Search for student projects

  1. Master thesis (including HD thesis)
  2. Emotional web shop design

    Belinda Andersen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2014

    Student thesis: Master thesis (including HD thesis)

  3. Engagerende mekanismer i spiluniverser

    Niels Jensby Olsen

    Informatics, Master, (Master Programme) 4. term (INF10 - Master Thesis), 2004

    Student thesis: Master thesis (including HD thesis)

  4. Enhancing the gaming experience through haptic augmentation

    Jacob Sivesgaard

    Media Studies (Minor subject), (Elective Study or Minor Subject) 2. Term (Master), 2017

    Student thesis: Master thesis (including HD thesis)

  5. Student thesis: Master thesis (including HD thesis)

  6. En kommunikativ løsning på velfærdens problemer: Med fokus rettet mod den forbrugeristiske medborger

    Daniel Rask Christensen, Simon Bang Jensen

    Communication, Master, (Master Programme) 4. term, 2012

    Student thesis: Master thesis (including HD thesis)

  7. En teoretisk tilgang til valg i spil, illusionen af frihed uden kontrol

    Mikkel Winther

    Interactive Digital Media, Master, (Master Programme) 4. term, 2012

    Student thesis: Master thesis (including HD thesis)

  8. Student thesis: Master thesis (including HD thesis)

  9. Entrepreneurship in the Danish games business

    Ditte Rønhøj Frostholm

    Interactive Digital Media, Master, (Master Programme) 4. term, 2011

    Student thesis: Master thesis (including HD thesis)

  10. E-spil dig til privatøkonomisk viden: - et koncept for et e-læringsspil

    Tonni Heidemann Jensen, Jim Tanghus

    Humanistic Informatics - Cand IT, 4. term, 2009

    Student thesis: Master thesis (including HD thesis)

  11. E-SPORT AS PHENOMENON: Master's thesis in Interactive Digital Media

    Thor Vest Tidemand

    Interactive Digital Media, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  12. Student thesis: Master thesis (including HD thesis)

  13. Ethical dilemmas: A potential for game worlds

    Mathias Skov Andreasen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  14. logo.jpg

    Et idrætscentrum i den bæredygtige bydel

    Stine Jacobsen, Kirsten Priess Harving

    Architecture, Master, (Master Programme) 4. term, 2009

    Student thesis: Master thesis (including HD thesis)

  15. Etisk sensibilitet på YouTube: En fænomenologisk undersøgelse af mediers effekt på vores bevidsthed

    Mark Gaardboe Danielsen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2015

    Student thesis: Master thesis (including HD thesis)

  16. Et Musikalsk Ormehul: mellem computerspilsmediets begrænsning og universets uendelighed

    Kristian S. Ross Kristensen

    Music, Master, (Master Programme) 4. term, 2011

    Student thesis: Master thesis (including HD thesis)

  17. Evocative music in audio drama - A comparative investigation of the narrative functions of music in an auditive and audiovisual media

    Freja Sørensen Arendttorp-Lundbæk, Maia Lundqvist Holm

    Music, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  18. Evocative music in audio drama - A comparative investigation of the narrative functions of music in an auditive and audiovisual media

    Freja Sørensen Arendttorp-Lundbæk, Maia Lundqvist Holm

    Music, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  19. Experience and management of ADHD: Differences between mothers and fathers

    Janni Meier

    Psychology, Master, (Master Programme) 4. term, 2010

    Student thesis: Master thesis (including HD thesis)

  20. Experience technologies at Danish museums: Casestudies at Moesgaard Museum and Fængselsmuseet

    Michelle Hedegaard Christensen, Rikke Kirk

    Experience Design, Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  21. Experience the potential in Virtual Reality

    Kasper Christian Nielsen, Brian Pedersen, Ricki Skov Vestergaard Nielsen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2017

    Student thesis: Master thesis (including HD thesis)

  22. Facebook, som en leg: Leg som strategi for virksomhedskommunikation på Facebook

    Helene Thorsen

    Communication, Master, (Master Programme) 4. term, 2012

    Student thesis: Master thesis (including HD thesis)

  23. Flowability: Creation of a flow heuristic for games

    Allan Schnoor

    Interactive Digital Media, Master, (Master Programme) 4. term, 2012

    Student thesis: Master thesis (including HD thesis)

  24. Flow and Learning Games

    Frank Lund Jensen

    Humanistic Informatics - Multimedia, 4. term, 2006

    Student thesis: Master thesis (including HD thesis)

  25. Forbrugerfænomenologi og metaforryttere

    Morten Kristensen

    Communication, Master, (Master Programme) 4. term, 2008

    Student thesis: Master thesis (including HD thesis)

  26. Forførende fanfiction for folkeskolen: Om læringspotentialet i fanfiction

    Cecilie Brasch Telling

    Experience Design, Master, (Master Programme) 4. term, 2016

    Student thesis: Master thesis (including HD thesis)

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