Search for student projects

  1. 2021
  2. Student thesis: Master thesis (including HD thesis)

  3. From Ideation to Usability - A study on design principles for VR-design

    Mikkel Strange Pedersen, Marcus Baruch Bertelsen, Andreas Engell Refstrup Sørensen, Alireza Amini

    Interactive Digital Media, Master, (Master Programme) 4. term, 2021

    Student thesis: Master thesis (including HD thesis)

  4. INTERACTIVE DIGITAL FILM

    Anders Hertzberg Godsk

    Interactive Digital Media, Master, (Master Programme) 4. term, 2021

    Student thesis: Master thesis (including HD thesis)

  5. Let us talk about orality: - Sound stories in Danish teaching

    Casper Aagaard Nielsen, Jakob Lyng Rahbek Bremholm Steensig, Lars Levin

    Master of ICT and Learning (MIL) (Continuing education), (Continuing Education Programme (Master)) 4. term, 2021

    Student thesis: Master programme thesis

  6. Municipal work with sustainable development in Aalborg Municipality - a case study in the govern of Aalborg Municipality's Sustainability Strategy 2016-2020

    Frederikke Margrethe Lundgaard Bjerg

    Public Administration and Social Science, (Master Programme) 4. term, 2021

    Student thesis: Master thesis (including HD thesis)

  7. Nudes are what they all are asking for: A quantitative study of key risk factors among children in relation to online grooming

    Astrid Kirstine Birgitte Hertel, Pernille Lund Hartmann, Amalie Bundgaard Kemp

    Master of Social Science (MSc) in Criminology, (Master Programme) 4. Term, 2021

    Student thesis: Master thesis (including HD thesis)

  8. redeem the city's potential - an experience designer's perspective on improving public application platforms

    Morten Lykke Nielsen Jørgensen, Nicklas Boie Sørensen

    Experience Design, Master, (Master Programme) 4. term, 2021

    Student thesis: Master thesis (including HD thesis)

  9. Spacious - A virtual breakroom a place for ant communication, designed to enhance presence and promote social interaction in online courses at university level

    Christina Lanzky Mortensen, Dorthe Lyk

    IT, learning and organizational change (cand.it), (Master Programme) 4. Term, 2021

    Student thesis: Master thesis (including HD thesis)

  10. Student thesis: Master thesis (including HD thesis)

  11. 2020
  12. Buster's educational course - an experience design

    Mia Bartholomæussen

    Experience Design, Master, (Master Programme) 4. term, 2020

    Student thesis: Master thesis (including HD thesis)

  13. Creativity and Innovation in Makerspace - Digital manufacturing technologies in visual arts and crafts and design

    Tom Stub Christiansen, Helle Damgaard Melin

    Master of ICT and Learning (MIL) (Continuing education), (Continuing Education Programme (Master)) 4. term, 2020

    Student thesis: Master programme thesis

  14. Designkit for Children - A Knowledge and Inspiration Tool

    Amalie Faurby Skov

    Experience Design, Master, (Master Programme) 4. term, 2020

    Student thesis: Master thesis (including HD thesis)

  15. Design thinking and game design in Science education: A case study of the GBL21-project in practice

    Rikke Ransgaard Sørensen

    Information Technology, Specializing in ICT, Learning and Organizational Change, Master, (Master Programme) 4. term, 2020

    Student thesis: Master thesis (including HD thesis)

  16. Didactical design principals for hybrid forms of professional learning communities - expanding teachers team collaboration with digital technologies

    Erik Dahl Thinggaard Leschly, Thomas Bork Kjelgaard, Anne Veiergang

    Master of ICT and Learning (MIL) (Continuing education), (Continuing Education Programme (Master)) 4. term, 2020

    Student thesis: Master programme thesis

  17. Epistemology and praxis in danish Game Education

    Alexander Kirkegaard

    Interactive Digital Media, Master, (Master Programme) 4. term, 2020

    Student thesis: Master thesis (including HD thesis)

  18. How a digital learning platform, supported by game-based learning, can engage student's interest in STEAM education in a global context

    Mikkel Bruun Nielsen, Cihan Didin, Johanna Cosmina Elise Vigholt

    IT, learning and organizational change (cand.it), (Master Programme) 4. Term, 2020

    Student thesis: Master thesis (including HD thesis)

  19. Perspectives of telehealth: A case study of telehealth for cystic fibrosis patients in the mist of COVID-19

    Marie Hasselbalch, Trine Christensen Mayntzhusen

    Techno-Anthropology, Master, (Master Programme) 4. term, 2020

    Student thesis: Master thesis (including HD thesis)

  20. Put on your future helmet - A speculative inquiry of the learning potentials in Augmented Reality

    Sara Paasch Knudsen, Helene Husted Hansen

    IT, learning and organizational change (cand.it), (Master Programme) 4. Term, 2020

    Student thesis: Master thesis (including HD thesis)

  21. Student thesis: Master thesis (including HD thesis)

  22. What the lasso catches

    Freya Vamberg Delfs

    Sociology, Master, (Master Programme) 4. term, 2020

    Student thesis: Master thesis (including HD thesis)

  23. 2019
  24. A lack of management of misunderstandings in game development: Misforståelser fører altid komplikationer med sig, så hvordan er det muligt at mindske dem?

    Mikkel Damgaard Vindum, Rebekka Andreasen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  25. BoConcept Sustainable Implementation

    Rasmus Norge Jensen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  26. Professional Development of School Teachers: -En undersøgelse af, hvordan folkeskolelærere forberedes på at undervise i teknologiforståelse med afsæt i computationel tankegang

    Daniel Gorm Andersen

    Information Technology, Specializing in ICT, Learning and Organizational Change, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  27. Record Watch Talk: A rapid evaluation method of childrens interaction with IT-based experience products

    René Knudsen Thorsted Sørensen, Bjørn Benedikt Sørensen, Jonas Valentin Hyldrup Nielsen

    Experience Design, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  28. Technology literacy and professionals - the field between formal requirements and practice

    Morten Larsen, Rune Dziadecki Gråbæk, Natasja Simone Jakobsen

    Master of ICT and Learning (MIL) (Continuing education), (Continuing Education Programme (Master)) 4. term, 2019

    Student thesis: Master programme thesis

  29. Technology literacy and professionals - the field between formal requirements and practice

    Morten Larsen, Rune Dziadecki Gråbæk, Natasja Simone Jakobsen

    Master of ICT and Learning (MIL) (Continuing education), (Continuing Education Programme (Master)) 4. term, 2019

    Student thesis: Master programme thesis

  30. Technology literacy and professionals - the field between formal requirements and practice

    Morten Larsen, Rune Dziadecki Gråbæk, Natasja Simone Jakobsen

    Master of ICT and Learning (MIL) (Continuing education), (Continuing Education Programme (Master)) 4. term, 2019

    Student thesis: Master programme thesis

  31. The Beauty Community

    Celina Meyer Baunsgaard, Maria Nyegaard Persson

    IT, learning and organizational change (cand.it), (Master Programme) 4. Term, 2019

    Student thesis: Master thesis (including HD thesis)

  32. The Beauty Community

    Maria Nyegaard Persson, Celina Meyer Baunsgaard

    IT, learning and organizational change (cand.it), (Master Programme) 4. Term, 2019

    Student thesis: Master thesis (including HD thesis)

  33. User involvement in a design process

    Rebecca Schou Kvejborg, Camilla Steen Ipsen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  34. 2018
  35. Application of parametric design tools at a small architectual firm

    Ashkan Kazemaliloo

    Building Informatics (cand.tech.), Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  36. From design challenge to design solution - Developing an experience design for Butik Gejst

    Nanna Schultz Andersen

    Experience Design, Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  37. Generative Design Space Exploration: En Genetisk Algoritme tilgang til Performance Based Design

    Sylvester Holm Knudsen

    Building Informatics (cand.tech.), Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  38. How are the Danish museums young with the young people?

    Ane Mylund Pedersen

    History, Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  39. Sustainable experience design

    Anne Sofie Gad

    Experience Design, Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  40. The voice of the digital banking experience: En undersøgelse af stemmeassistenters potentiale i en bankkontekst

    Dennis Pedersen, Ditte Dollerup Vandborg Larsen, Sofie Meldgård Hoffmann

    Interactive Digital Media, Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  41. When the piggy bank is digitized - An exploratory study of a user-centered approach to application design with children

    Kristoffer Meyer Mæng

    Information Architecture, Master, (Master Programme) 4. Term, 2018

    Student thesis: Master thesis (including HD thesis)

  42. 2017
  43. Student thesis: Master thesis (including HD thesis)

  44. Heartland Festival - Experience design in a festival perspective

    Lilli Choora Rasmussen, Bettina Ottesen

    Experience Design, Master, (Master Programme) 4. term, 2017

    Student thesis: Master thesis (including HD thesis)

  45. LIKE WATCHING A MOVIE FOR THE BLIND - Framework for including Auditory Means in the Design of an Interactive Audio Book for Blind Children

    Mikkel Wettergreen Mulvad Beyer, Jonas Bjerregaard Pedersen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2017

    Student thesis: Master thesis (including HD thesis)

  46. Mobile Experience in relation to Zoological gardens: - Framework for design og analyse af mobile tiltag udbudt af Zoo

    Christian Vestøl Lade

    Interactive Digital Media, Master, (Master Programme) 4. term, 2017

    Student thesis: Master thesis (including HD thesis)

  47. Ownership and learning strategies with visual programming as third language

    Ture Reimer-Mattesen

    Master of ICT and Learning (MIL) (Continuing education), (Continuing Education Programme (Master)) 4. term, 2017

    Student thesis: Master programme thesis

  48. Pre-service teachers' technology literacy and participation in Coding Pirates

    Henrik Kinch Knudsholt Jessen

    IT, learning and organizational change (cand.it), (Master Programme) 4. Term, 2017

    Student thesis: Master thesis (including HD thesis)

  49. Smart City - a study of the adoption of smart city solutions in Denmark

    Camilla Engelbrecht Juul Sørensen

    Urban, Energy and Environmental Planning, Master, (Master Programme) 4. Term, 2017

    Student thesis: Master thesis (including HD thesis)

  50. The role of teacher in participatory design workshops for and with own pupils: Læreres rolle i participatoriske design workshops for og med egne elever

    Rasmus Hoffensetz, Christoffer Carstensen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2017

    Student thesis: Master thesis (including HD thesis)

  51. The Third Space Establishment - Collective Creativity in Developing Smart City Experience Technology

    Joakim Glerup, Klaus Greve True

    Experience Design, Master, (Master Programme) 4. term, 2017

    Student thesis: Master thesis (including HD thesis)

  52. Waiting for the Right Solution -Patient Experience while Waiting in a Danish ED (dansk fælles akutmodtagelse)

    Hanne Cramon, Sine Stavnsgaard Holm

    Master of Health Informatics (Continuing education), (Continuing Education Programme (Master)) 2 year, 2017

    Student thesis: Master programme thesis

  53. 2016
  54. A lesson study focusing on Danish teacher's development of multimodal design

    Birgitte Greve Madsen

    Master of ICT and Learning (MIL) (Continuing education), (Continuing Education Programme (Master)) 4. term, 2016

    Student thesis: Master programme thesis

  55. Branding af playlister via oplevelsesdesign - Et casestudie om Topsify

    Nikolaj Kjærgaard

    Experience Design, Master, (Master Programme) 4. term, 2016

    Student thesis: Master thesis (including HD thesis)

  56. Design Computerspil med Objekt Teater

    Nanna Thyra Fischer Topp

    Interactive Digital Media, Master, (Master Programme) 4. term, 2016

    Student thesis: Master thesis (including HD thesis)

  57. E-learning at work - Production of an e-learning course for nurses in the work with central venous catheter

    Sine Pedersen

    IT, learning and organizational change (cand.it), (Master Programme) 4. Term, 2016

    Student thesis: Master thesis (including HD thesis)

  58. Student thesis: Master thesis (including HD thesis)

  59. HCI, Game Design & Gamification - Et teoretisk funderet speciale

    Caspar Adam Tylak, Philip Kroer Færch

    Interactive Digital Media, Master, (Master Programme) 4. term, 2016

    Student thesis: Master thesis (including HD thesis)

  60. Innovation via co-creation: _

    Hans Christian Bentsen Jørgensen

    Master of IT (Continuing education), (Continuing Education Programme (Master)) 4. term, 2016

    Student thesis: Master programme thesis

  61. Innovative skills in education - digital multimodal production: digital multimodal production

    Henrik Møller Mogensen

    Master of ICT and Learning (MIL) (Continuing education), (Continuing Education Programme (Master)) 4. term, 2016

    Student thesis: Master programme thesis

  62. InstaBrand - A theoretical study of Instagram and branding

    Sarah Breckling

    Communication, Master, (Master Programme) 4. term, 2016

    Student thesis: Master thesis (including HD thesis)

  63. Pickster - Den interaktive sociale valg oplevelse

    Johan Sebastian Lemmiche Lusher

    Experience Design, Master, (Master Programme) 4. term, 2016

    Student thesis: Master thesis (including HD thesis)

  64. Student thesis: Master programme thesis

  65. Ubitour - Constructing Ubiquitous and Pervasive Learning Experiences through Digital Stories

    Kasper Rothaus, Jens Dahl Thomsen

    Information Technology, Specializing in ICT, Learning and Organizational Change, Master, (Master Programme) 4. term, 2016

    Student thesis: Master thesis (including HD thesis)

  66. 2015
  67. Formidling af interaktive digitale koncepter ved hjælp af animationsbaserede skitser

    Mette Hjorth Lausen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2015

    Student thesis: Master thesis (including HD thesis)

  68. Inspirator - a new way to design workshops

    Line Møller Eriksen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2015

    Student thesis: Master thesis (including HD thesis)

  69. Interaktionsdesign i en rehabiliteringskontekst

    Pia Skouboe Høgh, Pernille Missel

    Master of ICT and Learning (MIL) (Continuing education), (Continuing Education Programme (Master)) 4. term, 2015

    Student thesis: Master programme thesis

  70. Oplevelsesdesign-framework: Et teoretisk funderet framework til udviklingen af it-baserede oplevelsesdesign

    Mille Agnete Nybro, Kristina Maria Madsen

    Experience Design, Master, (Master Programme) 4. term, 2015

    Student thesis: Master thesis (including HD thesis)

  71. 2014
  72. At slå rødder online: En branding strategi via sociale medier

    Martin Bylund Larsen, Johnni Gade

    Interactive Digital Media, Master, (Master Programme) 4. term, 2014

    Student thesis: Master thesis (including HD thesis)

  73. Digitalt værktøj til designprocesser : - Et konceptforslag

    Charlotte Lybech Thomsen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2014

    Student thesis: Master thesis (including HD thesis)

  74. Hypercomplex Marketing: A theoretical analysis of the challenges by marketing on social media

    Marc Jørgensen, Helena Faurskov Nielsen, Anne Soo Yun Frost Christensen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2014

    Student thesis: Master thesis (including HD thesis)

  75. Maintenance Management in a modern technological perspective

    Nis Boile Christensen

    Building Informatics (cand.tech.), Master, (Master Programme) 4. term, 2014

    Student thesis: Master thesis (including HD thesis)

  76. Student thesis: Master thesis (including HD thesis)

  77. Theoretically informed design of interactive digital marketing for expansion of critical mass.

    Lasse Skovsmose Larsen, Jeppe Aslak Andreasen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2014

    Student thesis: Master thesis (including HD thesis)

  78. The Sound of the City: A introduction of an ICT-based educational design with a focus on co-creative elements for the Arbejdermuseet

    Simon Emil Thornval, Casper Mellergård

    IT, learning and organizational change (cand.it), (Master Programme) 4. Term, 2014

    Student thesis: Master thesis (including HD thesis)

  79. Udvikling af didaktisk design for brug af digitale kameraer i fysik/kemiundervisningen

    Cecilie Westergaard

    IT, learning and organizational change (cand.it), (Master Programme) 4. Term, 2014

    Student thesis: Master thesis (including HD thesis)

  80. 2013
  81. Sociale medier - en verden af viden, relationer og passion

    Lisa Gyde Nielsen

    Communication, Master, (Master Programme) 4. term, 2013

    Student thesis: Master thesis (including HD thesis)

  82. 2012
  83. Co-creation

    Trine Aargaard Pedersen, Signe Madsen

    Experience Design, Master, (Master Programme) 4. term, 2012

    Student thesis: Master thesis (including HD thesis)

  84. Decisionmakers overview on implementation of BIM

    Palle Bisgaard

    Building Informatics (cand.tech.), Master, (Master Programme) 4. term, 2012

    Student thesis: Master thesis (including HD thesis)

  85. Experience Design at the Intersection between Theory and Practice

    Irene Pedersen

    Experience Design, Master, (Master Programme) 4. term, 2012

    Student thesis: Master thesis (including HD thesis)

  86. Transformative Gameplay

    Jonas Byrresen, Ole Risgaard Hansen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2012

    Student thesis: Master thesis (including HD thesis)

  87. 2011
  88. DGI-HUSET i Nordkraft - konceptudvikling af et mere oplevelsesbaseret http://clipnfitnordkraft.halbooking.dk

    Signe Børresen

    Experience Design, Master, (Master Programme) 4. term, 2011

    Student thesis: Master thesis (including HD thesis)

  89. Energyargumented architecture in an urban context

    Morten Norman Lund

    Architecture, Master, (Master Programme) 4. term, 2011

    Student thesis: Master thesis (including HD thesis)

  90. 2010
  91. Student thesis: Master thesis (including HD thesis)

  92. 2008
  93. Waiting for the Right Solution -Patient Experience while Waiting in a Danish ED (dansk fælles akutmodtagelse)

    Hanne Cramon, Sine Stavnsgaard Holm

    Master of Health Informatics (Continuing education), (Continuing Education Programme (Master)) 2 year, 2008

    Student thesis: Master programme thesis

  94. 2006
  95. Hvordan innoverer vi museerne til de unge?

    Mette Frost Skovkær Hansen, Katja Riddersholm Nielsen

    Communication, Master, (Master Programme) 4. term, 2006

    Student thesis: Master thesis (including HD thesis)

  96. 2005
  97. Designing Software Instruments

    Mads Lindgren, Mads Weitling

    Humanistic Informatics - Multimedia, 4. term, 2005

    Student thesis: Master thesis (including HD thesis)

  98. 2004
  99. Design af en Virtuel Projektportfolio

    Svend Erik Thomsen

    Master of ICT and Learning (MIL) (Continuing education), (Continuing Education Programme (Master)) 4. term, 2004

    Student thesis: Master programme thesis

  100. Fra lærer til lærer ...

    Birgitte Faber, Lise Witfeldt

    Master of ICT and Learning (MIL) (Continuing education), (Continuing Education Programme (Master)) 4. term, 2004

    Student thesis: Master programme thesis