Search for student projects

  1. 2019
  2. Concerts and concert houses in modern society

    Marianne Simone Herløv Hansen

    Music, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  3. Crowdfunding I Danmark - Lovmæssig Behandling

    Kasper Sønderbo Andersen

    Business Economics and Auditing, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  4. Cyborg Ethnography - Expanding the Borders of Virtual Worlds

    Morten Christian Heuser

    Techno-Anthropology, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  5. Digital Payment Solution for Leisure- & Youth clubs in Copenhagen Commune

    Robert Ziea Khamo, Sohrab Hassanzadeh

    Information Technology, Specializing in ICT, Learning and Organizational Change, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  6. E-SPORT AS PHENOMENON: Master's thesis in Interactive Digital Media

    Thor Vest Tidemand

    Interactive Digital Media, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  7. Evocative music in audio drama - A comparative investigation of the narrative functions of music in an auditive and audiovisual media

    Freja Sørensen Arendttorp-Lundbæk, Maia Lundqvist Holm

    Music, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  8. Evocative music in audio drama - A comparative investigation of the narrative functions of music in an auditive and audiovisual media

    Freja Sørensen Arendttorp-Lundbæk, Maia Lundqvist Holm

    Music, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  9. Helicopter training in the Armed Forces, as a Simulation game

    Frank Wilhard Rosengaard

    Master of ICT and Learning (MIL) (Continuing education), (Continuing Education Programme (Master)) 4. term, 2019

    Student thesis: Master programme thesis

  10. How does extremism affect young non-radicalized Muslims? A qualitative study of how five Norwegian-Somali women handle extremism and online propaganda

    Maibritt Schulz-Pedersen

    Master of Social Science (MSc) in Criminology, (Master Programme) 4. Term, 2019

    Student thesis: Master thesis (including HD thesis)

  11. ICT technology as a competence tool for practice learning

    Jesper Meincke Hansen

    Master of ICT and Learning (MIL) (Continuing education), (Continuing Education Programme (Master)) 4. term, 2019

    Student thesis: Master programme thesis

  12. Interactivity and immersion in verbal roleplay

    Casper Schacht Christiansen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  13. Professional Development of School Teachers: -En undersøgelse af, hvordan folkeskolelærere forberedes på at undervise i teknologiforståelse med afsæt i computationel tankegang

    Daniel Gorm Andersen

    Information Technology, Specializing in ICT, Learning and Organizational Change, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  14. Record Watch Talk: A rapid evaluation method of childrens interaction with IT-based experience products

    René Knudsen Thorsted Sørensen, Bjørn Benedikt Sørensen, Jonas Valentin Hyldrup Nielsen

    Experience Design, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  15. Student thesis: Master thesis (including HD thesis)

  16. Towards a Better Understanding of Toxicity in Competitive Multiplayer Games.

    Malthe Roed Jensen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2019

    Student thesis: Master programme thesis

  17. Student thesis: Master thesis (including HD thesis)

  18. When music and difficulty meet: How music affects perception of a video game's difficulty

    Robin Wølk Bjerring, Mads Hemdrup

    Interactive Digital Media, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  19. Workaholism - Causes, prevalence, and perspectives

    Line Fyrst Thygesen

    Psychology, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  20. 2018
  21. Student thesis: Master thesis (including HD thesis)

  22. Agile project management in the digital media industry - a case study of Combine

    Thomas Wirth Aggerholm

    Interactive Digital Media, Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  23. Augmented Reality for building operation and maintenance: With particular focus on the craftsman's work process

    Khayber Ebrahimi

    Building Informatics (cand.scient.techn), (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  24. Change of eating and exercise habits after participation in the family-based health intervention SÅ LETTER VI

    Katarina Skafsgaard Thomsen, Line Schjønning Mikkelsen

    Sports Science, Master, (Master Programme) 4. semester, 2018

    Student thesis: Master thesis (including HD thesis)

  25. Digital records as historical sources

    Janne Bisgaard Jakobsen

    History, Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  26. Early Access and the importance of usability in bugtrackers

    Sune Hansen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  27. Student thesis: Master thesis (including HD thesis)

  28. Experience technologies at Danish museums: Casestudies at Moesgaard Museum and Fængselsmuseet

    Michelle Hedegaard Christensen, Rikke Kirk

    Experience Design, Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  29. IT-didactic design in history lessons

    Servan Yildiran, Martin Rasmus Grønlund Rasmussen, Nadine Veggerby Bährentz, Jonas Brandt Rasmussen

    IT, learning and organizational change (cand.it), (Master Programme) 4. Term, 2018

    Student thesis: Master thesis (including HD thesis)

  30. Let's crunch it out - A Qualitative Analysis of Animators Precarious Working Conditions

    Fillip Wiben Pedersen, Jonathan Bruhn Bak

    Sociology, Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  31. Moesgaard Museum: Visitor experience and interactive exhibition design

    Mads Nikolaj Lauritsen, Tue Saltofte Lund

    Interactive Digital Media, Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  32. Narrative Games - A Ludo-narratological Examination of Video Game Narrative

    Frederik Rex Borup Drescher

    English, Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  33. Practice in accounting for bitcoins

    Anne Korsbæk Jensen

    Business Economics and Auditing, Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  34. Press X to Start: Arguments about art funding for videogames and the art status of videogames

    Louise Faber Lund

    Applied Philosophy, Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  35. Private records in Denmark

    Michelle Hjelm Bentzon

    History, Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  36. Student thesis: Master thesis (including HD thesis)

  37. Social money: En undersøgelse af unges muligheder og udfordringer med økonomi

    Charlotte Selina Helledie, Astrid Gisbøl Melander

    Learning and Innovative Change, Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  38. Sound, Fear, and Tension in Horror Games

    Nicklas Bo Nielsen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  39. The immersive sound: an exploration of how sound effects can affect immersion in video games

    Thomas Nielsen Thimm

    Interactive Digital Media, Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  40. The Impact of Self-control in the Danish Folkeskole

    Mads Friche

    Learning and Innovative Change, Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  41. The influence of the competitive stat - High school students with stress

    Christina Heislund Meinert

    Social Work, Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  42. The playable story - narration, interaction, style and genre

    Anders Østergaard Bjørn

    Danish, Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  43. The road to Psychiatry - a qualitative interview study

    Christian Barckmann

    Psychology, Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  44. Student thesis: Master thesis (including HD thesis)

  45. The Virtual Presentation: Using theories of immersion & level design to guide future 3D VR presentations

    Steffen Bjerregaard

    Interactive Digital Media, Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  46. Virtual Reality head mounted display-systems and the possibilities for achieving flow, presence and immersion.

    Christian Dahl Mathiesen, Ana Mayra Gonzalez Camejo, Trygvi Hansen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  47. Virtual Reality in a teaching practice for nursing students at Rigshospitalet

    Michael Rude Cortzen, Bjørn Christian Frantz Lindgren

    IT, learning and organizational change (cand.it), (Master Programme) 4. Term, 2018

    Student thesis: Master thesis (including HD thesis)

  48. When the piggy bank is digitized - An exploratory study of a user-centered approach to application design with children

    Kristoffer Meyer Mæng

    Information Architecture, Master, (Master Programme) 4. Term, 2018

    Student thesis: Master thesis (including HD thesis)

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