Search for student projects

  1. 2020
  2. Female agents on Experienced Otherness in the Music industry

    Frida Hedevang Malmø

    Music, Master, (Master Programme) 4. term, 2020

    Student thesis: Master thesis (including HD thesis)

  3. Foster family or institution? What is weighted when the decision is to be made? An empirical study of the caseworkers' perspective

    Kristine Brøgger Bukhave, Safa Saad Hamid

    Social Work, Master, (Master Programme) 4. term, 2020

    Student thesis: Master thesis (including HD thesis)

  4. Four-day workweek - A critical theoretical study of time in an accelerated society

    Emma Kofoed Clausen, Daniela Canfarotta

    Learning and Innovative Change, Master, (Master Programme) 4. term, 2020

    Student thesis: Master thesis (including HD thesis)

  5. Future: Expecations and coping

    Weema Kohestani

    Sociology, Master, (Master Programme) 4. term, 2020

    Student thesis: Master thesis (including HD thesis)

  6. Games as katalysts for curricular reading comprehension: Completion and analysis of a didactical design

    Marianne Borup

    Master of ICT and Learning (MIL) (Continuing education), (Continuing Education Programme (Master)) 4. term, 2020

    Student thesis: Master programme thesis

  7. Good leadership skills in a public context

    Dan Zielke

    Master of Public Governance (Continuing Education), (Continuing Education Programme (Master)) 4. term , 2020

    Student thesis: Master programme thesis

  8. Health ambassadors' function on a workplace: a case study about motivation and experiences

    Mattias Beck Madsen, Asger August Lund Larsen, Anders Kjær Pedersen

    Sports Science, Master, (Master Programme) 4. semester, 2020

    Student thesis: Master thesis (including HD thesis)

  9. Student thesis: Master thesis (including HD thesis)

  10. Holistic teaching at FGU

    Lisbeth Ramonn Vesterheden, Lea Falkenberg Andersen

    Learning and Innovative Change, Master, (Master Programme) 4. term, 2020

    Student thesis: Master thesis (including HD thesis)

  11. How a digital learning platform, supported by game-based learning, can engage student's interest in STEAM education in a global context

    Mikkel Bruun Nielsen, Cihan Didin, Johanna Cosmina Elise Vigholt

    IT, learning and organizational change (cand.it), (Master Programme) 4. Term, 2020

    Student thesis: Master thesis (including HD thesis)