Search for student projects

  1. 2022
  2. Crisis Communication in Gaming: A Study on Blizzard Entertainment and Riot Games

    Gabriel Ignacio Arias Coscaron

    Culture, Communication and Globalization, Master, (Master Programme) 4. term, 2022

    Student thesis: Master Thesis and HD Thesis

  3. eSports: the newest addition to China's Public Diplomacy

    Kajetan Marek Domski

    Development and International Relations, Master, (Master Programme) 4. term, 2022

    Student thesis: Master Thesis and HD Thesis

  4. Student thesis: Master Thesis and HD Thesis

  5. 2020
  6. Digital learning of tactics in esport

    Toke Lykke Lærkegaard, Søren-Emil Just Sund Carlsen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2020

    Student thesis: Master Thesis and HD Thesis

  7. 2019
  8. E-SPORT AS PHENOMENON: Master's thesis in Interactive Digital Media

    Thor Vest Tidemand

    Interactive Digital Media, Master, (Master Programme) 4. term, 2019

    Student thesis: Master Thesis and HD Thesis

  9. Map-less Navigation in Novel Environments using Deep Reinforcement Learning: A Curiosity-driven approach for Mobile Robotics

    Anders Frederik Nørby Rasmussen

    Global Systems Design (cand.tech.), Master, (Master Programme) 4. term, 2019

    Student thesis: Master Thesis and HD Thesis

  10. Robot Learning From a Human Expert Using Inverse Reinforcement Learning: A Deep Reinforcement Learning Approach for Industrial Applications

    Rasmus Eckholdt Andersen, Emil Blixt Hansen, Steffen Madsen

    Manufacturing Technology, Master, (Master Programme) 4. term, 2019

    Student thesis: Master Thesis and HD Thesis

  11. Towards a Better Understanding of Toxicity in Competitive Multiplayer Games.

    Malthe Roed Jensen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2019

    Student thesis: Master Thesis and HD Thesis

  12. 2018
  13. Esports Events in Denmark - Opportunities and Challenges

    Asbjørn Dissing Bargsteen

    Tourism, Master, (Master Programme) 4. term, 2018

    Student thesis: Master Thesis and HD Thesis

  14. SC2OPT - Applying Reinforcement Learning and the Options Framework to StarCraft II.

    Bjørn Espen Opstad, Mathias Corlin Mikkelsen, Alexander Kaleta Jensen

    Software, Master, (Master Programme) 4. term, 2018

    Student thesis: Master Thesis and HD Thesis

  15. The immersive sound: an exploration of how sound effects can affect immersion in video games

    Thomas Nielsen Thimm

    Interactive Digital Media, Master, (Master Programme) 4. term, 2018

    Student thesis: Master Thesis and HD Thesis

  16. Transfer of Knowledge in a Reinforcement Learning Setting for a Complex Environment - Progressive Networks in StarCraft II

    Malthe Dahl Jensen, Kaare Bak Toxværd Madsen, Andi Rosengreen Kjærsig Aaes

    Software, Master, (Master Programme) 4. term, 2018

    Student thesis: Master Thesis and HD Thesis

  17. 2017
  18. Adaptive Tutorials for Complex Mechanics in Video Games

    Mathias Hjørne Fynbo, Frederik Schmidt Knudsen, Bo Sejer la Cour

    Medialogy, Master, (Master Programme) 4. term, 2017

    Student thesis: Master Thesis and HD Thesis

  19. Fantastical Narrative Structures, and How to Evaluate Them: Evaluating Continuation Desire in Interactive Narratives

    Frederik Ditlev Frøling Nielsen, Patrick Øllegaard Chieu

    Medialogy, Master, (Master Programme) 4. term, 2017

    Student thesis: Master Thesis and HD Thesis

  20. The distribution of usability problems in strategy games revisited

    Jens Beyer Østergaard

    Interactive Digital Media, Master, (Master Programme) 4. term, 2017

    Student thesis: Master Thesis and HD Thesis

  21. The Storyworld of Warcraft: Exploring Narrative Linearity in an MMORPG

    Astrid Skov Vanman

    English, Master, (Master Programme) 4. term, 2017

    Student thesis: Master Thesis and HD Thesis

  22. Titan - Esports Equipment: Esports Equipment

    Louise Bredvig Dalgaard, Nadiim Mohamed Adel Abd El Fattah Nafei, Alexander Kjær Andersen

    Industrial Design, Master, (Master Programme) 4. term, 2017

    Student thesis: Master Thesis and HD Thesis

  23. 2016
  24. Being and Time Travel: An Analysis of Time and Time Travel in Science Fiction

    Jonas Kjærgaard Pedersen

    English, Master, (Master Programme) 4. term, 2016

    Student thesis: Master Thesis and HD Thesis

  25. Design Computerspil med Objekt Teater

    Nanna Thyra Fischer Topp

    Interactive Digital Media, Master, (Master Programme) 4. term, 2016

    Student thesis: Master Thesis and HD Thesis

  26. The Glue of Narratives – Indirect Storytelling in a Digital World

    Kenni Kirkegaard Hornstrup, Peter Skov Klitgaard Madsen, Lars Kiesbye Bendixen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2016

    Student thesis: Master Thesis and HD Thesis

  27. 2015
  28. Adaptive User Interface til World of Warcraft

    Thomas Albeck Pedersen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2015

    Student thesis: Master Thesis and HD Thesis

  29. Level up your gamedesign

    Jesper Sørensen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2015

    Student thesis: Master Thesis and HD Thesis

  30. 2014
  31. A Study in Multiplayer Game Design: With basis in Counterplay and Teamplay

    Casper Falck Hansen

    Medialogy, Master, (Master Programme) 4. term, 2014

    Student thesis: Master Thesis and HD Thesis

  32. The Quest for Synergistic Effects in Horizontal Mergers Using Combined Transaction Cost Theory and Resource-based View: The Case of Activision Blizzard

    Konstantina Gosheva Kaisheva, Mariana Boev

    Economics and Business Administration (International Business Economics), Master, (Master Programme) 4. Term, 2014

    Student thesis: Master Thesis and HD Thesis

  33. Using Poisson Markov Models to Predict Game States in StarCraft

    Anders Hesselager-Olesen

    Computer Science, Master, (Master Programme) 4. term, 2014

    Student thesis: Master Thesis and HD Thesis

  34. 2013
  35. ChildCrowds: A Computer Vision based Crowd Gaming framework for children

    Tommy Paaske Hansen

    Medialogy, Master, (Master Programme) 4. term, 2013

    Student thesis: Master Thesis and HD Thesis

  36. Evolving Strategies For a Real-Time Strategy Game Using Genetic Algorithms

    Steffan Bo Pallesen, Mikkel Graarup Jensen, Nikolaj Dam Larsen

    Software, Master, (Master Programme) 4. term, 2013

    Student thesis: Master Thesis and HD Thesis

  37. Improving HonTour.com: Designing Information Architecture for the Users

    Helene Jørgensen

    Information Architecture, Master, (Master Programme) 4. Term, 2013

    Student thesis: Master Thesis and HD Thesis

  38. Influence of Game Elements: Investigation in Player Navigation in Open World Game Environments

    Arne Grinder-Hansen

    Medialogy, Master, (Master Programme) 4. term, 2013

    Student thesis: Master Thesis and HD Thesis

  39. Student thesis: Master Thesis and HD Thesis

  40. 2012
  41. Transformative Gameplay

    Jonas Byrresen, Ole Risgaard Hansen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2012

    Student thesis: Master Thesis and HD Thesis

  42. 2011
  43. Data-driven Resource Management in Real-time Strategy

    Henrik Ossipoff Hansen, Lasse Juul-Jensen, Dion Christensen, Kasper Kastaniegaard

    Computer Science, Master, (Master Programme) 2. term, 2011

    Student thesis: Master Thesis and HD Thesis

  44. Games versus stories: the potential of storytelling in computer games

    Michael Josefsen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2011

    Student thesis: Master Thesis and HD Thesis

  45. Strategy Prediction in StarCraft: Brood War using Multilayer Perceptrons

    Henrik Otte Sørensen, Johannes Garm Nielsen

    Computer Science, Master, (Master Programme) 2. term, 2011

    Student thesis: Master Thesis and HD Thesis

  46. User Interfaces: An investigation into the effects on engagement caused by control scheme simplifications in games

    Martin Winther Christensen

    Medialogy, Master, (Master Programme) 4. term, 2011

    Student thesis: Master Thesis and HD Thesis

  47. Student thesis: Master Thesis and HD Thesis

  48. Student thesis: Master Thesis and HD Thesis

  49. 2010
  50. Applying Behavior Trees to StarCraft AI

    Kenneth Sejrsgaard-Jacobsen, Søren Larsen, Torkil Olsen, Long Huy Phan, Jonas Øgendahl Groth

    Computer Science, Master, (Master Programme) 1. term, 2010

    Student thesis: Master Thesis and HD Thesis

  51. Efficient Resource Management in StarCraft: Brood War

    Henrik Ossipoff Hansen, Lasse Juul-Jensen, Dion Christensen, Kasper Kastaniegaard

    Computer Science, Master, (Master Programme) 1. term, 2010

    Student thesis: Master Thesis and HD Thesis

  52. Predicting Player Strategies in Real Time Strategy Games

    Henrik Otte Sørensen, Peder Sand Sørensen, Jakob Svane Knudsen, Johannes Garm Nielsen, Mikkel Færch Hansen, Frederik Kristian Frandsen

    Computer Science, Master, (Master Programme) 1. term, 2010

    Student thesis: Master Thesis and HD Thesis

  53. TellStory: A Medialogy project about storytelling in handheld games

    David Lindholm

    Medialogy, Master, (Master Programme) 4. term, 2010

    Student thesis: Master Thesis and HD Thesis

  54. The Perceptual Influence of Approximating Ambient Occlusion in Real-Time Rendering

    Christian Jakobsen

    Medialogy, Master, (Master Programme) 4. term, 2010

    Student thesis: Master Thesis and HD Thesis

  55. 2008
  56. MiniRTS: Strategy Identification using Bayesian Grid Models

    Mads Dancker-Jensen

    Software, Master, (Master Programme) 4. term, 2008

    Student thesis: Master Thesis and HD Thesis

  57. MiniRTS - Strategy Identification using Bayesian Grid Models

    Mads Dancker-Jensen

    Software, Master, (Master Programme) 4. term, 2008

    Student thesis: Master Thesis and HD Thesis

  58. logo.png

    To tell a game: Praktisk analyse og udvikling af computerspilshistorier

    Niels Højgaard Sørensen

    Humanistic Informatics - Multimedia, (Master Programme) 4. term, 2008

    Student thesis: Master Thesis and HD Thesis

  59. 2004
  60. Engagerende mekanismer i spiluniverser

    Niels Jensby Olsen

    Informatics, Master, (Master Programme) 4. term (INF10 - Master Thesis), 2004

    Student thesis: Master Thesis and HD Thesis