Search for student projects

  1. 2022
  2. Road to Valhalla: a 3D, third-person platformer for hardcore gamers

    Simon Harnisch Dannevang, Henrik Rohwer Dahl Gamborg, Henriette Mejer Meerson, Gustav Schrøder, Andreas Ottosen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2022

    Student thesis: Master Thesis and HD Thesis

  3. 2021
  4. Project Management in Digital Vision-Driven Media Creation

    Mikkel Aagaard Bækgaard

    Interactive Digital Media, Master, (Master Programme) 4. term, 2021

    Student thesis: Master Thesis and HD Thesis

  5. The Importance of Storytelling as a Reward System in Single Player Video Games

    Theodor Daniel Børgesen

    Medialogy, Master, (Master Programme) 4. term, 2021

    Student thesis: Master Thesis and HD Thesis

  6. 2020
  7. Epistemology and praxis in danish Game Education

    Alexander Kirkegaard

    Interactive Digital Media, Master, (Master Programme) 4. term, 2020

    Student thesis: Master Thesis and HD Thesis

  8. 2019
  9. A lack of management of misunderstandings in game development: Misforståelser fører altid komplikationer med sig, så hvordan er det muligt at mindske dem?

    Mikkel Damgaard Vindum, Rebekka Andreasen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2019

    Student thesis: Master Thesis and HD Thesis

  10. E-SPORT AS PHENOMENON: Master's thesis in Interactive Digital Media

    Thor Vest Tidemand

    Interactive Digital Media, Master, (Master Programme) 4. term, 2019

    Student thesis: Master Thesis and HD Thesis

  11. Why does everyone do QA wrong?

    Albert Nickolai Møller Nielsen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2019

    Student thesis: Master Thesis and HD Thesis

  12. 2018
  13. Agile project management in the digital media industry - a case study of Combine

    Thomas Wirth Aggerholm

    Interactive Digital Media, Master, (Master Programme) 4. term, 2018

    Student thesis: Master Thesis and HD Thesis

  14. A Study Life under Pressure - The Performance Culture amongst Danish University Students

    Rikke Kragelund, Maja Lausten

    Psychology, Master, (Master Programme) 4. term, 2018

    Student thesis: Master Thesis and HD Thesis

  15. A Tutorial in Play - Gaining an understanding of tutorial design in Action-Adventure and Action-RPG games.

    Nanna Kurtzmann Eldrup

    Interactive Digital Media, Master, (Master Programme) 4. term, 2018

    Student thesis: Master Thesis and HD Thesis

  16. Early Access and the importance of usability in bugtrackers

    Sune Hansen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2018

    Student thesis: Master Thesis and HD Thesis

  17. The immersive sound: an exploration of how sound effects can affect immersion in video games

    Thomas Nielsen Thimm

    Interactive Digital Media, Master, (Master Programme) 4. term, 2018

    Student thesis: Master Thesis and HD Thesis

  18. 2016
  19. Dadiu - Level Design by Sandra Louise Fagerli

    Sandra Louise Fagerli

    Medialogy, Master, (Master Programme) 3. term, 2016

    Student thesis: Master Thesis and HD Thesis

  20. Design Computerspil med Objekt Teater

    Nanna Thyra Fischer Topp

    Interactive Digital Media, Master, (Master Programme) 4. term, 2016

    Student thesis: Master Thesis and HD Thesis

  21. NeedFinder - Et digtialt system til registrering af klienters behovsprofil en konsulentpraksis

    Christina Malmgren Mikkelsen, Philip Hundevad Nymann

    Interactive Digital Media, Master, (Master Programme) 4. term, 2016

    Student thesis: Master Thesis and HD Thesis

  22. The Glue of Narratives – Indirect Storytelling in a Digital World

    Kenni Kirkegaard Hornstrup, Peter Skov Klitgaard Madsen, Lars Kiesbye Bendixen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2016

    Student thesis: Master Thesis and HD Thesis

  23. 2015
  24. Dynamic surface rendering of water in liquid and slid state in real-time application

    Svetla Liubomirova Tomova, Georgi Anastasov

    Medialogy, Master, (Master Programme) 4. term, 2015

    Student thesis: Master Thesis and HD Thesis

  25. Level up your gamedesign

    Jesper Sørensen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2015

    Student thesis: Master Thesis and HD Thesis

  26. 2014
  27. Student thesis: Master Thesis and HD Thesis

  28. Game Design Business Model: The correlations between key design elements and revenue mechanics in free to play video games

    Kasper Hurwitz, Kristian Wulff, Nikolaj Frølund Jensen, Thomas Lykke Larsen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2014

    Student thesis: Master Thesis and HD Thesis

  29. N400 elicitation in semantically incongruent interaction using detailed narrative virtual worlds

    Nicholas Anton Borkowski

    Medialogy, Master, (Master Programme) 4. term, 2014

    Student thesis: Master Thesis and HD Thesis

  30. Quantification of Qualitativ User Experience Test: By using data triangulation

    Mike Thomsen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2014

    Student thesis: Master Thesis and HD Thesis

  31. The Format's Significance for the Experience of Role Playing Games

    Bo Sebastian Wunderlich Jensen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2014

    Student thesis: Master Thesis and HD Thesis

  32. 2013
  33. Level design based on architectural environmental psychology

    Rasmus Storgaard Pedersen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2013

    Student thesis: Master Thesis and HD Thesis

  34. Narrative Coherence in Games: An analysis of narrative interactive emergence in videogames

    Nicholas Anton Borkowski

    Medialogy, Master, (Master Programme) 4. term, 2013

    Student thesis: Master Thesis and HD Thesis

  35. Projektledelse indenfor spiludvikling: Projektledelse set med motivationsteoretisk og adfærdspsykologisk optik

    Per Lac Cam Trinh

    Interactive Digital Media, Master, (Master Programme) 4. term, 2013

    Student thesis: Master Thesis and HD Thesis

  36. Visual and auditory cues in computer games

    Christian Bæk Hansen, Thomas Møller Thomsen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2013

    Student thesis: Master Thesis and HD Thesis

  37. Why We Keep Playing Computer Games: A Theoretical Investigation of Human Motivation, Player Motivation and Fun in Computer Games

    Esben Lund-Pedersen, Steffen Titken Haferbier

    Interactive Digital Media, Master, (Master Programme) 4. term, 2013

    Student thesis: Master Thesis and HD Thesis

  38. 2012
  39. Creativity in Game Development: Ideation, problem-solving and decision-making

    Tobias Iskov Thomsen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2012

    Student thesis: Master Thesis and HD Thesis

  40. 2011
  41. CameraTool: Pipeline Optimization for Camera Setup in the Unity Game Engine

    Jacob Boesen Madsen, Bjarne Fisker Jensen

    Medialogy, Master, (Master Programme) 4. term, 2011

    Student thesis: Master Thesis and HD Thesis

  42. Entrepreneurship in the Danish games business

    Ditte Rønhøj Frostholm

    Interactive Digital Media, Master, (Master Programme) 4. term, 2011

    Student thesis: Master Thesis and HD Thesis

  43. Et Musikalsk Ormehul: mellem computerspilsmediets begrænsning og universets uendelighed

    Kristian S. Ross Kristensen

    Music, Master, (Master Programme) 4. term, 2011

    Student thesis: Master Thesis and HD Thesis

  44. Latency Incorporated Game Mechanics: A game design project

    Tom Jensen

    Medialogy, Master, (Master Programme) 4. term, 2011

    Student thesis: Master Thesis and HD Thesis

  45. Natural user interfaces from all angles: An investigation of interaction methods using depth sensing cameras

    Michael Birkehøj Jensen

    Medialogy, Master, (Master Programme) 4. term, 2011

    Student thesis: Master Thesis and HD Thesis

  46. 2010
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    Vinguide: Performing qualified product selection, based on user generated ratings and using image based search on a smartphone.

    Jeppe Veirum Larsen, Kasper Larsen Ekelund, Jacob Sloth Laursen

    Medialogy, Master, (Master Programme) 4. term, 2010

    Student thesis: Master Thesis and HD Thesis

  48. 2009
  49. The Ethical Room og Negotiation - An Ethical View on Game Project Management

    Bjarni Jensen

    Humanistic Informatics - Cand IT, 4. term, 2009

    Student thesis: Master Thesis and HD Thesis

  50. 2008
  51. Scrum in game development companies

    Søren Buus Andersen

    Humanistic Informatics - Multimedia, 4. term, 2008

    Student thesis: Master Thesis and HD Thesis

  52. 2007
  53. At træffe en beslutning: I computerspilskreationer

    Troels Dietz

    Humanistic Informatics - Multimedia, 4. term, 2007

    Student thesis: Master Thesis and HD Thesis

  54. Game Design as disciplin: function and method conveyed through computergames

    Paw Simonsen

    Humanistic Informatics - Multimedia, 4. term, 2007

    Student thesis: Master Thesis and HD Thesis

  55. Kreationsledelse og læring

    Maria Meihack

    Humanistic Informatics - Multimedia, 4. term, 2007

    Student thesis: Master Thesis and HD Thesis

  56. 2006
  57. The Music Plays

    Anders Riishede, Rune Stowasser

    Humanistic Informatics - Cand IT, 4. term, 2006

    Student thesis: Master Thesis and HD Thesis