Michelle Hedegaard Christensen, Rikke Kirk

    Experience Design, Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  39. Gamification: The Chemistry of an Enhancement Drug

    Mikkel Lund

    Interactive Digital Media, Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  40. HeartBee: A Player Experience Evaluation of a Mobile HRV Biofeedback Game

    Rasmus Kongsmar Brejl

    Medialogy, Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  41. Individual carbon footprint calculators in Aalborg to support the transition towards a low-carbon society

    Maria Camila Rincon Gil

    Joint European Master in Environmental Studies - Cities and Sustainability (JEMES CiSu), (Master Programme) 4. semester, 2018

    Student thesis: Master thesis (including HD thesis)

  42. Investigating how to use Service Design to support knowledge transfer in Product Development Processes

    Huan Huu Hoang, Javid Gozalov

    Service Systems Design, Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  43. Student thesis: Master thesis (including HD thesis)

  44. Learning Analytics from a student perspective: How students prefer using data to support their academic goals and ambitions

    Maria Schmelling Minard

    Master of ICT and Learning (MIL) (Continuing education), (Continuing Education Programme (Master)) 4. term, 2018

    Student thesis: Master programme thesis

  45. Legoland for museums

    Mathias Tønder Abild Jensen

    Experience Design, Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  46. Make-believe Politics: Gaming for Democratic Competence. A case study of the educational role-playing game Demokrativerkstaden

    Ida Andrea Nilsson

    Learning and Innovative Change, Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  47. MinForening/DinForening? - A case study of use and acceptance of a smartphone app

    Nadia Schyberg Holland

    Techno-Anthropology, Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  48. The emergence of DLT in entrepreneurship: opportunities and business models.

    Cristian Alexe, Andrius Baliutavicius

    Entrepreneurial Engineering, Master, (Master Programme) 4. semester, 2018

    Student thesis: Master thesis (including HD thesis)

  49. Unveiling Interfaces: A Software Studies Board Game for Algorithmic Literacy

    Willem Adriaan Odendaal, Karla Zavala

    Media Arts Cultures -Joint Master Degree, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  50. Virtual Reality Graded Exposure Therapy for Chronic Low Back Pain: A Pilot Study

    Anders Viborg Nielsen, Christian Fæster

    Medialogy, Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  51. Vis

    Allan Gram Pedersen, Angela Lise Frank

    Industrial Design, Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  52. Student thesis: Master thesis (including HD thesis)

  53. When scouts go digital.

    Troels Dalgård Danielsen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  54. 2017
  55. Block Planet - Increasing user engagement in personal finances, using gamification in a mobile banking application

    Anders Nørgaard, Mathias Utne Kærholm Svendsen, Ulrik Kroge Sloth

    Medialogy, Master, (Master Programme) 4. term, 2017

    Student thesis: Master thesis (including HD thesis)

  56. Budget Attack: Gamifying the Budget Planning Experience

    Andreas Heldbjerg Bork, Lasse Schøne Rosenlund, Christoffer Bech

    Medialogy, Master, (Master Programme) 4. term, 2017

    Student thesis: Master thesis (including HD thesis)

  57. Business Game State of Play: Case Studies on Decision Making in Business Game Companies

    Sheila Anne Kasyoka Mwanzia

    Experience Design, Master, (Master Programme) 4. term, 2017

    Student thesis: Master thesis (including HD thesis)

  58. Continuation Desire and Player Types: A Framework for Testing Continuation Desire in Games Based on Player Types

    Lisbeth Lyngbye Rasmussen

    Medialogy, Master, (Master Programme) 4. term, 2017

    Student thesis: Master thesis (including HD thesis)

  59. Cooperative Play - The effect(s) of Cooperation in a Digital Game-Based Learning Environment

    Ryan John Anderson, Christian Schütt Hansen

    Medialogy, Master, (Master Programme) 4. term, 2017

    Student thesis: Master thesis (including HD thesis)

  60. Driver Activity Recognition Through Hand Gestures

    Joakim Iversen, Tobias Hvass Mølbak

    Software, Master, (Master Programme) 4. term, 2017

    Student thesis: Master thesis (including HD thesis)

  61. Facilitating explication in known narrows - A workshop structure for interdisciplinarity

    René Mose Hansen

    Techno-Anthropology, Master, (Master Programme) 4. term, 2017

    Student thesis: Master thesis (including HD thesis)

  62. Informal dialogue in foreign language teaching in an ICT didactic design

    Brigitte Tonn, Anne Fonnesbech, Marianne Nygaard Kolding

    Master of ICT and Learning (MIL) (Continuing education), (Continuing Education Programme (Master)) 4. term, 2017

    Student thesis: Master programme thesis

  63. INVESTIGATING THE USE OF EMG BIOFEEDBACK ON EXERCISE SELECTION AND MUSCLE ACTIVATION FOR MOBILE STRENGTH TRAINING APPLICATION

    Nicolai Bo Kliver Jensen, Laurentiu-Octavian Toader

    Medialogy, Master, (Master Programme) 4. term, 2017

    Student thesis: Master thesis (including HD thesis)

  64. "I prefer not to think too much about my food": Sustainable diets in Denmark

    Iris Scholten

    Techno-Anthropology, Master, (Master Programme) 4. term, 2017

    Student thesis: Master thesis (including HD thesis)

  65. logo_og_navn_03.png

    Master's Thesis BOBL process report and business document

    Steffan Behrens

    Entrepreneurial Engineering, Master, (Master Programme) 4. semester, 2017

    Student thesis: Master thesis (including HD thesis)

  66. Minecraft in mathclass - an investigation of changes in students' mathematical identities

    Erik Ottar Jensen

    Information Technology, Specializing in ICT, Learning and Organizational Change, Master, (Master Programme) 4. term, 2017

    Student thesis: Master thesis (including HD thesis)

  67. Mobile Experience in relation to Zoological gardens: - Framework for design og analyse af mobile tiltag udbudt af Zoo

    Christian Vestøl Lade

    Interactive Digital Media, Master, (Master Programme) 4. term, 2017

    Student thesis: Master thesis (including HD thesis)

  68. Student thesis: Master thesis (including HD thesis)

  69. Service Design in the Healthcare Sector: Improving the Educational Effort of Sundhedsplatformen

    Sevil Babakhani, Rasmus Lystlund

    Service Systems Design, Master, (Master Programme) 4. term, 2017

    Student thesis: Master thesis (including HD thesis)

  70. Service Design to Understand Pension - A Case Study in Danica Pension

    Freja Enggård Christiansen, Patrick Johansen

    Service Systems Design, Master, (Master Programme) 4. term, 2017

    Student thesis: Master thesis (including HD thesis)

  71. Smart Grid- Smart Thinking? Exploring the construction of end-users in Danish smart grid pilot projects

    Laura Bothilde Taisbak Jørgensen

    Sustainable Design (M.SC), (Master Programme) 4. Term, 2017

    Student thesis: Master thesis (including HD thesis)

  72. The distribution of usability problems in strategy games revisited

    Jens Beyer Østergaard

    Interactive Digital Media, Master, (Master Programme) 4. term, 2017

    Student thesis: Master thesis (including HD thesis)

  73. The Mobile School of Litter and Sustainability in Copenhagen

    Susanne Skavn, Lance Anthony Luscombe

    Master of ICT and Learning (MIL) (Continuing education), (Continuing Education Programme (Master)) 4. term, 2017

    Student thesis: Master programme thesis

  74. The Third Space Establishment - Collective Creativity in Developing Smart City Experience Technology

    Joakim Glerup, Klaus Greve True

    Experience Design, Master, (Master Programme) 4. term, 2017

    Student thesis: Master thesis (including HD thesis)

  75. Use of Virtual Reality for showcasing indoor and outdoor lighting proposals

    Victor Mihail Mihaita

    Lighting Design, (Master Programme) 4. Term, 2017

    Student thesis: Master thesis (including HD thesis)

  76. Using Social Media to brand Northern Jutland for the Middle Atlantic U.S. Tourists

    Andreas Langberg Bruhn Gustafsson

    Tourism, Master, (Master Programme) 4. term, 2017

    Student thesis: Master thesis (including HD thesis)

  77. Student thesis: Master thesis (including HD thesis)

  78. Weight-Mate: Wearable System for Perfecting the Conventional Deadlift

    Frederik Sørensen, Thomas Guldborg Jensen

    Computer Science (IT), Master, (Master Programme) 4. term, 2017

    Student thesis: Master thesis (including HD thesis)

  79. Xplory Jungle

    Henriette Birch Hansen, Yussef Abdul-Karim

    Industrial Design, Master, (Master Programme) 4. term, 2017

    Student thesis: Master thesis (including HD thesis)

  80. 2016
  81. A digital learning platform for children the NIC and developing countries - A new solution to an old problem

    Mette Pedersen, Isabella Maria Czarny

    Information Technology, Specializing in ICT, Learning and Organizational Change, Master, (Master Programme) 4. term, 2016

    Student thesis: Master thesis (including HD thesis)

  82. Communicating the UNESCO World Heritage Site of the Par Force Hunting Landscape in Jægersborg Dyrehave

    Sune Kohl Bomholt Rasmussen

    Tourism, Master, (Master Programme) 4. term, 2016

    Student thesis: Master thesis (including HD thesis)

  83. Student thesis: Master thesis (including HD thesis)

  84. Et teknologi-baseret æstetisk oplevelses projekt

    Kenneth Korsgaard Gad, Danni Thorup Steffansen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2016

    Student thesis: Master thesis (including HD thesis)

  85. Games as a Teaching Tool for the Work with Students Teamwork Relations: with a specific focus at The School at Play method

    Jonas Nørgaard

    IT, learning and organizational change (cand.it), (Master Programme) 4. Term, 2016

    Student thesis: Master thesis (including HD thesis)

  86. HCI, Game Design & Gamification - Et teoretisk funderet speciale

    Caspar Adam Tylak, Philip Kroer Færch

    Interactive Digital Media, Master, (Master Programme) 4. term, 2016

    Student thesis: Master thesis (including HD thesis)

  87. How cheating and conation affect game-based learning: A study about player behavior in a learning context

    Josephine Søgaard Andersen, Nicholas Egede Bukdahl

    Medialogy, Master, (Master Programme) 4. term, 2016

    Student thesis: Master thesis (including HD thesis)

  88. Student thesis: Master thesis (including HD thesis)

  89. I am working with Frederik V. Bærentsen

    Andrea Keiser

    Medialogy, Master, (Master Programme) 4. term, 2016

    Student thesis: Master thesis (including HD thesis)

  90. Inspire Learning - Designing Evaluation Tools Conducive to Learning and Motivation

    Kristian Sletting Andersen, Tobias Grønborg Sieker, Trine Kaasing Trolle

    Engineering Psychology, Master, (Master Programme) 4. term, 2016

    Student thesis: Master thesis (including HD thesis)

  91. Iterative Service Design: From experience to concept. Designing a digital service to support foreign entrepreneurs.

    Maria Crucera Vasco

    Service Systems Design, Master, (Master Programme) 4. term, 2016

    Student thesis: Master thesis (including HD thesis)

  92. Light and Immersion in Nordic style Larp

    Carina Almann Tinnesen

    Lighting Design, (Master Programme) 4. Term, 2016

    Student thesis: Master thesis (including HD thesis)

  93. Student thesis: Master thesis (including HD thesis)

  94. Managing Game Production Management: The concept of Gamifying the Game Development Process

    Kenneth Heine Berle

    Medialogy, Master, (Master Programme) 4. term, 2016

    Student thesis: Master thesis (including HD thesis)

  95. Master thesis Inside-out Creature: Application of service design tools for value proposition communication

    Maria Angelica Saavedra Hernandez

    Service Systems Design, Master, (Master Programme) 4. term, 2016

    Student thesis: Master thesis (including HD thesis)

  96. Midjord - Activating a socially marginalised neighbourhood

    Steffan Vangsted Frandsen, Katrine Dam Henriksen, Ida Tesaker Belland

    Urban Design, Master, (Master Programme) 4. term, 2016

    Student thesis: Master thesis (including HD thesis)

  97. Runerod vs Torchlight 2 - A comparative multi-case study

    Martin Vibe Schouw

    IT, learning and organizational change (cand.it), (Master Programme) 4. Term, 2016

    Student thesis: Master thesis (including HD thesis)

  98. Service design in healthcare context: Process report

    Dorina Burduja

    Service Systems Design, Master, (Master Programme) 4. term, 2016

    Student thesis: Master thesis (including HD thesis)

  99. Student activity in distance education

    Sidsel Ørskov Pedersen

    Master of ICT and Learning (MIL) (Continuing education), (Continuing Education Programme (Master)) 4. term, 2016

    Student thesis: Master programme thesis

  100. Student activity in distance education

    Sidsel Ørskov Pedersen

    Master of ICT and Learning (MIL) (Continuing education), (Continuing Education Programme (Master)) 4. term, 2016

    Student thesis: Master programme thesis

  101. The Co-creative Carnival: Service design in events

    Daina Byciute, Anne-Louise Fyhring Johansen

    Service Systems Design, Master, (Master Programme) 4. term, 2016

    Student thesis: Master thesis (including HD thesis)

  102. The Co-creative Carnival: Service design in events

    Daina Byciute, Anne-Louise Fyhring Johansen

    Service Systems Design, Master, (Master Programme) 4. term, 2016

    Student thesis: Master thesis (including HD thesis)

  103. Training of employees in the area of Records Management

    Tore Joa

    Master of Information and Records Management (Continuing education), (Continuing Education Programme (Master)) 4. term, 2016

    Student thesis: Master programme thesis

Previous 1 2 Next