Search for student projects

  1. 2022
  2. Crisis Communication in Gaming: A Study on Blizzard Entertainment and Riot Games

    Gabriel Ignacio Arias Coscaron

    Culture, Communication and Globalization, Master, (Master Programme) 4. term, 2022

    Student thesis: Master Thesis and HD Thesis

  3. Student thesis: Master Thesis and HD Thesis

  4. Gaming together - Social norms, competences and positioning in video games

    Emil Ludvigsen

    IT, learning and organizational change (cand.it), (Master Programme) 4. Term, 2022

    Student thesis: Master Thesis and HD Thesis

  5. Is English the Be-All and End-All?: A Survey About the Everyday Usage of English among Young Danes and their Attitudes towards the English Language

    Astrid Lundsby Skov

    Culture, Communication and Globalization, Master, (Master Programme) 4. term, 2022

    Student thesis: Master Thesis and HD Thesis

  6. Omnis - Gaming For All

    Rasmus Olesen, Diana Asmarandei

    Industrial Design, Master, (Master Programme) 4. term, 2022

    Student thesis: Master Thesis and HD Thesis

  7. Where are all the female pros? A study of perception, sexualization, and representation of women in contemporary video game culture

    Casper Østergaard Sørensen

    Media Studies (Minor subject), (Elective Study or Minor Subject) 2. Term (Master), 2022

    Student thesis: Master Thesis and HD Thesis

  8. 2021
  9. #Fuck feminism and the bitches hiding behind it#: A qualitative case study of misogyny and antifeminism in Politiken's comment track

    Anna Vigsø Pedersen, Melissa Anni Ellermann

    Culture, Communication and Globalization, Master, (Master Programme) 4. term, 2021

    Student thesis: Master Thesis and HD Thesis

  10. The Importance of Storytelling as a Reward System in Single Player Video Games

    Theodor Daniel Børgesen

    Medialogy, Master, (Master Programme) 4. term, 2021

    Student thesis: Master Thesis and HD Thesis

  11. 2020
  12. Decision Dimensions: The six factors to decision making in video games

    Anders Schultz Christiansen, Carol Srisong Lund

    Medialogy, Master, (Master Programme) 4. term, 2020

    Student thesis: Master Thesis and HD Thesis

  13. The barrier of entry for casual players: An in-depth analysis on video game elements' effect on casual players

    Michael Kaul Jørgensen, Michelle Larsen

    Culture, Communication and Globalization, Master, (Master Programme) 4. term, 2020

    Student thesis: Master Thesis and HD Thesis

  14. 2019
  15. Cyborg Ethnography - Expanding the Borders of Virtual Worlds

    Morten Christian Heuser

    Techno-Anthropology, Master, (Master Programme) 4. term, 2019

    Student thesis: Master Thesis and HD Thesis

  16. Fashion x eSport - Cooperation

    Emil Kaco

    Culture, Communication and Globalization, Master, (Master Programme) 4. term, 2019

    Student thesis: Master Thesis and HD Thesis

  17. Music, Flow and the Video Game Experience of Celeste

    Mathias Abildtrup Jørgensen

    Music, Master, (Master Programme) 4. term, 2019

    Student thesis: Master Thesis and HD Thesis

  18. Towards a Better Understanding of Toxicity in Competitive Multiplayer Games.

    Malthe Roed Jensen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2019

    Student thesis: Master Thesis and HD Thesis

  19. 2018
  20. Effect of microtransactions in video games on brand perception and loyalty

    Ema Simec

    Economics and Business Administration (International Marketing), Master, (Master Programme) 4. term, 2018

    Student thesis: Master Thesis and HD Thesis

  21. Esports Events in Denmark - Opportunities and Challenges

    Asbjørn Dissing Bargsteen

    Tourism, Master, (Master Programme) 4. term, 2018

    Student thesis: Master Thesis and HD Thesis

  22. Exploring Female Preferences Within Game Design

    Kathrine Midtgaard Stone

    Medialogy, Master, (Master Programme) 4. term, 2018

    Student thesis: Master Thesis and HD Thesis

  23. HeartBee: A Player Experience Evaluation of a Mobile HRV Biofeedback Game

    Rasmus Kongsmar Brejl

    Medialogy, Master, (Master Programme) 4. term, 2018

    Student thesis: Master Thesis and HD Thesis

  24. Vis

    Allan Gram Pedersen, Angela Lise Frank

    Industrial Design, Master, (Master Programme) 4. term, 2018

    Student thesis: Master Thesis and HD Thesis

  25. 2017
  26. Adaptive Tutorials for Complex Mechanics in Video Games

    Mathias Hjørne Fynbo, Frederik Schmidt Knudsen, Bo Sejer la Cour

    Medialogy, Master, (Master Programme) 4. term, 2017

    Student thesis: Master Thesis and HD Thesis

  27. Categorising Non-Player Character Companions and the Influence they have on the Player

    Christian Reinhardt Hansen, Yasmin Tida Iversen

    Medialogy, Master, (Master Programme) 4. term, 2017

    Student thesis: Master Thesis and HD Thesis

  28. Continuation Desire and Player Types: A Framework for Testing Continuation Desire in Games Based on Player Types

    Lisbeth Lyngbye Rasmussen

    Medialogy, Master, (Master Programme) 4. term, 2017

    Student thesis: Master Thesis and HD Thesis

  29. Mobile game impact on the behaviour

    Ahsan Javaid

    Information Science, Master, (Master Programme) 4. term, 2017

    Student thesis: Master Thesis and HD Thesis

  30. Playing Pokémon GO From The Couch: Why Do People Cheat In Location-Based Games?

    Mikkel Thomasen, Daniele Internicola

    Master of Information Technology, Software Development (Continuing education), (Continuing Education Programme (Master)) 4. term, 2017

    Student thesis: Master programme thesis

  31. Student thesis: Master Thesis and HD Thesis

  32. Randomness in Games

    Camilla Grønbjerg Jakobsen

    Medialogy, Master, (Master Programme) 4. term, 2017

    Student thesis: Master Thesis and HD Thesis

  33. 2016
  34. Enhancing role-play in games with a redesigned leveling and skill system without class restrictions

    Dennis Godtfredsen

    Medialogy, Master, (Master Programme) 4. term, 2016

    Student thesis: Master Thesis and HD Thesis

  35. Flow based assessment of the onboarding phase in F2P mobile games

    Cathja Windbæk Lind

    Information Science, Master, (Master Programme) 4. term, 2016

    Student thesis: Master Thesis and HD Thesis

  36. Long term satisfaction of in game purchases of free to play mobile games

    Mogens Schack Barfod, Semir Ugljanin

    Information Science, Master, (Master Programme) 4. term, 2016

    Student thesis: Master Thesis and HD Thesis

  37. Postcolonial Eurogames? A Social Semiotic Exploration of the Representations Made In Eurogames

    Svenia Nowak

    Culture, Communication and Globalization, Master, (Master Programme) 4. term, 2016

    Student thesis: Master Thesis and HD Thesis

  38. The fragmented fandom: En undersøgelse af digitale platform i forhold til fandom Interaktive Digitale Medier 10. Semester

    Daniel Malicay Olsson

    Interactive Digital Media, Master, (Master Programme) 4. term, 2016

    Student thesis: Master Thesis and HD Thesis

  39. The Glue of Narratives – Indirect Storytelling in a Digital World

    Kenni Kirkegaard Hornstrup, Peter Skov Klitgaard Madsen, Lars Kiesbye Bendixen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2016

    Student thesis: Master Thesis and HD Thesis

  40. 2015
  41. Adaptive User Interface til World of Warcraft

    Thomas Albeck Pedersen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2015

    Student thesis: Master Thesis and HD Thesis

  42. Also a girls world! A qualitative study on female gamers in the globalized virtual space of MMORPGs

    Niels-Christian Eklund, Ruxandra Olteanu

    Culture, Communication and Globalization, Master, (Master Programme) 4. term, 2015

    Student thesis: Master Thesis and HD Thesis

  43. Twitch TV: motives and interaction, a consumer perspective

    Tom Clement Maria Raes

    Culture, Communication and Globalization, Master, (Master Programme) 4. term, 2015

    Student thesis: Master Thesis and HD Thesis

  44. 2014
  45. Consumer Behaviour - The Moderating Role of Cartoon-like CGI Character in Advertising

    Hristo Dimitrov Dimitrov

    Medialogy, Master, (Master Programme) 4. term, 2014

    Student thesis: Master Thesis and HD Thesis

  46. Establishing a framework of Environmental Storytelling

    Sebastian Hurup Bevensee

    Medialogy, Master, (Master Programme) 4. term, 2014

    Student thesis: Master Thesis and HD Thesis

  47. Immersion in Games: The Effect of Ambient Lighting Systems

    Henrik Wolff Jepsen, Frank Forsingdal Albertsen

    Medialogy, Master, (Master Programme) 4. term, 2014

    Student thesis: Master Thesis and HD Thesis

  48. The potentials of YouTube as a marketing strategy: A qualitative study concerning the genre of product review videos on YouTube

    Stine Møgelvang Mogensen

    Culture, Communication and Globalization, Master, (Master Programme) 4. term, 2014

    Student thesis: Master Thesis and HD Thesis

  49. The Quest for Synergistic Effects in Horizontal Mergers Using Combined Transaction Cost Theory and Resource-based View: The Case of Activision Blizzard

    Konstantina Gosheva Kaisheva, Mariana Boev

    Economics and Business Administration (International Business Economics), Master, (Master Programme) 4. Term, 2014

    Student thesis: Master Thesis and HD Thesis

  50. 2013
  51. A Study in Infrasound and Game Performance

    Kim Young Hornshøj Hansen

    Medialogy, Master, (Master Programme) 4. term, 2013

    Student thesis: Master Thesis and HD Thesis

  52. Improving HonTour.com: Designing Information Architecture for the Users

    Helene Jørgensen

    Information Architecture, Master, (Master Programme) 4. Term, 2013

    Student thesis: Master Thesis and HD Thesis

  53. In a Galaxy Far, Far Away... Modern Myth and Remediation in Star Wars

    Maiken Kate Christensen

    English, Master, (Master Programme) 4. term, 2013

    Student thesis: Master Thesis and HD Thesis

  54. Influence of Game Elements: Investigation in Player Navigation in Open World Game Environments

    Arne Grinder-Hansen

    Medialogy, Master, (Master Programme) 4. term, 2013

    Student thesis: Master Thesis and HD Thesis

  55. Student thesis: Master Thesis and HD Thesis

  56. 2012
  57. Creativity in Game Development: Ideation, problem-solving and decision-making

    Tobias Iskov Thomsen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2012

    Student thesis: Master Thesis and HD Thesis

  58. Standalone complex: - the unbridled might of the internet

    Alexander Lüthje

    Medialogy, Master, (Master Programme) 4. term, 2012

    Student thesis: Master Thesis and HD Thesis

  59. 2011
  60. Student thesis: Master Thesis and HD Thesis

  61. 2010
  62. Between the Winner's Curse and the Blessings of Vintage: Exploring technological change made by users of discontinued home video games hardware

    Jorge Graca

    Economics and Business Administration (Innovation and Entrepreneurship), Master, (Master Programme) 4. term, 2010

    Student thesis: Master Thesis and HD Thesis

  63. Student thesis: Master Thesis and HD Thesis

  64. TellStory: A Medialogy project about storytelling in handheld games

    David Lindholm

    Medialogy, Master, (Master Programme) 4. term, 2010

    Student thesis: Master Thesis and HD Thesis

  65. The Perceptual Influence of Approximating Ambient Occlusion in Real-Time Rendering

    Christian Jakobsen

    Medialogy, Master, (Master Programme) 4. term, 2010

    Student thesis: Master Thesis and HD Thesis

  66. 2008
  67. Playful Interaction

    Jimmy Marcus Larsen

    Informatics, Master, (Master Programme) 4. term (INF10 - Master Thesis), 2008

    Student thesis: Master Thesis and HD Thesis

  68. Student thesis: Master Thesis and HD Thesis