Search for student projects

  1. 2022
  2. A Continuous Evaluation of Narrative Intelligibility and a Photogrammetric Approach to Enhancing the Narrative Game Design in 'Mind Diver'

    Andreas Havmøller Johnsen, Gabriel Henriksen Gaspar

    Medialogy, Master, (Master Programme) 4. term, 2022

    Student thesis: Master thesis (including HD thesis)

  3. eSports: the newest addition to China's Public Diplomacy

    Kajetan Marek Domski

    Development and International Relations, Master, (Master Programme) 4. term, 2022

    Student thesis: Master thesis (including HD thesis)

  4. Student thesis: Master thesis (including HD thesis)

  5. NPCs that make sense

    Sebastian Bendt Sørensen, Thea Bjerregaard Nielsen, Nicolai Lykke

    Interactive Digital Media, Master, (Master Programme) 4. term, 2022

    Student thesis: Master thesis (including HD thesis)

  6. PeriFocus: Examining the Effects of Peripheral Color and Shape Detection in Virtual Reality

    Mads Aagaard Thomsen, Mathias Alen Mikkel Meineche Halilovic, Alexandru-Orestis Giuran

    Medialogy, Master, (Master Programme) 4. term, 2022

    Student thesis: Master thesis (including HD thesis)

  7. Road to Valhalla: a 3D, third-person platformer for hardcore gamers

    Simon Harnisch Dannevang, Henrik Rohwer Dahl Gamborg, Henriette Mejer Meerson, Gustav Schrøder, Andreas Ottosen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2022

    Student thesis: Master thesis (including HD thesis)

  8. Social Skills Training for Autistic Children: Bringing Music Therapy into Immersive Virtual Reality

    Linnea Bjerregaard Pedersen

    Medialogy, Master, (Master Programme) 4. term, 2022

    Student thesis: Master thesis (including HD thesis)

  9. The Impact of Indirect Advantages on Artificial Intelligence Agents' Behaviour in Video Games

    Sebastian Martin Young

    Medialogy, Master, (Master Programme) 4. term, 2022

    Student thesis: Master thesis (including HD thesis)

  10. 2021
  11. Capes of Equality The female superhero in modern solo superhero films

    Peivand Ahmadileh, Saskia Salomine Rune

    English, Master, (Master Programme) 4. term, 2021

    Student thesis: Master thesis (including HD thesis)

  12. Commercializing Independence - Changes in Japanese Independent Development Discourse

    Tau Esben Lehrmann Prestat

    Culture, Communication and Globalization, Master, (Master Programme) 4. term, 2021

    Student thesis: Master thesis (including HD thesis)

  13. CraveInVR: Investigating immersive VR technologies to simulate craving-inducing social situations targeting use in CET for individuals with AUD

    Andreas Junker, Carl Hanefeld-Møller Hutters, Daniel Boonma Reipur, Lasse Embøl Sørensen

    Medialogy, Master, (Master Programme) 4. term, 2021

    Student thesis: Master thesis (including HD thesis)

  14. Evaluating the Effects of Gaze-Enabled Target Locking on Player Experience and Performance in Action Games

    Nikolaj Løvig, Katrine Tranegaard Sigmer

    Medialogy, Master, (Master Programme) 4. term, 2021

    Student thesis: Master thesis (including HD thesis)

  15. Master Thesis 1.6.21: Mester thesis 2021

    Catja Græsborg Agnstoft, Sarah Emma Jensen, Martha Szlachetka Bomholt

    Interactive Digital Media, Master, (Master Programme) 4. term, 2021

    Student thesis: Master thesis (including HD thesis)

  16. The Importance of Storytelling as a Reward System in Single Player Video Games

    Theodor Daniel Børgesen

    Medialogy, Master, (Master Programme) 4. term, 2021

    Student thesis: Master thesis (including HD thesis)

  17. The increasing presence of online communities in crisis situations: A case study of Reddit during the GameStop stock crisis

    Alexandru-Valentin Beian, Diana-Andra Durdeu

    Culture, Communication and Globalization, Master, (Master Programme) 4. term, 2021

    Student thesis: Master thesis (including HD thesis)

  18. 2020
  19. Student thesis: Master thesis (including HD thesis)

  20. Design thinking and game design in Science education: A case study of the GBL21-project in practice

    Rikke Ransgaard Sørensen

    Information Technology, Specializing in ICT, Learning and Organizational Change, Master, (Master Programme) 4. term, 2020

    Student thesis: Master thesis (including HD thesis)

  21. Effects of Perceived Speed on Performance Between Eye-Gaze and Mouse Input in a Rhythm Game

    Søren Langbo Slotø Thomassen

    Medialogy, Master, (Master Programme) 4. term, 2020

    Student thesis: Master thesis (including HD thesis)

  22. Epistemology and praxis in danish Game Education

    Alexander Kirkegaard

    Interactive Digital Media, Master, (Master Programme) 4. term, 2020

    Student thesis: Master thesis (including HD thesis)

  23. Games as katalysts for curricular reading comprehension: Completion and analysis of a didactical design

    Marianne Borup

    Master of ICT and Learning (MIL) (Continuing education), (Continuing Education Programme (Master)) 4. term, 2020

    Student thesis: Master programme thesis

  24. Geek and nerd masculinity in The Big Bang Theory

    Marie Louise Skou Larsen

    English, Master, (Master Programme) 4. term, 2020

    Student thesis: Master thesis (including HD thesis)

  25. Time Stamps, An extension for Twitch: Time Stamps, An extension for Twitch

    Peter Tobias Stok Thorup

    Digitalisation and Application Development, MSc, (Master Programme) 4. Term, 2020

    Student thesis: Master thesis (including HD thesis)

  26. 2019
  27. Deep Neural Network Analysis of Face Expressions Linked To Emotions and Continuation Desire

    Dines Rae Selvig

    Medialogy, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  28. ApplicationFrameHost_2019_05_31_12_04_18.png

    Emergent Behaviour of Therapists in Virtual Reality Rehabilitation for Acquired Brain Injury

    Hans Pauli Arnoldson, Alexandru Diaconu, Flaviu Vreme, Henrik Sæderup

    Medialogy, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  29. Enhancing a Virtual Reality Game with Sonic Interaction and Adaptive Music

    Martin Lennart Wendelboe Maunsbach

    Sound and Music Computing, (Master Programme) 4. Term, 2019

    Student thesis: Master thesis (including HD thesis)

  30. E-SPORT AS PHENOMENON: Master's thesis in Interactive Digital Media

    Thor Vest Tidemand

    Interactive Digital Media, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  31. Ethical dilemmas: A potential for game worlds

    Mathias Skov Andreasen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  32. Exhaustion principle - Distinction between physical and digital works

    Süleyman Diken

    Laws, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  33. Fashion x eSport - Cooperation

    Emil Kaco

    Culture, Communication and Globalization, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  34. Student thesis: Master thesis (including HD thesis)

  35. Information architecture and User Experience in First-Person-Shooter (FPS) video games

    Andreea Burciu

    Information Architecture, Master, (Master Programme) 4. Term, 2019

    Student thesis: Master thesis (including HD thesis)

  36. Kaj Munk and Persuasion

    Liza Marianne Damholt

    Information Architecture, Master, (Master Programme) 4. Term, 2019

    Student thesis: Master thesis (including HD thesis)

  37. Music as a refuge: Music as a cultural escape mechanism in a late-modern reality

    Nikolaj Heinrich Jørgensen

    Music, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  38. Playing me, playing him: Embodying a player character and its effect on decision-making in video games.

    Emilie Ørtoft Høllede Pedersen, Niels Anders Beckmann Stok

    Medialogy, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  39. "Returning to 0": A qualitative study on the impacts of uncertainty on Syrian refugee families living in Denmark

    Martin Fredsted Kjær

    Culture, Communication and Globalization, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  40. The Beginner's Guide to Art Games as Aesthetic Experiences: Examining Davey Wreden's The Beginner's Guide Through John Dewey's Aesthetic Framework

    Marcus Kristian Nielsen, Niklas Vinther Sørensen

    English, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  41. Towards a Better Understanding of Toxicity in Competitive Multiplayer Games.

    Malthe Roed Jensen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  42. When music and difficulty meet: How music affects perception of a video game's difficulty

    Robin Wølk Bjerring, Mads Hemdrup

    Interactive Digital Media, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  43. Student thesis: Master thesis (including HD thesis)

  44. 2018
  45. Dynamic Difficulty Adjustment In Games Using Physiology

    Casper Gade Kranker Vollmers

    Medialogy, Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  46. Esports Events in Denmark - Opportunities and Challenges

    Asbjørn Dissing Bargsteen

    Tourism, Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  47. Exploring Female Preferences Within Game Design

    Kathrine Midtgaard Stone

    Medialogy, Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  48. Press X to Start: Arguments about art funding for videogames and the art status of videogames

    Louise Faber Lund

    Applied Philosophy, Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  49. Procedural generated trees - How distribution and growth factors affect perceived realism

    Peter Hørdum Jæger

    Medialogy, Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  50. Reaching Beyond the Screen: A Study of Affective Horror

    Britt Berg Sørensen, Michael Godsk Pedersen

    Culture Studies (Minor subject), (Elective Study or Minor Subject) 6. Term (Bachelor), 2018

    Student thesis: Master thesis (including HD thesis)

  51. Service development through Service ecosystems

    Alexander Kim Nyborg

    Service Systems Design, Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  52. The playable story - narration, interaction, style and genre

    Anders Østergaard Bjørn

    Danish, Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  53. Virtual Reality in the Healthcare Sector of Today - Gaining Allies or Making Adversaries through Immersive Virtual Environments and Technical Decisions

    Minh Tam Nguyen, Rasmus Bjerborg, Lucas Oscar Grosso Pedersen

    Techno-Anthropology, Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  54. Vis

    Allan Gram Pedersen, Angela Lise Frank

    Industrial Design, Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  55. Visual Digital Storytelling in Engaging the Audience and Enhancing the Brand Awareness

    Ruiqi Zhou

    Digital Communication Leadership (Erasmus+), (Master Programme) 4. Semester, 2018

    Student thesis: Master thesis (including HD thesis)

  56. 2017
  57. ABRACE: Furniture for the psychiatry

    Simon Freundlich Jensen, Kristine Kronborg Sørensen, Maya Maria Gulbæk

    Industrial Design, Master, (Master Programme) 4. term, 2017

    Student thesis: Master thesis (including HD thesis)

  58. BEATWHEEL - A Programmable Music Instrument

    Jesper Ortvald Erichsen, Eduardo Francisco Tapia Olmos

    Industrial Design, Master, (Master Programme) 4. term, 2017

    Student thesis: Master thesis (including HD thesis)

  59. Categorising Non-Player Character Companions and the Influence they have on the Player

    Christian Reinhardt Hansen, Yasmin Tida Iversen

    Medialogy, Master, (Master Programme) 4. term, 2017

    Student thesis: Master thesis (including HD thesis)

  60. Continuation Desire and Player Types: A Framework for Testing Continuation Desire in Games Based on Player Types

    Lisbeth Lyngbye Rasmussen

    Medialogy, Master, (Master Programme) 4. term, 2017

    Student thesis: Master thesis (including HD thesis)

  61. Student thesis: Master thesis (including HD thesis)

  62. eSport as learning arena: A study of eSport and 21st century skills

    Karen Wemmelund Helledi, Claus Villumsen

    Master of ICT and Learning (MIL) (Continuing education), (Continuing Education Programme (Master)) 4. term, 2017

    Student thesis: Master programme thesis

  63. From Realism to Cartoons: the Feeling of Desire to Continue

    Daniel Chramcenko

    Medialogy, Master, (Master Programme) 4. term, 2017

    Student thesis: Master thesis (including HD thesis)

  64. Games and empathy: Destigmatising mental disorders through a game design

    Anja Elisasen Lumholtz Nielsen, Nickie Hundevadt, Josefine Alma Bandsholm

    Interactive Digital Media, Master, (Master Programme) 4. term, 2017

    Student thesis: Master thesis (including HD thesis)

  65. How Knowledge of the Player Character's Alignment Affect Decision Making in a Game

    Daniel Svejstrup Christensen, Mette Jakobsen

    Medialogy, Master, (Master Programme) 4. term, 2017

    Student thesis: Master thesis (including HD thesis)

  66. Interaction with Cuboids in Virtual Reality - a Kitchen Design Scenario

    Christian Aagaard Larsen, Nicolai Krogh Jørgensen

    Vision, Graphics and Interactive Systems, Master, (Master Programme) 4. term, 2017

    Student thesis: Master thesis (including HD thesis)

  67. Playing Pokémon GO From The Couch: Why Do People Cheat In Location-Based Games?

    Mikkel Thomasen, Daniele Internicola

    Master of Information Technology, Software Development (Continuing education), (Continuing Education Programme (Master)) 4. term, 2017

    Student thesis: Master programme thesis

  68. The Contemporary Music Experience: The Case of Altafonte

    Marta Hortelano Argüelles

    Operations and Innovation Management, Master of Science (MSc), (Master Programme) 4. term , 2017

    Student thesis: Master thesis (including HD thesis)

  69. The distribution of usability problems in strategy games revisited

    Jens Beyer Østergaard

    Interactive Digital Media, Master, (Master Programme) 4. term, 2017

    Student thesis: Master thesis (including HD thesis)

  70. The Storyworld of Warcraft: Exploring Narrative Linearity in an MMORPG

    Astrid Skov Vanman

    English, Master, (Master Programme) 4. term, 2017

    Student thesis: Master thesis (including HD thesis)

  71. Titan - Esports Equipment: Esports Equipment

    Louise Bredvig Dalgaard, Nadiim Mohamed Adel Abd El Fattah Nafei, Alexander Kjær Andersen

    Industrial Design, Master, (Master Programme) 4. term, 2017

    Student thesis: Master thesis (including HD thesis)

  72. 2016
  73. Student thesis: Master thesis (including HD thesis)

  74. Student thesis: Master thesis (including HD thesis)

  75. Student thesis: Master thesis (including HD thesis)

  76. Nightmares of the 21st Century: Representations of Cultural Anxieties in the American Horror Film

    Morten Wad Rasmussen

    English, Master, (Master Programme) 4. term, 2016

    Student thesis: Master thesis (including HD thesis)

  77. Runerod vs Torchlight 2 - A comparative multi-case study

    Martin Vibe Schouw

    IT, learning and organizational change (cand.it), (Master Programme) 4. Term, 2016

    Student thesis: Master thesis (including HD thesis)

  78. Svendborg Library

    Dan Holm, Emil Jensen Andersen

    Architecture (cand.tech.), Master, (Master Programme) 4. term, 2016

    Student thesis: Master thesis (including HD thesis)

  79. The degree of sense of community on Snapchat Live during a 24 hour live broadcast on a destination

    Ana Maria Balescu

    Tourism, Master, (Master Programme) 4. term, 2016

    Student thesis: Master thesis (including HD thesis)

  80. The effect of multiplayer mode on users' immersion and enjoyment in mobile games

    Vadim Berladean

    Medialogy, Master, (Master Programme) 4. term, 2016

    Student thesis: Master thesis (including HD thesis)

  81. The Effect of Spatial Training on Children's Mathematical Skills

    Vitalie Belinschi, Elena Ciobanu

    Medialogy, Master, (Master Programme) 4. term, 2016

    Student thesis: Master thesis (including HD thesis)

  82. 2015
  83. Also a girls world! A qualitative study on female gamers in the globalized virtual space of MMORPGs

    Niels-Christian Eklund, Ruxandra Olteanu

    Culture, Communication and Globalization, Master, (Master Programme) 4. term, 2015

    Student thesis: Master thesis (including HD thesis)

  84. A study on repeat offenders’ experience in society between prison sentences in Iceland

    Sara Ósk Rodriguez Svönudóttir

    Master of Social Science (MSc) in Criminology, (Master Programme) 4. Term, 2015

    Student thesis: Master thesis (including HD thesis)

  85. Comparison of Diegetic Navigational Aids in Virtual, Audio-Exclusive 3D Environments

    Camilla Horne Larsen, Niklas Ammitzbøll Rasmussen, David Skødt Lauritsen

    Medialogy, Master, (Master Programme) 4. term, 2015

    Student thesis: Master thesis (including HD thesis)

  86. Don't Trust: A Critical Look Into The Video Game Industry

    Martin Baagø Nejsum

    Interactive Digital Media, Master, (Master Programme) 4. term, 2015

    Student thesis: Master thesis (including HD thesis)

  87. Dynamic surface rendering of water in liquid and slid state in real-time application

    Svetla Liubomirova Tomova, Georgi Anastasov

    Medialogy, Master, (Master Programme) 4. term, 2015

    Student thesis: Master thesis (including HD thesis)

  88. EEG emotion Recognition in Videogame Play

    Jose Rodriguez

    Medialogy, Master, (Master Programme) 4. term, 2015

    Student thesis: Master thesis (including HD thesis)

  89. Student thesis: Master thesis (including HD thesis)

  90. Gareway Games: A microsociological study of social interaktion during Game Based Learning

    Jeppe Gordon Knudsen

    Master of ICT and Learning (MIL) (Continuing education), (Continuing Education Programme (Master)) 4. term, 2015

    Student thesis: Master programme thesis

  91. Nørdkultur i popkulturel kontekst: En casestudy af diskursive og filmiske virkemidler i TV-reklamer for populære videospil

    Jens Korsgaard, Daniel Strøm Berg

    Interactive Digital Media, Master, (Master Programme) 4. term, 2015

    Student thesis: Master thesis (including HD thesis)

  92. Postmodernism and Technology represented in Black Mirror

    Jakob Nors-Ganer

    English, Master, (Master Programme) 4. term, 2015

    Student thesis: Master thesis (including HD thesis)

  93. Twitch TV: motives and interaction, a consumer perspective

    Tom Clement Maria Raes

    Culture, Communication and Globalization, Master, (Master Programme) 4. term, 2015

    Student thesis: Master thesis (including HD thesis)

  94. 2014
  95. Student thesis: Master thesis (including HD thesis)

  96. Game Design Business Model: The correlations between key design elements and revenue mechanics in free to play video games

    Kasper Hurwitz, Kristian Wulff, Nikolaj Frølund Jensen, Thomas Lykke Larsen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2014

    Student thesis: Master thesis (including HD thesis)

  97. Hypercomplex Marketing: A theoretical analysis of the challenges by marketing on social media

    Marc Jørgensen, Helena Faurskov Nielsen, Anne Soo Yun Frost Christensen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2014

    Student thesis: Master thesis (including HD thesis)

  98. Immersion in Games: The Effect of Ambient Lighting Systems

    Henrik Wolff Jepsen, Frank Forsingdal Albertsen

    Medialogy, Master, (Master Programme) 4. term, 2014

    Student thesis: Master thesis (including HD thesis)

  99. N400 elicitation in semantically incongruent interaction using detailed narrative virtual worlds

    Nicholas Anton Borkowski

    Medialogy, Master, (Master Programme) 4. term, 2014

    Student thesis: Master thesis (including HD thesis)

  100. Student thesis: Master thesis (including HD thesis)

  101. The Format's Significance for the Experience of Role Playing Games

    Bo Sebastian Wunderlich Jensen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2014

    Student thesis: Master thesis (including HD thesis)

  102. Student thesis: Master thesis (including HD thesis)

  103. 2013
  104. Eye Gaze Tracking for Tracking Reading Progress

    Julia Alexandra Vigo

    Vision, Graphics and Interactive Systems, Master, (Master Programme) 4. term, 2013

    Student thesis: Master thesis (including HD thesis)

  105. Student thesis: Master thesis (including HD thesis)

  106. Level design based on architectural environmental psychology

    Rasmus Storgaard Pedersen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2013

    Student thesis: Master thesis (including HD thesis)

  107. Narrative Coherence in Games: An analysis of narrative interactive emergence in videogames

    Nicholas Anton Borkowski

    Medialogy, Master, (Master Programme) 4. term, 2013

    Student thesis: Master thesis (including HD thesis)

  108. Social Interaction in Video Games - Entertainment Beyond the Screen

    Kristoffer Davis Foldbjerg

    Interactive Digital Media, Master, (Master Programme) 4. term, 2013

    Student thesis: Master thesis (including HD thesis)

  109. Story Bridges in Transmedia: Expanding transmedia stories across platforms in a meaningful way

    Hanna Skov Midtgaard, Annette Corpuz Breum

    Experience Design, Master, (Master Programme) 4. term, 2013

    Student thesis: Master thesis (including HD thesis)

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