Search for student projects

  1. 2022
  2. Gaming together - Social norms, competences and positioning in video games

    Emil Ludvigsen

    IT, learning and organizational change (cand.it), (Master Programme) 4. Term, 2022

    Student thesis: Master Thesis and HD Thesis

  3. Innovating better Sustainability Understanding at Aalborg University through the use of a Serious Game

    Martin Thrysøe Andersen

    Techno-Anthropology, Master, (Master Programme) 4. term, 2022

    Student thesis: Master Thesis and HD Thesis

  4. NPCs that make sense

    Sebastian Bendt Sørensen, Thea Bjerregaard Nielsen, Nicolai Lykke

    Interactive Digital Media, Master, (Master Programme) 4. term, 2022

    Student thesis: Master Thesis and HD Thesis

  5. 2021
  6. Multiplayer interactive narrative system: An experimental testing approach towards constructing a design framework

    Yaniv Guertel, Ingi Jansson Müller

    Medialogy, Master, (Master Programme) 4. term, 2021

    Student thesis: Master Thesis and HD Thesis

  7. Using Supervised Machine Learning to Map In-Game Interactions to a Player Behaviour Model based on Game Dynamics

    Mathias Nedergaard Gydesen Faldt, Christian Bank Johnsen, No Alexander Gynther Edvars, Kasper Sørensen

    Medialogy, Master, (Master Programme) 4. term, 2021

    Student thesis: Master Thesis and HD Thesis

  8. 2020
  9. Time Stamps, An extension for Twitch: Time Stamps, An extension for Twitch

    Peter Tobias Stok Thorup

    Digitalisation and Application Development, MSc, (Master Programme) 4. Term, 2020

    Student thesis: Master Thesis and HD Thesis

  10. Yokai An Augmented Reality Game

    Shirly Najjar Marokki, Dana Ann Whittaker, Ashna Mahmood Zada

    Digitalisation and Application Development, MSc, (Master Programme) 4. Term, 2020

    Student thesis: Master Thesis and HD Thesis

  11. 2019
  12. Interactivity and immersion in verbal roleplay

    Casper Schacht Christiansen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2019

    Student thesis: Master Thesis and HD Thesis

  13. Successful Adaptations: A Study of an Adaptation's Success in the context of its Reception

    Rasmus Broch

    English, Master, (Master Programme) 4. term, 2019

    Student thesis: Master Thesis and HD Thesis

  14. Towards a Better Understanding of Toxicity in Competitive Multiplayer Games.

    Malthe Roed Jensen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2019

    Student thesis: Master Thesis and HD Thesis

  15. 2018
  16. Effect of microtransactions in video games on brand perception and loyalty

    Ema Simec

    Economics and Business Administration (International Marketing), Master, (Master Programme) 4. term, 2018

    Student thesis: Master Thesis and HD Thesis

  17. The playable story - narration, interaction, style and genre

    Anders Østergaard Bjørn

    Danish, Master, (Master Programme) 4. term, 2018

    Student thesis: Master Thesis and HD Thesis

  18. Student thesis: Master Thesis and HD Thesis

  19. 2017
  20. Fantastical Narrative Structures, and How to Evaluate Them: Evaluating Continuation Desire in Interactive Narratives

    Frederik Ditlev Frøling Nielsen, Patrick Øllegaard Chieu

    Medialogy, Master, (Master Programme) 4. term, 2017

    Student thesis: Master Thesis and HD Thesis

  21. Randomness in Games

    Camilla Grønbjerg Jakobsen

    Medialogy, Master, (Master Programme) 4. term, 2017

    Student thesis: Master Thesis and HD Thesis

  22. The Storyworld of Warcraft: Exploring Narrative Linearity in an MMORPG

    Astrid Skov Vanman

    English, Master, (Master Programme) 4. term, 2017

    Student thesis: Master Thesis and HD Thesis

  23. 2016
  24. Student thesis: Master Thesis and HD Thesis

  25. Student thesis: Master Thesis and HD Thesis

  26. The Glue of Narratives – Indirect Storytelling in a Digital World

    Kenni Kirkegaard Hornstrup, Peter Skov Klitgaard Madsen, Lars Kiesbye Bendixen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2016

    Student thesis: Master Thesis and HD Thesis

  27. 2015
  28. Adaptive User Interface til World of Warcraft

    Thomas Albeck Pedersen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2015

    Student thesis: Master Thesis and HD Thesis

  29. Also a girls world! A qualitative study on female gamers in the globalized virtual space of MMORPGs

    Niels-Christian Eklund, Ruxandra Olteanu

    Culture, Communication and Globalization, Master, (Master Programme) 4. term, 2015

    Student thesis: Master Thesis and HD Thesis

  30. Student thesis: Master Thesis and HD Thesis

  31. Nørdkultur i popkulturel kontekst: En casestudy af diskursive og filmiske virkemidler i TV-reklamer for populære videospil

    Jens Korsgaard, Daniel Strøm Berg

    Interactive Digital Media, Master, (Master Programme) 4. term, 2015

    Student thesis: Master Thesis and HD Thesis

  32. Twitch TV: motives and interaction, a consumer perspective

    Tom Clement Maria Raes

    Culture, Communication and Globalization, Master, (Master Programme) 4. term, 2015

    Student thesis: Master Thesis and HD Thesis

  33. 2014
  34. Game Design Business Model: The correlations between key design elements and revenue mechanics in free to play video games

    Kasper Hurwitz, Kristian Wulff, Nikolaj Frølund Jensen, Thomas Lykke Larsen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2014

    Student thesis: Master Thesis and HD Thesis

  35. Immersion in Games: The Effect of Ambient Lighting Systems

    Henrik Wolff Jepsen, Frank Forsingdal Albertsen

    Medialogy, Master, (Master Programme) 4. term, 2014

    Student thesis: Master Thesis and HD Thesis

  36. Modular PCG: An Architecture for Procedural Content Generation

    Mikael Peter Olsen

    Medialogy, Master, (Master Programme) 4. term, 2014

    Student thesis: Master Thesis and HD Thesis

  37. Student thesis: Master Thesis and HD Thesis

  38. Player Profile Models: A Research in the Phenomena Player Types

    Jonatan Rueløkke

    Medialogy, Master, (Master Programme) 4. term, 2014

    Student thesis: Master Thesis and HD Thesis

  39. Replayability: A Structural Approach to Players and Computer Games

    Lasse Weissenberg Thygesen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2014

    Student thesis: Master Thesis and HD Thesis

  40. Replayability: A Structural Approach to Players and Computer Games

    Lasse Weissenberg Thygesen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2014

    Student thesis: Master Thesis and HD Thesis

  41. Skipper's tales: The use of transportation inducing narratives in a museum

    Mark Blumenkranz

    Engineering Psychology, Master, (Master Programme) 4. term, 2014

    Student thesis: Master Thesis and HD Thesis

  42. The Format's Significance for the Experience of Role Playing Games

    Bo Sebastian Wunderlich Jensen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2014

    Student thesis: Master Thesis and HD Thesis

  43. The Quest for Synergistic Effects in Horizontal Mergers Using Combined Transaction Cost Theory and Resource-based View: The Case of Activision Blizzard

    Konstantina Gosheva Kaisheva, Mariana Boev

    Economics and Business Administration (International Business Economics), Master, (Master Programme) 4. Term, 2014

    Student thesis: Master Thesis and HD Thesis

  44. 2013
  45. Social Interaction in Video Games - Entertainment Beyond the Screen

    Kristoffer Davis Foldbjerg

    Interactive Digital Media, Master, (Master Programme) 4. term, 2013

    Student thesis: Master Thesis and HD Thesis

  46. Why We Keep Playing Computer Games: A Theoretical Investigation of Human Motivation, Player Motivation and Fun in Computer Games

    Esben Lund-Pedersen, Steffen Titken Haferbier

    Interactive Digital Media, Master, (Master Programme) 4. term, 2013

    Student thesis: Master Thesis and HD Thesis

  47. 2012
  48. Creating a Transmedia Experience

    Ronni Nedergaard Nielsen, Vashanth Selvadurai

    Interactive Digital Media, Master, (Master Programme) 4. term, 2012

    Student thesis: Master Thesis and HD Thesis

  49. Gamification: Et teoretisk orienteret speciale

    Danni Kirstine Skou

    Interactive Digital Media, Master, (Master Programme) 4. term, 2012

    Student thesis: Master Thesis and HD Thesis

  50. 2011
  51. Et Musikalsk Ormehul: mellem computerspilsmediets begrænsning og universets uendelighed

    Kristian S. Ross Kristensen

    Music, Master, (Master Programme) 4. term, 2011

    Student thesis: Master Thesis and HD Thesis

  52. Neighbor Wars: A smartphone app for museums

    Dennis Risborg

    Medialogy, Master, (Master Programme) 4. term, 2011

    Student thesis: Master Thesis and HD Thesis

  53. Student thesis: Master Thesis and HD Thesis

  54. 2010
  55. metodedesign_02_MINI.png

    Didaktisk design af et pervasive learning game

    Anders Bredahl Frank, Joakim Oldenskov, Jens Westergren

    Master of ICT and Learning (MIL) (Continuing education), (Continuing Education Programme (Master)) 4. term, 2010

    Student thesis: Master programme thesis

  56. The Digital Game as a Hybrid Medium

    Rasmus Hindkjær

    English, Master, (Master Programme) 4. term, 2010

    Student thesis: Master Thesis and HD Thesis

  57. 2008
  58. MMORPGs - A Narratological Approach: Journeys in the World of Warcraft

    Per Hessellund Frederiksen

    English, Master, (Master Programme) 4. term, 2008

    Student thesis: Master Thesis and HD Thesis

  59. Student thesis: Master Thesis and HD Thesis

  60. 2007
  61. At træffe en beslutning: I computerspilskreationer

    Troels Dietz

    Humanistic Informatics - Multimedia, 4. term, 2007

    Student thesis: Master Thesis and HD Thesis

  62. Part of the Game: An investigation of the movement interface on the Wii

    Henrik Vestergaard Simonsen

    Humanistic Informatics - Multimedia, 4. term, 2007

    Student thesis: Master Thesis and HD Thesis

  63. 2006
  64. 'An AI Framework for Real-Time Strategy Games'

    Kasper Frederiksen, Kasper G. Kristensen, Anders Lauritsen

    Computer Science, Master, (Master Programme) 4. term, 2006

    Student thesis: Master Thesis and HD Thesis

  65. MMOG - en kritisk genre definition

    Martin Rytter Jensen, Mark Hoppe

    Humanistic Informatics - Multimedia, 4. term, 2006

    Student thesis: Master Thesis and HD Thesis

  66. VidensPortal

    Kim Fritze Sillasen, Line Horndal

    Humanistic Informatics - Cand IT, 4. term, 2006

    Student thesis: Master Thesis and HD Thesis

  67. 2004
  68. Engagerende mekanismer i spiluniverser

    Niels Jensby Olsen

    Informatics, Master, (Master Programme) 4. term (INF10 - Master Thesis), 2004

    Student thesis: Master Thesis and HD Thesis