Search for student projects

  1. IT, learning and organizational change (cand.it)
  2. Design of handwritten tutorials for science education

    Eva Larsen

    IT, learning and organizational change (cand.it), (Master Programme) 4. Term, 2017

    Student thesis: Master thesis (including HD thesis)

  3. DIY e-learning in the Region of central Jutland: Design af et e-læringsværktøj til klinikere, der ønsker at udvikle apps til digital patientinformation.

    Mads Schrøder Haagensen

    IT, learning and organizational change (cand.it), (Master Programme) 4. Term, 2017

    Student thesis: Master thesis (including HD thesis)

  4. Dust, concerns and mobile devises - a casestudy about a mobile technology concept for teachers in Matuu, Kenya

    Katrine Lundby, Nikoline Kofod Madsen, Lasse Nyhus Mikkelsen, Maria Marjorie Castillo Mayorga

    IT, learning and organizational change (cand.it), (Master Programme) 4. Term, 2017

    Student thesis: Master thesis (including HD thesis)

  5. Dyslexia, IT and learning

    Talha Amjad Ali

    IT, learning and organizational change (cand.it), (Master Programme) 4. Term, 2017

    Student thesis: Master thesis (including HD thesis)

  6. Student thesis: Master thesis (including HD thesis)

  7. Focusing on nature: Video production for connecting school children and nature

    Mads Volqvartz

    IT, learning and organizational change (cand.it), (Master Programme) 4. Term, 2017

    Student thesis: Master thesis (including HD thesis)

  8. From frustration to motivation - Youth and e-Boks

    Louise Røge Nouvel Nors, Mia Kræmmergaard Kristensen

    IT, learning and organizational change (cand.it), (Master Programme) 4. Term, 2017

    Student thesis: Master thesis (including HD thesis)

  9. From thought to action - An empirically based study of the use of digital learning platforms in prepara-tion

    Michala Thode Harild Davidsen, Jonas Engholt Neerup

    IT, learning and organizational change (cand.it), (Master Programme) 4. Term, 2017

    Student thesis: Master thesis (including HD thesis)

  10. Organizational change in a organizational transformation

    Maria Møl Andersen, Louise Mathorne Weywadt Thomsen

    IT, learning and organizational change (cand.it), (Master Programme) 4. Term, 2017

    Student thesis: Master thesis (including HD thesis)

  11. Organizational change in a organizational transformation

    Maria Møl Andersen, Louise Mathorne Weywadt Thomsen

    IT, learning and organizational change (cand.it), (Master Programme) 4. Term, 2017

    Student thesis: Master thesis (including HD thesis)

  12. Possibilities and implications for the application of a clinical logistics system in the Hospital of Southern Jutland

    Anne Kathrine Kolby

    IT, learning and organizational change (cand.it), (Master Programme) 4. Term, 2017

    Student thesis: Master thesis (including HD thesis)

  13. Pre-service teachers' technology literacy and participation in Coding Pirates

    Henrik Kinch Knudsholt Jessen

    IT, learning and organizational change (cand.it), (Master Programme) 4. Term, 2017

    Student thesis: Master thesis (including HD thesis)

  14. Student thesis: Master thesis (including HD thesis)

  15. Skyens universiteter

    Niklas Christoffer Agerbech Petersen

    IT, learning and organizational change (cand.it), (Master Programme) 4. Term, 2017

    Student thesis: Master thesis (including HD thesis)

  16. Sundhedsplatform

    Irina Martirosyan Danesh

    IT, learning and organizational change (cand.it), (Master Programme) 4. Term, 2017

    Student thesis: Master thesis (including HD thesis)

  17. The digital work practice – A case study of farmers use of digital tools

    Katrine Østergaard Knudsen

    IT, learning and organizational change (cand.it), (Master Programme) 4. Term, 2017

    Student thesis: Master thesis (including HD thesis)

  18. The utilization of Absalon at the University of Copenhagen

    Christina Kragh Thestrup, Line Poulin Wiil-Andersen, Helena Hougaard Rasmussen

    IT, learning and organizational change (cand.it), (Master Programme) 4. Term, 2017

    Student thesis: Master thesis (including HD thesis)

  19. Borger.dk og den it-svage borger: Analyse af det offentliges digitalisering og udfordringerne med borger.dk og digital post

    Annette Bohsen Schmidt

    IT, learning and organizational change (cand.it), (Master Programme) 4. Term, 2016

    Student thesis: Master thesis (including HD thesis)

  20. Digital magasin store Flipp: re-design af eksisterende applikation

    Peter Mikael Bjørk Riisager

    IT, learning and organizational change (cand.it), (Master Programme) 4. Term, 2016

    Student thesis: Master thesis (including HD thesis)

  21. E-learning at work - Production of an e-learning course for nurses in the work with central venous catheter

    Sine Pedersen

    IT, learning and organizational change (cand.it), (Master Programme) 4. Term, 2016

    Student thesis: Master thesis (including HD thesis)

  22. Games as a Teaching Tool for the Work with Students Teamwork Relations: with a specific focus at The School at Play method

    Jonas Nørgaard

    IT, learning and organizational change (cand.it), (Master Programme) 4. Term, 2016

    Student thesis: Master thesis (including HD thesis)

  23. GoAnimate i Skolen - et it-didaktisk design i det 21. århundrede

    Stefan Kronow

    IT, learning and organizational change (cand.it), (Master Programme) 4. Term, 2016

    Student thesis: Master thesis (including HD thesis)

  24. Involve teachers in the use of technology - the teachers' experiences with hands on teaching at FILM-X

    Lotte Qulleq Victhoria Nygaard

    IT, learning and organizational change (cand.it), (Master Programme) 4. Term, 2016

    Student thesis: Master thesis (including HD thesis)

  25. IT-startpakken på en ny måde

    Majken Andersen

    IT, learning and organizational change (cand.it), (Master Programme) 4. Term, 2016

    Student thesis: Master thesis (including HD thesis)

  26. KlogPaaNaturfag - a case study of organizational implementation of online professional development

    Anna Neustrup Jørgensen, Simon Birk Hartmann, Morten Wisbøl

    IT, learning and organizational change (cand.it), (Master Programme) 4. Term, 2016

    Student thesis: Master thesis (including HD thesis)

  27. KlogPaaNaturfag - a case study of organizational implementation of online professional development

    Anna Neustrup Jørgensen, Simon Birk Hartmann, Morten Wisbøl

    IT, learning and organizational change (cand.it), (Master Programme) 4. Term, 2016

    Student thesis: Master thesis (including HD thesis)

  28. KlogPaaNaturfag - a case study of organizational implementation of online professional development

    Anna Neustrup Jørgensen, Simon Birk Hartmann, Morten Wisbøl

    IT, learning and organizational change (cand.it), (Master Programme) 4. Term, 2016

    Student thesis: Master thesis (including HD thesis)

  29. Professionally Professed

    Lonny de la Cruz Holm, Monica Hjort Traxl

    IT, learning and organizational change (cand.it), (Master Programme) 4. Term, 2016

    Student thesis: Master thesis (including HD thesis)

  30. Runerod vs Torchlight 2 - A comparative multi-case study

    Martin Vibe Schouw

    IT, learning and organizational change (cand.it), (Master Programme) 4. Term, 2016

    Student thesis: Master thesis (including HD thesis)

  31. Social networking and tourism: meeting in the interest - an exploratory study of urban tourism

    Christiane Spangsberg

    IT, learning and organizational change (cand.it), (Master Programme) 4. Term, 2016

    Student thesis: Master thesis (including HD thesis)

  32. The elderly and IT-security: A study on how an e-learning course aiming to teach the elderly about IT-security should be developed

    Morten Holdt

    IT, learning and organizational change (cand.it), (Master Programme) 4. Term, 2016

    Student thesis: Master thesis (including HD thesis)

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    Fremtiden i Hjerneskadeundervisning: IT Som Medspiller i Undervisning af Hjerneskadede

    Mads Bach Hansen, Casper Hoe Due

    IT, learning and organizational change (cand.it), (Master Programme) 4. Term, 2015

    Student thesis: Master thesis (including HD thesis)

  34. Game dynamics in the Classroom: A Study focusing on Teachers using the School at Play Method in their Practice

    Mille Liisberg Oxager

    IT, learning and organizational change (cand.it), (Master Programme) 4. Term, 2015

    Student thesis: Master thesis (including HD thesis)

  35. How teachers make assessments of digital learning materials

    Rasmus Malte von Sehested

    IT, learning and organizational change (cand.it), (Master Programme) 4. Term, 2014

    Student thesis: Master thesis (including HD thesis)

  36. iPads i pædagogisk praksis: Et praksisperspektiv på pædagogernes arbejde med iPads

    Erik Ari Wolter Rosenberg

    IT, learning and organizational change (cand.it), (Master Programme) 4. Term, 2014

    Student thesis: Master thesis (including HD thesis)

  37. PANDORA E-læring - “fra reproduktion til selvproduktion”

    Per Ferdinandsen

    IT, learning and organizational change (cand.it), (Master Programme) 4. Term, 2014

    Student thesis: Master thesis (including HD thesis)

  38. The Sound of the City: A introduction of an ICT-based educational design with a focus on co-creative elements for the Arbejdermuseet

    Simon Emil Thornval, Casper Mellergård

    IT, learning and organizational change (cand.it), (Master Programme) 4. Term, 2014

    Student thesis: Master thesis (including HD thesis)

  39. Udvikling af didaktisk design for brug af digitale kameraer i fysik/kemiundervisningen

    Cecilie Westergaard

    IT, learning and organizational change (cand.it), (Master Programme) 4. Term, 2014

    Student thesis: Master thesis (including HD thesis)

  40. Digitale værktøjer i børnehaver: En undersøgelse om børn og pædagogers tilgang til anvendelsen af digitale værktøjer i projektarbejde

    Sarah Celine Elving

    IT, learning and organizational change (cand.it), (Master Programme) 4. Term, 2013

    Student thesis: Master thesis (including HD thesis)

  41. iPads i undervisningen: En kvalitativ undersøgelse af læreres didaktiske udvikling og barrierer herfor, ved implementering af iPads i undervisningen i folkeskolen

    Lars Westh, Stine Bøgh Frej

    IT, learning and organizational change (cand.it), (Master Programme) 4. Term, 2013

    Student thesis: Master thesis (including HD thesis)

  42. See you on the other side? A design-based study on the interaction in the Parallel Classes at VUC Storstrøm

    Martin Exner

    IT, learning and organizational change (cand.it), (Master Programme) 4. Term, 2013

    Student thesis: Master thesis (including HD thesis)

  43. Distance learning and mediated communities of praxis doing Covid-19

    Rebekka Kjær Fibiger

    IT, learning and organizational change (cand.it), (Master Programme) 4. Term, 2010

    Student thesis: Master thesis (including HD thesis)

  44. IT Design and Application Development, kandidat
  45. Yokai An Augmented Reality Game

    Shirly Najjar Marokki, Dana Ann Whittaker, Ashna Mahmood Zada

    IT Design and Application Development, kandidat, (Master Programme) 4. Term, 2020

    Student thesis: Master thesis (including HD thesis)

  46. Human Social Responsibility

    Jeppe Strynø Sønderlund Christensen

    IT Design and Application Development, kandidat, (Master Programme) 4. Term, 2019

    Student thesis: Master thesis (including HD thesis)

  47. International Technology Management, M.Sc.
  48. Flow and organization in the construction industry

    Jakob Olsen, Jacob Nicolai Olsen

    International Technology Management, M.Sc., 10. term, 2011

    Student thesis: Master thesis (including HD thesis)

  49. From Stage Gate to Corporate Culture

    Niels Lindhard Thomsen

    International Technology Management, M.Sc., 10. term, 2011

    Student thesis: Master thesis (including HD thesis)

  50. International Business Communication (English), Master
  51. HAY! Do you know your British consumers? A case study of HAY's corporate identity and the British consumers' preferences, when it comes to furniture and home décor

    Henriette Hay, Emma Joest Andersen

    International Business Communication (English), Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  52. Interactive Digital Media, Master
  53. Digital learning of tactics in esport

    Toke Lykke Lærkegaard, Søren-Emil Just Sund Carlsen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2020

    Student thesis: Master thesis (including HD thesis)

  54. Epistemology and praxis in danish Game Education

    Alexander Kirkegaard

    Interactive Digital Media, Master, (Master Programme) 4. term, 2020

    Student thesis: Master thesis (including HD thesis)

  55. SKILLS DEVELOPMENT WITHIN IT-DIDACTIC FRAMEWORK

    Josephine Præcius, Stinne Lynge

    Interactive Digital Media, Master, (Master Programme) 4. term, 2020

    Student thesis: Master thesis (including HD thesis)

  56. A lack of management of misunderstandings in game development: Misforståelser fører altid komplikationer med sig, så hvordan er det muligt at mindske dem?

    Mikkel Damgaard Vindum, Rebekka Andreasen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  57. Augmented Reality & Internet of Things in the Public School System: How Augmented Reality & Internet of Things Can Facilitate Movement in Education.

    Kim Andersen, Mads Hørlyk Jensen, Daniel Kranker

    Interactive Digital Media, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  58. Augmented reality in a learning context

    Jonas Handberg Højgaard

    Interactive Digital Media, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  59. Did you do that HAY thing? - A discourse analysis of the mobile application How Are You? focusing on construction of meanings on the context of therapy sessions

    Line Frost Tvorup Larsen, Hannah Hørgreen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  60. User involvement in a design process

    Rebecca Schou Kvejborg, Camilla Steen Ipsen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  61. Agile project management in the digital media industry - a case study of Combine

    Thomas Wirth Aggerholm

    Interactive Digital Media, Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  62. When scouts go digital.

    Troels Dalgård Danielsen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  63. Experience the potential in Virtual Reality

    Kasper Christian Nielsen, Brian Pedersen, Ricki Skov Vestergaard Nielsen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2017

    Student thesis: Master thesis (including HD thesis)

  64. Games and empathy: Destigmatising mental disorders through a game design

    Anja Elisasen Lumholtz Nielsen, Nickie Hundevadt, Josefine Alma Bandsholm

    Interactive Digital Media, Master, (Master Programme) 4. term, 2017

    Student thesis: Master thesis (including HD thesis)

  65. The role of teacher in participatory design workshops for and with own pupils: Læreres rolle i participatoriske design workshops for og med egne elever

    Rasmus Hoffensetz, Christoffer Carstensen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2017

    Student thesis: Master thesis (including HD thesis)

  66. YourStory - A digital platfor for engineers

    Geethendra Sugendra, Andreas Rosendal Bang Carlsen, Nicolai Vajhøj Karlsen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2017

    Student thesis: Master thesis (including HD thesis)

  67. Design Computerspil med Objekt Teater

    Nanna Thyra Fischer Topp

    Interactive Digital Media, Master, (Master Programme) 4. term, 2016

    Student thesis: Master thesis (including HD thesis)

  68. Designing a corridor for brain-damaged adolescents - Design criteria created from a participatory design approach

    Maja Kathrine Lundholm Larsen, Karen Nabe Nielsen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2016

    Student thesis: Master thesis (including HD thesis)

  69. HCI, Game Design & Gamification - Et teoretisk funderet speciale

    Caspar Adam Tylak, Philip Kroer Færch

    Interactive Digital Media, Master, (Master Programme) 4. term, 2016

    Student thesis: Master thesis (including HD thesis)

  70. Implementation of the Maker movement on Danish public libraries - Implications and Challenges: Konsekvenser og udfordringer

    Pia Rask Jacobsen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2016

    Student thesis: Master thesis (including HD thesis)

  71. NeedFinder - Et digtialt system til registrering af klienters behovsprofil en konsulentpraksis

    Christina Malmgren Mikkelsen, Philip Hundevad Nymann

    Interactive Digital Media, Master, (Master Programme) 4. term, 2016

    Student thesis: Master thesis (including HD thesis)

  72. The fragmented fandom: En undersøgelse af digitale platform i forhold til fandom Interaktive Digitale Medier 10. Semester

    Daniel Malicay Olsson

    Interactive Digital Media, Master, (Master Programme) 4. term, 2016

    Student thesis: Master thesis (including HD thesis)

  73. Tværmedial nyhedskommunikation: Produktionsanalyse af Nordjyske Medier

    Jonas Borchers Jensen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2016

    Student thesis: Master thesis (including HD thesis)

  74. Designtænkning som vej mod innovation: Digital finansiel rådgivning af unge i et nyt perspektiv

    Joakim Møller Thomsen, Kristian Lynggaard Sønderup

    Interactive Digital Media, Master, (Master Programme) 4. term, 2015

    Student thesis: Master thesis (including HD thesis)

  75. "Er du også ordblind?": Digitalt netværk til Nota.dk

    Morten Møller Beirholm, Julie Nygaard

    Interactive Digital Media, Master, (Master Programme) 4. term, 2015

    Student thesis: Master thesis (including HD thesis)

  76. Et nyt redskab til konceptudvikling

    Nikita Janting Christensen, Anne-Marie Menendez

    Interactive Digital Media, Master, (Master Programme) 4. term, 2015

    Student thesis: Master thesis (including HD thesis)

  77. Formidling af interaktive digitale koncepter ved hjælp af animationsbaserede skitser

    Mette Hjorth Lausen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2015

    Student thesis: Master thesis (including HD thesis)

  78. Inspirator - a new way to design workshops

    Line Møller Eriksen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2015

    Student thesis: Master thesis (including HD thesis)

  79. Street'ens nye klæder: Et digitalt oplevelsesdesign

    Sine Lanng Gregersen, Mark Drastrup Olesen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2015

    Student thesis: Master thesis (including HD thesis)

  80. Cross-TV: Design af fremtidens TV

    Thorbjørn Milton Larsen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2014

    Student thesis: Master thesis (including HD thesis)

  81. Digitalt værktøj til designprocesser : - Et konceptforslag

    Charlotte Lybech Thomsen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2014

    Student thesis: Master thesis (including HD thesis)

  82. Hypercomplex Marketing: A theoretical analysis of the challenges by marketing on social media

    Marc Jørgensen, Helena Faurskov Nielsen, Anne Soo Yun Frost Christensen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2014

    Student thesis: Master thesis (including HD thesis)

  83. Quantification of Qualitativ User Experience Test: By using data triangulation

    Mike Thomsen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2014

    Student thesis: Master thesis (including HD thesis)

  84. Second Screen i praksis - synergi på tværs af medier

    Anne-Mette Madsen, Ditte Seier Carstensen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2014

    Student thesis: Master thesis (including HD thesis)

  85. The Format's Significance for the Experience of Role Playing Games

    Bo Sebastian Wunderlich Jensen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2014

    Student thesis: Master thesis (including HD thesis)

  86. Theoretically informed design of interactive digital marketing for expansion of critical mass.

    Lasse Skovsmose Larsen, Jeppe Aslak Andreasen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2014

    Student thesis: Master thesis (including HD thesis)

  87. Danish companies on Twitter

    Trine Dalsgaard Rasmussen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2013

    Student thesis: Master thesis (including HD thesis)

  88. New design approach, new designprinciples

    Ngoc Phong Bui

    Interactive Digital Media, Master, (Master Programme) 4. term, 2013

    Student thesis: Master thesis (including HD thesis)

  89. News, Technology and Business Models - an empirical study

    Helene Træholt Jensen, Lena Overgaard Jensen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2013

    Student thesis: Master thesis (including HD thesis)

  90. Projektledelse indenfor spiludvikling: Projektledelse set med motivationsteoretisk og adfærdspsykologisk optik

    Per Lac Cam Trinh

    Interactive Digital Media, Master, (Master Programme) 4. term, 2013

    Student thesis: Master thesis (including HD thesis)

  91. Transmedia Storytelling: - Et teoretisk begrebsoperationaliserende speciale om fortællinger på tværs af medier

    Matthias Aurelian

    Interactive Digital Media, Master, (Master Programme) 4. term, 2013

    Student thesis: Master thesis (including HD thesis)

  92. Creativity in Game Development: Ideation, problem-solving and decision-making

    Tobias Iskov Thomsen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2012

    Student thesis: Master thesis (including HD thesis)

  93. De digitale betalingsmidler: Teoretisk og analytisk redegørelse af de digitale betalingsmidlers omfang og udbredelse

    Louise Uhrenfeldt, Morten Keilov

    Interactive Digital Media, Master, (Master Programme) 4. term, 2012

    Student thesis: Master thesis (including HD thesis)

  94. Digital value

    Steffen Hygum Nielsen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2012

    Student thesis: Master thesis (including HD thesis)

  95. From paint to pixel: A digital experience

    Thomas Holt Krogh

    Interactive Digital Media, Master, (Master Programme) 4. term, 2012

    Student thesis: Master thesis (including HD thesis)

  96. Entrepreneurship in the Danish games business

    Ditte Rønhøj Frostholm

    Interactive Digital Media, Master, (Master Programme) 4. term, 2011

    Student thesis: Master thesis (including HD thesis)

  97. Hvor er jeres facebook? - Et casestudie af danske folkebibliotekers anvendelse af facebook

    Tina Andersen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2011

    Student thesis: Master thesis (including HD thesis)

  98. Socially Mediated Systems: A systemic approach to social media

    Martin Backlund Rasmussen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2011

    Student thesis: Master thesis (including HD thesis)

  99. Strategisk Digital Designtænkning

    Peter Vistisen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2011

    Student thesis: Master thesis (including HD thesis)

  100. The mobile future: A look through the keyhole

    Asbjørn Vad Larsen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2011

    Student thesis: Master thesis (including HD thesis)

  101. Information Technology, Specializing in ICT, Learning and Organizational Change, Master
  102. Design thinking and game design in Science education: A case study of the GBL21-project in practice

    Rikke Ransgaard Sørensen

    Information Technology, Specializing in ICT, Learning and Organizational Change, Master, (Master Programme) 4. term, 2020

    Student thesis: Master thesis (including HD thesis)

  103. Digitization and knowledge sharing across municipal organizational units

    Simon Østen Rasmussen, Andreea Catalina Luntraru

    Information Technology, Specializing in ICT, Learning and Organizational Change, Master, (Master Programme) 4. term, 2020

    Student thesis: Master thesis (including HD thesis)

  104. Organizational challenges in implementing digital system in residential institutions

    Jonas Knudsen

    Information Technology, Specializing in ICT, Learning and Organizational Change, Master, (Master Programme) 4. term, 2020

    Student thesis: Master thesis (including HD thesis)

  105. Digital Payment Solution for Leisure- & Youth clubs in Copenhagen Commune

    Robert Ziea Khamo, Sohrab Hassanzadeh

    Information Technology, Specializing in ICT, Learning and Organizational Change, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)