Search for student projects

  1. 2022
  2. NUAS - Immersion with experience-oriented smartphone app

    Hung Tin Vo

    Experience Design, Master, (Master Programme) 4. term, 2022

    Student thesis: Master thesis (including HD thesis)

  3. Wine tourism: a driver for development in rural Denmark: A case study of wine tourism implications on rural areas in Northwest Zealand

    Natália Nevydalová, Nolwenn Anna Pernin

    Tourism, Master, (Master Programme) 3. term, 2022

    Student thesis: Master thesis (including HD thesis)

  4. 2021
  5. The effect of tourism: Island tourism and seasonality

    Mia Malling Jensen

    Global Refugee Studies, Master, (Master Programme) 4. term, 2021

    Student thesis: Master thesis (including HD thesis)

  6. Town walk or burial ceremony?

    Astrid Skiby Andersen, Mads Bjerring Berger

    Communication, Master, (Master Programme) 4. term, 2021

    Student thesis: Master thesis (including HD thesis)

  7. 2020
  8. Buster's educational course - an experience design

    Mia Bartholomæussen

    Experience Design, Master, (Master Programme) 4. term, 2020

    Student thesis: Master thesis (including HD thesis)

  9. Dark Tourism in a Modern World: The Case of Commodification of Chernobyl

    Beatrice Leikauskaite

    Tourism, Master, (Master Programme) 4. term, 2020

    Student thesis: Master thesis (including HD thesis)

  10. Epistemology and praxis in danish Game Education

    Alexander Kirkegaard

    Interactive Digital Media, Master, (Master Programme) 4. term, 2020

    Student thesis: Master thesis (including HD thesis)

  11. 2019
  12. Visibility of abstract knowledge: an AR learning tool for physiotherapist students

    Frederik Engelhardt Stryhn, Silas Andersen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  13. 2018
  14. Simplifying analogue sensing and actuation in education

    Apostolos Kourtogiannis

    Medialogy, Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  15. The effect of designed dramatic interaction on mobile virtual reality usability

    Jon Byrdal Larsen, Mads Luther Nørlem

    Medialogy, Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  16. 2017
  17. An emotional response at a memorial site. The case of the tourism attraction: The Memorial of the victims of communism and of the resistance

    Raluca-Anca Jandonschi, Alina-Mihaela Fluturas

    Tourism, Master, (Master Programme) 4. term, 2017

    Student thesis: Master thesis (including HD thesis)

  18. Business Game State of Play: Case Studies on Decision Making in Business Game Companies

    Sheila Anne Kasyoka Mwanzia

    Experience Design, Master, (Master Programme) 4. term, 2017

    Student thesis: Master thesis (including HD thesis)

  19. Minecraft in mathclass - an investigation of changes in students' mathematical identities

    Erik Ottar Jensen

    Information Technology, Specializing in ICT, Learning and Organizational Change, Master, (Master Programme) 4. term, 2017

    Student thesis: Master thesis (including HD thesis)

  20. Mobile Experience in relation to Zoological gardens: - Framework for design og analyse af mobile tiltag udbudt af Zoo

    Christian Vestøl Lade

    Interactive Digital Media, Master, (Master Programme) 4. term, 2017

    Student thesis: Master thesis (including HD thesis)

  21. Student thesis: Master thesis (including HD thesis)

  22. Samla: Take part

    Belinda Nors

    Industrial Design, Master, (Master Programme) 4. term, 2017

    Student thesis: Master thesis (including HD thesis)

  23. The Digital Tourist - Challenging the future role of Destination Djursland and the influx of the digital era

    Martin Harpøth Wildenhoft, Nicolai Houmark Lauridsen

    Tourism, Master, (Master Programme) 4. term, 2017

    Student thesis: Master thesis (including HD thesis)

  24. The Digital Tourist - Challenging the future role of Destination Djursland and the influx of the digital era

    Martin Harpøth Wildenhoft, Nicolai Houmark Lauridsen

    Tourism, Master, (Master Programme) 4. term, 2017

    Student thesis: Master thesis (including HD thesis)

  25. The Magical Museum for Muggles: Warner Bros. Studio Tour - The Making of Harry Potter

    Anne-Mette Hansen, Tina Damborg Ballin

    Culture, Communication and Globalization, Master, (Master Programme) 4. term, 2017

    Student thesis: Master thesis (including HD thesis)

  26. Tourists' and Activists' Opinions on Tourist Attractions with Marine Mammals

    Ditte Maria Wass

    Tourism, Master, (Master Programme) 4. term, 2017

    Student thesis: Master thesis (including HD thesis)

  27. 2016
  28. Arkiver og skoler - en undersøgelse af arkivernes undervisningstilbud til folkeskolen

    Anders Lykke Widt

    History, Master, (Master Programme) 4. term, 2016

    Student thesis: Master thesis (including HD thesis)

  29. Combining Technologies: Digital Feedback for Interacting with LEGO Bricks in Physical Space

    Dominic Matthew Spike

    Software Development, Master, (Master Programme) 4. term, 2016

    Student thesis: Master thesis (including HD thesis)

  30. Communicating the UNESCO World Heritage Site of the Par Force Hunting Landscape in Jægersborg Dyrehave

    Sune Kohl Bomholt Rasmussen

    Tourism, Master, (Master Programme) 4. term, 2016

    Student thesis: Master thesis (including HD thesis)

  31. Didactic use of the iPad in nurseries

    Jesper Hansen

    Master of ICT and Learning (MIL) (Continuing education), (Continuing Education Programme (Master)) 4. term, 2016

    Student thesis: Master programme thesis

  32. GoAnimate i Skolen - et it-didaktisk design i det 21. århundrede

    Stefan Kronow

    IT, learning and organizational change (cand.it), (Master Programme) 4. Term, 2016

    Student thesis: Master thesis (including HD thesis)

  33. Runerod vs Torchlight 2 - A comparative multi-case study

    Martin Vibe Schouw

    IT, learning and organizational change (cand.it), (Master Programme) 4. Term, 2016

    Student thesis: Master thesis (including HD thesis)

  34. Smartphone Mediated Language Teaching for Newly Arrived Refugees in Work Placements

    Gudrun Elke Knoke, Karen Rask Mortensen, Marianne Lucht

    Master of ICT and Learning (MIL) (Continuing education), (Continuing Education Programme (Master)) 4. term, 2016

    Student thesis: Master programme thesis

  35. Smartphone Mediated Language Teaching for Newly Arrived Refugees in Work Placements

    Gudrun Elke Knoke, Karen Rask Mortensen, Marianne Lucht

    Master of ICT and Learning (MIL) (Continuing education), (Continuing Education Programme (Master)) 4. term, 2016

    Student thesis: Master programme thesis

  36. The Effects of a Customisable Pedagogical Agent in a Serious Game Teaching Art Concepts to Middle School Students

    Dennis Lyngsaa Ovesen, Christopher Tanderup Gade, Jacob Sax Maarbjerg

    Medialogy, Master, (Master Programme) 4. term, 2016

    Student thesis: Master thesis (including HD thesis)

  37. 2015
  38. Student thesis: Master thesis (including HD thesis)

  39. Augmented Reality og Persuasion. : Museums formidling på Kaj Munks Præstegård.

    Casper Justesen Bech

    Persuasive Design, Master, (Master Programme) 4. term, 2015

    Student thesis: Master thesis (including HD thesis)

  40. From traditional commercial to inspiring content : a study on marketing in a sociological context

    Søren Willemoes Poulsen, Mads Reventlov Husted Nielsen

    Communication, Master, (Master Programme) 4. term, 2015

    Student thesis: Master thesis (including HD thesis)

  41. Guidelines for developing digital experience products for children that facilitate physical movement and play

    Anne Sofie Juul Sørensen

    Experience Design, Master, (Master Programme) 4. term, 2015

    Student thesis: Master thesis (including HD thesis)

  42. Historieformidlende oplevelsesdesign: En analyse af Heineken Experience og Guinness Storehouse

    Louise Kondrup Sørensen, Kaylee Wesley Pearson

    Experience Design, Master, (Master Programme) 4. term, 2015

    Student thesis: Master thesis (including HD thesis)

  43. Technology-Enhanced Playful Learning: Through the lens of design based research

    Kasper Kristensen

    Medialogy, Master, (Master Programme) 4. term, 2015

    Student thesis: Master thesis (including HD thesis)

  44. Transmediating the Mathematical Subject of Algebra

    Thais Thomas Borgholm

    Medialogy, Master, (Master Programme) 4. term, 2015

    Student thesis: Master thesis (including HD thesis)

  45. Student thesis: Master thesis (including HD thesis)

  46. 2014
  47. GESTURAL INTERACTIVE LEARNING INTERFACE. AN EXPLORATION INTO LEARNING THROUGH EMBODIED INTERACTION

    Miguel Marco Antonio Acero Padilla

    Medialogy, Master, (Master Programme) 4. term, 2014

    Student thesis: Master thesis (including HD thesis)

  48. Student thesis: Master thesis (including HD thesis)

  49. Student thesis: Master thesis (including HD thesis)

  50. 2013
  51. Digitale værktøjer i børnehaver: En undersøgelse om børn og pædagogers tilgang til anvendelsen af digitale værktøjer i projektarbejde

    Sarah Celine Elving

    IT, learning and organizational change (cand.it), (Master Programme) 4. Term, 2013

    Student thesis: Master thesis (including HD thesis)

  52. Gamification in Education: Testing the Effects of Implementing Gamification to Flashcards

    Dennis Lundgaard Thomsen

    Medialogy, Master, (Master Programme) 4. term, 2013

    Student thesis: Master thesis (including HD thesis)

  53. Gamification i PLOTLearner

    Mikael Grønhøj Skovgård

    Information Architecture, Master, (Master Programme) 4. Term, 2013

    Student thesis: Master thesis (including HD thesis)

  54. Interactive Spaces for Learning

    Gitte Dirkov Molbæk

    Master of ICT and Learning (MIL) (Continuing education), (Continuing Education Programme (Master)) 4. term, 2013

    Student thesis: Master programme thesis

  55. Minecraft Matematik : - et etnomatematisk studie af børn der spiller Minecraft på en fritidsklub

    Kim Louis Køhrsen

    IT, learning and organizational change (cand.it), (Master Programme) 4. Term, 2013

    Student thesis: Master thesis (including HD thesis)

  56. “Sim Greenland” - A Scenario-Based Serious Game for Citizen Involvement

    Steffen Dalbro Eriksen

    Medialogy, Master, (Master Programme) 4. term, 2013

    Student thesis: Master thesis (including HD thesis)

  57. 2012
  58. Co-creation

    Trine Aargaard Pedersen, Signe Madsen

    Experience Design, Master, (Master Programme) 4. term, 2012

    Student thesis: Master thesis (including HD thesis)

  59. Didactic Exprience Design

    Anne-Lise Krogh Andersen

    Experience Design, Master, (Master Programme) 4. term, 2012

    Student thesis: Master thesis (including HD thesis)

  60. Give Open Air - Stedet hvor glade mennesker mødes?

    Mette Louise Obenhausen Hoff

    Experience Design, Master, (Master Programme) 4. term, 2012

    Student thesis: Master thesis (including HD thesis)

  61. Holsteinsgademordet - Fang fortiden: Et oplevelseskoncept for et interaktivt detektivspil

    Katrine Haugaard, Thomas Dyrmann Winkel

    Experience Design, Master, (Master Programme) 4. term, 2012

    Student thesis: Master thesis (including HD thesis)

  62. The digital museum experience and the experience economy: When guests become customers

    Lasse Justesen

    History, Master, (Master Programme) 4. term, 2012

    Student thesis: Master thesis (including HD thesis)

  63. 2011
  64. Den Lille Maler: Et interaktivt tegneprogram

    Jonas Winther Christensen

    Medialogy, Master, (Master Programme) 4. term, 2011

    Student thesis: Master thesis (including HD thesis)

  65. Handheld AR for advertising

    christian gjelstrup

    Medialogy, Master, (Master Programme) 4. term, 2011

    Student thesis: Master thesis (including HD thesis)

  66. Implementation of Computer Supported Collaborative Learning - In multi-professional education

    Maja Hansen, Vibe A. Jelsbak, Kristian Johnsen

    Master of ICT and Learning (MIL) (Continuing education), (Continuing Education Programme (Master)) 4. term, 2011

    Student thesis: Master programme thesis

  67. NEAS and the Energy market For Dummies

    Anders Juul Hansen

    Experience Design, Master, (Master Programme) 4. term, 2011

    Student thesis: Master thesis (including HD thesis)

  68. 2010
  69. Student thesis: Master thesis (including HD thesis)

  70. metodedesign_02_MINI.png

    Didaktisk design af et pervasive learning game

    Anders Bredahl Frank, Joakim Oldenskov, Jens Westergren

    Master of ICT and Learning (MIL) (Continuing education), (Continuing Education Programme (Master)) 4. term, 2010

    Student thesis: Master programme thesis

  71. Engaging Gameplay in Theory and Practice: A Study of Engaging Gameplay and Practical Application through Iterative User Centered Design

    Stefan Erik Asp, Michael Labovic Møller, Niels Christian Nilsson, David Skaarup

    Medialogy, Master, (Master Programme) 4. term, 2010

    Student thesis: Master thesis (including HD thesis)

  72. Everyday spaces: A strengthening of Aalborg's local, authentic places

    Malene Jensen

    Architecture, Master, (Master Programme) 4. term, 2010

    Student thesis: Master thesis (including HD thesis)

  73. Parabox - A customizable tangible interface for edutainment

    Mark Stæhr

    Medialogy, Master, (Master Programme) 4. term, 2010

    Student thesis: Master thesis (including HD thesis)

  74. Sorry - did you say postcast? An examination of learning potentials in podcasts from Danskernes Akademi

    Pernille Lomholt Christensen, Anne-Mette Nortvig

    Master of ICT and Learning (MIL) (Continuing education), (Continuing Education Programme (Master)) 4. term, 2010

    Student thesis: Master programme thesis

  75. 2009
  76. Designing an Educational Game - from a Teacher-centred Perspective

    Charina B. S. Hansen

    Medialogy, Master, (Master Programme) 4. term, 2009

    Student thesis: Master thesis (including HD thesis)

  77. E-spil dig til privatøkonomisk viden: - et koncept for et e-læringsspil

    Tonni Heidemann Jensen, Jim Tanghus

    Humanistic Informatics - Cand IT, 4. term, 2009

    Student thesis: Master thesis (including HD thesis)

  78. Evaluering og metodeudvikling af blended learning på HD studiet på SDU

    Lars Meldgaard, Niels Lauritzen

    Master of ICT and Learning (MIL) (Continuing education), (Continuing Education Programme (Master)) 4. term, 2009

    Student thesis: Master programme thesis

  79. 2008
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    To tell a game: Praktisk analyse og udvikling af computerspilshistorier

    Niels Højgaard Sørensen

    Humanistic Informatics - Multimedia, 4. term, 2008

    Student thesis: Master thesis (including HD thesis)

  81. 2007
  82. Kulturen som brændstof: kulturpolitisk samarbejde mellem kommune, kulturliv og erhvervsliv i Aalborg

    Jens Eldrup

    Public Administration and Social Science, (Master Programme) 4. term, 2007

    Student thesis: Master thesis (including HD thesis)

  83. User Experience - hvad er det?

    Anders Tendal Christiansen

    Informatics, Master, (Master Programme) 4. term (INF10 - Master Thesis), 2007

    Student thesis: Master thesis (including HD thesis)

  84. 2006
  85. Hvor skal vi hen du? Et speciale om danske kulturinstitutioners muligheder i en oplevelsesøkonomi

    Rasmus Gregersen

    Communication, Master, (Master Programme) 4. term, 2006

    Student thesis: Master thesis (including HD thesis)

  86. MMOG - en kritisk genre definition

    Martin Rytter Jensen, Mark Hoppe

    Humanistic Informatics - Multimedia, 4. term, 2006

    Student thesis: Master thesis (including HD thesis)

  87. 2005
  88. E-læring - fortællingens betydning for brugerens indlevelse

    Anna Foldager Toft

    Humanistic Informatics - Cand IT, 4. term, 2005

    Student thesis: Master thesis (including HD thesis)

  89. Virtex

    Signe Skovmand, Jens Dørup

    Master of ICT and Learning (MIL) (Continuing education), (Continuing Education Programme (Master)) 4. term, 2005

    Student thesis: Master programme thesis

  90. Web Based Learning in Worldview Studies

    Søren Nielsen

    Humanistic Informatics - Cand IT, 4. term, 2005

    Student thesis: Master thesis (including HD thesis)

  91. 2004
  92. Digitale undervisningsmidler i et læringsteoretisk perspektiv

    Lis Toft Andersen

    Master of ICT and Learning (MIL) (Continuing education), (Continuing Education Programme (Master)) 4. term, 2004

    Student thesis: Master programme thesis

  93. Engagerende mekanismer i spiluniverser

    Niels Jensby Olsen

    Informatics, Master, (Master Programme) 4. term (INF10 - Master Thesis), 2004

    Student thesis: Master thesis (including HD thesis)

  94. Interaktivitet og narration i et læringsperspektiv

    Jannik Gorm Hansen

    Master of ICT and Learning (MIL) (Continuing education), (Continuing Education Programme (Master)) 4. term, 2004

    Student thesis: Master programme thesis

  95. På kanten af kaos

    Heidi Nielsen, Marie Kold

    Communication, Master, (Master Programme) 4. term, 2004

    Student thesis: Master thesis (including HD thesis)

  96. Qualifications, Competences and Creativity in ICT-mediated Education

    Lis Toft Andersen

    Master of ICT and Learning (MIL) (Continuing education), (Continuing Education Programme (Master)) 4. term, 2004

    Student thesis: Master programme thesis

  97. 2003
  98. E-learning i handelsskolernes efteruddannelse

    Hanne Falk Mikkelsen, Kai Møller Nielsen

    Master of ICT and Learning (MIL) (Continuing education), (Continuing Education Programme (Master)) 4. term, 2003

    Student thesis: Master programme thesis

  99. En modularisk template for IKT-baserte kurs

    Per Ola Lien

    Master of ICT and Learning (MIL) (Continuing education), (Continuing Education Programme (Master)) 4. term, 2003

    Student thesis: Master programme thesis

  100. Hvordan kan Luftforsvarets årlige og obligatoriske sanitetskurs forbedres både pedagogisk og organisatorisk ved bruk av IKT?

    Yngve Refseth, Inge Hopland

    Master of ICT and Learning (MIL) (Continuing education), (Continuing Education Programme (Master)) 4. term, 2003

    Student thesis: Master programme thesis

  101. Learning ESL in a Community og Practice

    Pia Janni Jensen

    Master of ICT and Learning (MIL) (Continuing education), (Continuing Education Programme (Master)) 4. term, 2003

    Student thesis: Master programme thesis