Search for student projects

  1. 2021
  2. 20163172 Henrik Ulsøe - Master Thesis Extended Realty - Training and education June 2021

    Henrik Ulsøe

    Master of ICT and Learning (MIL) (Continuing education), (Continuing Education Programme (Master)) 4. term, 2021

    Student thesis: Master programme thesis

  3. A Saxophone Teaching Glove: Introducing Haptic Feedback Amongst Beginner Musical Enthusiasts

    Teodor Hristov Dimitriev, Theodor Florian Purcaru

    Computer Science (IT), Master, (Master Programme) 4. term, 2021

    Student thesis: Master thesis (including HD thesis)

  4. Climate Control Using Model Predictive Control to Reduce Energy Consumption in Hjørring Badminton Arena

    Michael Harding Givskov

    Control and Automation, Master, (Master Programme) 4. term, 2021

    Student thesis: Master thesis (including HD thesis)

  5. Co-creating Systems: to create better circumstances for well-being of young people in Denmark

    Lucy Johanna Stuyfzand, Julie Bregenov Jønsson

    Service Systems Design, Master, (Master Programme) 4. term, 2021

    Student thesis: Master thesis (including HD thesis)

  6. Connection Crystals: Initiating Spontaneous Online Interactions through Ambient Design

    Anja Ryom Jensen, Clara Sofie Rose, Gustav Breindahl

    Interaction Design, Master of Science (MSc), (Master Programme) 4. Term, 2021

    Student thesis: Master programme thesis

  7. Creativity Support for Mock-up Design: n/a

    Morten Læburgh Larsen, Konrad Matynia

    Medialogy, Master, (Master Programme) 4. term, 2021

    Student thesis: Master thesis (including HD thesis)

  8. Discovery and Experience of Music: A design for more meaningful and engaging experiences on Spotify

    Niels Svane Grevlund

    Experience Design, Master, (Master Programme) 4. term, 2021

    Student thesis: Master thesis (including HD thesis)

  9. Dual Process Theory as a framing heuristic for user cognition, amongst novice designers

    Johannes Birkedal Hoseth

    Engineering Psychology, Master, (Master Programme) 4. term, 2021

    Student thesis: Master thesis (including HD thesis)

  10. From Ideation to Usability - A study on design principles for VR-design

    Mikkel Strange Pedersen, Marcus Baruch Bertelsen, Andreas Engell Refstrup Sørensen, Alireza Amini

    Interactive Digital Media, Master, (Master Programme) 4. term, 2021

    Student thesis: Master thesis (including HD thesis)

  11. GreyZone, An Interaction Design Promoting Smartphone Non-Use

    Nadia Urvashi Ryberg

    Interaction Design, Master of Science (MSc), (Master Programme) 4. Term, 2021

    Student thesis: Master thesis (including HD thesis)

  12. GreyZone: Promoting Smartphone Non-Use

    Bikkittannguaq Seeri Marie Geisler

    Interaction Design, Master of Science (MSc), (Master Programme) 4. Term, 2021

    Student thesis: Master thesis (including HD thesis)

  13. Human Swarm Interface with Predictive AI for Onsite Incident Commander in Maritime Search and Rescue Operations

    Alexander Haarbye Jensen, Lasse Lundbo, Lukas Rønsholt

    Software, Master, (Master Programme) 4. term, 2021

    Student thesis: Master thesis (including HD thesis)

  14. INTERACTIVE DIGITAL FILM

    Anders Hertzberg Godsk

    Interactive Digital Media, Master, (Master Programme) 4. term, 2021

    Student thesis: Master thesis (including HD thesis)

  15. Making a Case for Context-aware Heat Management: A Study on the Culture and Commons in a Danish Kollegium

    Gry Thomsen, Kristian Krejberg Øllgaard

    Interaction Design, Master of Science (MSc), (Master Programme) 4. Term, 2021

    Student thesis: Master thesis (including HD thesis)

  16. Measuring the effect of distractions in a gaze-tracked video-game

    Helena Esborn Hejendorf Hansen, Casper Høgalmen

    Medialogy, Master, (Master Programme) 4. term, 2021

    Student thesis: Master programme thesis

  17. MINDFUL SMOKING CESSATION MEDIATED THROUGH A VOICE ASSISTANT

    Tummas Jóhan Sigvardsen, Stefan Bjerregaard Pedersen, Simon Bak Kjærulff

    Interaction Design, Master of Science (MSc), (Master Programme) 4. Term, 2021

    Student thesis: Master programme thesis

  18. Predictive Interfaces to Support Maritime Search and Rescue Operations with Drone Swarms

    Jonas Grann Alsen, Rasmus Egholm Nielsen, Magnus Tolderlund Boisen

    Software, Master, (Master Programme) 4. term, 2021

    Student thesis: Master thesis (including HD thesis)

  19. Preventing commuting stress: A study of social support and positive experience on subjective stressors as a preventive stress method in an automotive context.

    Joachim Klyssing Jensen, Anders Linde Fejerskov

    Interaction Design, Master of Science (MSc), (Master Programme) 4. Term, 2021

    Student thesis: Master thesis (including HD thesis)

  20. redeem the city's potential - an experience designer's perspective on improving public application platforms

    Morten Lykke Nielsen Jørgensen, Nicklas Boie Sørensen

    Experience Design, Master, (Master Programme) 4. term, 2021

    Student thesis: Master thesis (including HD thesis)

  21. SDR The Last Frontier

    Jonas Ingerslev Christensen, Andreas Casparsen, Antoniou Panagiotis

    Networks and Distributed Systems, Master, (Master Programme) 4. term, 2021

    Student thesis: Master thesis (including HD thesis)

  22. Smardio: Broadcasting to Spark Reflection on Smartphone Use in the Home

    Christian Dannesboe, Simon Dalgas Christensen, Erik Kruuse

    Software, Master, (Master Programme) 4. term, 2021

    Student thesis: Master thesis (including HD thesis)

  23. Spacious - A virtual breakroom a place for ant communication, designed to enhance presence and promote social interaction in online courses at university level

    Christina Lanzky Mortensen, Dorthe Lyk

    IT, learning and organizational change (cand.it), (Master Programme) 4. Term, 2021

    Student thesis: Master thesis (including HD thesis)

  24. Student thesis: Master thesis (including HD thesis)

  25. Student thesis: Master thesis (including HD thesis)

  26. Time's Running Out! Exploring User Interaction of Location-Based, Time-Limited, Augmented Reality Experiences In Urban Environments

    Mark Crispin Sandholt Dourado, Ingrid Germana Assis Lima

    Medialogy, Bachelor, (Bachelor Programme) 6. term, 2021

    Student thesis: Master programme thesis

  27. Visual and Haptic learning amongst beginner musical enthusiasts: The Saxophone Teaching Glove

    Teodor Hristov Dimitriev, Theodor Florian Purcaru

    Computer Science (IT), Master, (Master Programme) 3. term, 2021

    Student thesis: Master thesis (including HD thesis)

  28. 2020
  29. "Am I fighting food waste?" A Qualitative Study of Perceived Food Waste and How Technologies Affect Household Food Waste

    Anders Amstrup Pajbjerg, Jannie Andersen, Amalie Sofie Andersen

    Interaction Design, Master of Science (MSc), (Master Programme) 4. Term, 2020

    Student thesis: Master thesis (including HD thesis)

  30. A Research Platform for Drone Assisted Firefighting with AR Path Visualisations

    Andreas Neil Jensen, Matias Røikjær Jensen

    Software, Master, (Master Programme) 4. term, 2020

    Student thesis: Master thesis (including HD thesis)

  31. Building an attractive e-commerce platform

    Lauri Ville Johannes Seppala

    Information Science, Master, (Master Programme) 4. term, 2020

    Student thesis: Master thesis (including HD thesis)

  32. Comparing Eye Tracker Input to Traditional Input for Measuring Player Performance, Immersion, and Engagement in an Emergent Narrative

    Balázs Gyula Koltai, Robert Wittmann, Mózes Adorján Mikó

    Medialogy, Master, (Master Programme) 4. term, 2020

    Student thesis: Master thesis (including HD thesis)

  33. Concept development on the next universal remote control

    Christian Leegaard Pedersen, Tea Hjermitslev Gjøderum

    Engineering Psychology, Master, (Master Programme) 4. term, 2020

    Student thesis: Master thesis (including HD thesis)

  34. Denmark as surf destination, development of a digital platform with focus on marketing, tourism and user experience

    Liv Bruun Grønborg

    Experience Design, Master, (Master Programme) 4. term, 2020

    Student thesis: Master thesis (including HD thesis)

  35. Design and development of MinType2 - a multifunctional self-management app

    Kristine Bugge Hæstrup, Simon Jensen, Nikoline Møller Jensen

    Clinical Science and Technology, Master, (Master Programme) 4. term, 2020

    Student thesis: Master thesis (including HD thesis)

  36. Student thesis: Master thesis (including HD thesis)

  37. Didactical design principals for hybrid forms of professional learning communities - expanding teachers team collaboration with digital technologies

    Erik Dahl Thinggaard Leschly, Thomas Bork Kjelgaard, Anne Veiergang

    Master of ICT and Learning (MIL) (Continuing education), (Continuing Education Programme (Master)) 4. term, 2020

    Student thesis: Master programme thesis

  38. Digital learning of tactics in esport

    Toke Lykke Lærkegaard, Søren-Emil Just Sund Carlsen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2020

    Student thesis: Master thesis (including HD thesis)

  39. Engagement and Usability of Conversational Search - a Study of a Medical Resource Center Chatbot

    Tamás Fergencs

    Information Science, Master, (Master Programme) 4. term, 2020

    Student thesis: Master thesis (including HD thesis)

  40. Student thesis: Master thesis (including HD thesis)

  41. Epistemology and praxis in danish Game Education

    Alexander Kirkegaard

    Interactive Digital Media, Master, (Master Programme) 4. term, 2020

    Student thesis: Master thesis (including HD thesis)

  42. Flying Multi-tonal Zither, development of a new interface for musical expression

    Marco González Pérez

    Sound and Musik, (Master Programme) 3. Term, 2020

    Student thesis: Master thesis (including HD thesis)

  43. Free Time: Game Design To Promote Shared Expectations of Family Time

    Anna-Sofie Odgaard Hansen, Reino Munk-Jakobsen, Nikolaj Johansen Sodemann

    IT Design and Application Development, kandidat, (Master Programme) 4. Term, 2020

    Student thesis: Master thesis (including HD thesis)

  44. Hi I am Habit Trainer: Self-empowering virtual assistant that facilitates implementation intention and rehearsal

    Anders Wiese Christensen

    IT Design and Application Development, kandidat, (Master Programme) 4. Term, 2020

    Student thesis: Master thesis (including HD thesis)

  45. Student thesis: Master thesis (including HD thesis)

  46. Investigating the User Experience of Recommender Systems in Literature and in Movie Streaming Services

    Patrick Skov Johansen

    Interaction Design, Master of Science (MSc), (Master Programme) 4. Term, 2020

    Student thesis: Master thesis (including HD thesis)

  47. Learning about body, gender and sexuality through participatory culture

    Emma Ruth Kjærsgaard, Johanne Toftelund Jensen

    Experience Design, Master, (Master Programme) 4. term, 2020

    Student thesis: Master thesis (including HD thesis)

  48. Performance of machine learning algorithms: case study of BørneTelefonen

    Sharona Boonman

    Digital Communication Leadership, (Master Programme) 4. Semester, 2020

    Student thesis: Master thesis (including HD thesis)

  49. Questioning the Top-Down Design Vision of an Energy Community: A Field Deployment Study

    Simon Bjerre Jensen, Mikkel Gram, Mikkel Harboe Sørensen

    IT Design and Application Development, kandidat, (Master Programme) 4. Term, 2020

    Student thesis: Master thesis (including HD thesis)

  50. Shaping Romance: Mediating Intimacy for Co-located Couples

    Anne Ellegaard Christensen, Malene Haugaard Magnussen, Tobias Stolley Seindal

    Interaction Design, Master of Science (MSc), (Master Programme) 4. Term, 2020

    Student thesis: Master thesis (including HD thesis)

  51. The automatic classification of sports activities, a comparison of devices

    Palle Preben Hansen

    IT Design and Application Development, kandidat, (Master Programme) 4. Term, 2020

    Student thesis: Master thesis (including HD thesis)

  52. The character of eco-feedback systems for energy communities

    Èlia Gil Pena

    IT Design and Application Development, kandidat, (Master Programme) 4. Term, 2020

    Student thesis: Master thesis (including HD thesis)

  53. The digital school and parant collaboration in an experience design perspective

    Nadja Maria Unger Udby

    Experience Design, Master, (Master Programme) 4. term, 2020

    Student thesis: Master thesis (including HD thesis)

  54. The Role of Users in Efficient Business Intelligence Solutions in Organisations

    Tobias Nikolaj Norre Christensen, Marianne Buus Jørgensen

    Information Architecture, Master, (Master Programme) 4. Term, 2020

    Student thesis: Master thesis (including HD thesis)

  55. ThisCloser Introducing Technology-Facilitated Self-Disclosure into Romantic Relationships

    Martin Valdemar Anker Lindrup, Livia-Manuela Boeriu

    IT Design and Application Development, kandidat, (Master Programme) 4. Term, 2020

    Student thesis: Master thesis (including HD thesis)

  56. Walking in my Shoes: Designing Technology to Reduce Prejudices

    Aparna Ramachandram, Maria Jose Avila, Natalia Rodrigues Bejarano

    IT Design and Application Development, kandidat, (Master Programme) 4. Term, 2020

    Student thesis: Master thesis (including HD thesis)

  57. Working PREVENTING DOMESTIC FOOD WASTE THROUGH DIGITAL INTERVENTION: How to nudge consumers into environmentally friendly behaviour?

    Linet Lores Sánchez

    Digital Communication Leadership, (Master Programme) 4. Semester, 2020

    Student thesis: Master thesis (including HD thesis)

  58. 2019
  59. Affect-Based Trust Estimation in Human-Robot Collaboration: Establishing a correlation between physiological response and human trust in robots.

    Jesper Wædeled Henriksen, Anders Skaarup Johansen

    Medialogy, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  60. A gamification design framework recommender system

    Attila Vecerek

    Innovative Communication Technologies and Entrepreneurship, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  61. Augmented Reality & Internet of Things in the Public School System: How Augmented Reality & Internet of Things Can Facilitate Movement in Education.

    Kim Andersen, Mads Hørlyk Jensen, Daniel Kranker

    Interactive Digital Media, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  62. Augmented reality in a learning context

    Jonas Handberg Højgaard

    Interactive Digital Media, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  63. "But Wait, There's More!" - A Deeper Look into Gestures on Touch Interfaces

    Liv Arleth, Emilie Lind Damkjær

    Medialogy, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  64. CHATBOT VS. ONLINE CUSTOMER EXPERIENCE

    Anna Maria Bak

    Information Science, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  65. Cisplatin Sensitivity in Diffuse Large B-cell Lymphoma and the Influence of Mutations in DNA Repair Genes

    Ann-Katrine Hyttel Rom Pedersen

    Medicine with Industrial Specialisation, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  66. Designing Ambient Notification Devices to Mitigate Stress

    Tobias Jacobsen, Jimmi Bagger

    Interaction Design, Master of Science (MSc), (Master Programme) 4. Term, 2019

    Student thesis: Master thesis (including HD thesis)

  67. Student thesis: Master thesis (including HD thesis)

  68. Development of an application for bicycle commuters to reduce exposure to air pollution

    Zaki Hussain, Aleksandra Korczak

    IT Design and Application Development, kandidat, (Master Programme) 4. Term, 2019

    Student thesis: Master thesis (including HD thesis)

  69. Student thesis: Master thesis (including HD thesis)

  70. E-SPORT AS PHENOMENON: Master's thesis in Interactive Digital Media

    Thor Vest Tidemand

    Interactive Digital Media, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  71. Ethical dilemmas: A potential for game worlds

    Mathias Skov Andreasen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  72. Gamified Participation: Challenging the current participation methods in urban development with Minecraft

    August Gade Johansen, Camilla Bech Pedersen

    Urban Design, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  73. Student thesis: Master thesis (including HD thesis)

  74. Humour and Experience Design - humour as a tool of communication for disseminating important information

    Cecillie Lundsgaard, Sabrina Grønkjær Balle

    Experience Design, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  75. "I Know They Are Listening": Understandings of In-Home Physical Digital Assistants

    Katrine Theilmann Gregersen

    IT Design and Application Development, kandidat, (Master Programme) 4. Term, 2019

    Student thesis: Master thesis (including HD thesis)

  76. Interactivity and immersion in verbal roleplay

    Casper Schacht Christiansen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  77. Meaning in experience design

    Henriette Boe Mortensen

    Experience Design, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  78. Paperwork operations in the Maritime Industry: A Case Study of New Service Development for the Danish Maritime

    Mailin Lindved

    Service Systems Design, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  79. PathVR - User Experience in Virtual Reality: Analysing user experience in a virtual environment

    Esben Mørch Nygaard, Ilinca-Daria Ostaci, Stefan Secara, Thomas Møller

    Medialogy, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  80. Quest: A Collocated Social Game for Strangers

    Anja Nilsson, Gabriela Petrila, Marija Dolgova

    IT Design and Application Development, kandidat, (Master Programme) 4. Term, 2019

    Student thesis: Master thesis (including HD thesis)

  81. Record Watch Talk: A rapid evaluation method of childrens interaction with IT-based experience products

    René Knudsen Thorsted Sørensen, Bjørn Benedikt Sørensen, Jonas Valentin Hyldrup Nielsen

    Experience Design, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  82. Sensor based warning of bathing water quality in Aarhus Harbour

    Mathias Schandorff Kristensen, Ørjan Heggdal

    Water and Environment, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  83. Student thesis: Master thesis (including HD thesis)

  84. Sound Zone Interaction: A Study of Designing and Evaluating Interaction Techniques

    Alexander Friis, Emil Skovgaard Mikkelsen, Dong Hyun Kim

    Interaction Design, Master of Science (MSc), (Master Programme) 4. Term, 2019

    Student thesis: Master thesis (including HD thesis)

  85. Studyspace - The Development of an IT Concept

    Christian Ritter Madsen, Mikkel Møller Jensen

    IT Design and Application Development, kandidat, (Master Programme) 4. Term, 2019

    Student thesis: Master thesis (including HD thesis)

  86. The Ambience Questionnaire: An Exploratory Study of Ambience in Urban Places

    Mark Benjaminsen Baruch, Oriana Cimino Amaddeo

    IT Design and Application Development, kandidat, (Master Programme) 4. Term, 2019

    Student thesis: Master thesis (including HD thesis)

  87. The archive in the digital room: A study of Aarhus City Archive's portal, AarhusArkivet as online search access

    Berna Engelbrecht Kristensen

    History, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  88. The Persuasive Power of Digital Personal Assistants

    Tobias Jørgensen, Katrine Leth Overgaard, Kathrine Maja Hansen

    Interaction Design, Master of Science (MSc), (Master Programme) 4. Term, 2019

    Student thesis: Master thesis (including HD thesis)

  89. Therapeutic Robots in Media Arts context

    Gohar Vardanyan

    Media Arts Cultures -Joint Master Degree, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  90. To Simplify Or Not To Simplify, A Longitudinal Case Study Of Smart Speakers Appropriation Over Time

    Nanna Møller Calundan, Ayan Nuur, Nichlas Elleby Jensen

    Interaction Design, Master of Science (MSc), (Master Programme) 4. Term, 2019

    Student thesis: Master thesis (including HD thesis)

  91. Understanding and Designing Technologies for Diabetics' Identity Construction in Social Contexts

    Mette Sofie Andersen, Daniel Askan Filsoof Mikkelsen

    IT Design and Application Development, kandidat, (Master Programme) 4. Term, 2019

    Student thesis: Master thesis (including HD thesis)

  92. Use of data about practice in practice

    Peter Tom Eybye Nordestgaard, Lars Nellemann

    Master of ICT and Learning (MIL) (Continuing education), (Continuing Education Programme (Master)) 4. term, 2019

    Student thesis: Master programme thesis

  93. Where does the money go? Exemplified by a user study of a small non-profit organisation's website

    Lene Kraft Weisbjerg

    Information Architecture, Master, (Master Programme) 4. Term, 2019

    Student thesis: Master thesis (including HD thesis)

  94. Why does everyone do QA wrong?

    Albert Nickolai Møller Nielsen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  95. 2018
  96. Student thesis: Master thesis (including HD thesis)

  97. Agency in Hybrid Public Space How mixed Reality Performance appears as an Agency in Hybrid Public Space

    Khatia Tchokhonelidze

    Media Arts Cultures -Joint Master Degree, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  98. Student thesis: Master thesis (including HD thesis)

  99. Student thesis: Master thesis (including HD thesis)

  100. Design Fiction as a pragmatic tool

    Laurits Rune Nielsen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  101. Student thesis: Master thesis (including HD thesis)

  102. DESIGNING THE VIRTUAL REALITY NARRATIVE: Embodiment and the Ludonarrative Dissonance

    Stefan Palitov

    Media Arts Cultures -Joint Master Degree, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

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