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  1. 2021
  2. 10th Semester CCG Master Thesis_Maria Marcela Sanchez Alcalde

    Maria Marcela Sanchez Alcalde

    Culture, Communication and Globalization, Master, (Master Programme) 4. term, 2021

    Student thesis: Master thesis (including HD thesis)

  3. A casestudy in social and health assistant trainees' affective learning outcome with immersive virtual reality

    Janne Myrrhøj Nielsen, Mette Skals Ladefoged

    Information Technology, Specializing in ICT, Learning and Organizational Change, Master, (Master Programme) 4. term, 2021

    Student thesis: Master thesis (including HD thesis)

  4. Advertising Black Lives Matter: A Case Study of NIKE, Jordan and Converse

    Alisa Cerimagic, Pernille Ditlev Veng

    Culture, Communication and Globalization, Master, (Master Programme) 4. term, 2021

    Student thesis: Master programme thesis

  5. A feasibility study on the applicability of Active Video Games (AVG) to physical activity for hospitalized children with cancer

    Kristian Birkemose Haugaard

    Clinical Science and Technology, Master, (Master Programme) 4. term, 2021

    Student thesis: Master thesis (including HD thesis)

  6. Albertslund New Youth Library

    Anne Prehn Krabbe Skousen, Sweta Zala Madsen

    Architecture, Master, (Master Programme) 4. term, 2021

    Student thesis: Master programme thesis

  7. An Investigation of the Conveyed Plot in 360 Degree Video

    Josua Leo Severin

    Medialogy, Master, (Master Programme) 4. term, 2021

    Student thesis: Master programme thesis

  8. Biomimicry in Urban Greening

    Lazaara Simeonova Ilieva, Lamiita Traista, Isabella Ursano

    Sustainable Design (M.SC), (Master Programme) 4. Term, 2021

    Student thesis: Master programme thesis

  9. Capes of Equality The female superhero in modern solo superhero films

    Peivand Ahmadileh, Saskia Salomine Rune

    English, Master, (Master Programme) 4. term, 2021

    Student thesis: Master thesis (including HD thesis)

  10. Co-creating Systems: to create better circumstances for well-being of young people in Denmark

    Lucy Johanna Stuyfzand, Julie Bregenov Jønsson

    Service Systems Design, Master, (Master Programme) 4. term, 2021

    Student thesis: Master thesis (including HD thesis)

  11. Commercializing Independence - Changes in Japanese Independent Development Discourse

    Tau Esben Lehrmann Prestat

    Culture, Communication and Globalization, Master, (Master Programme) 4. term, 2021

    Student thesis: Master thesis (including HD thesis)

  12. Connection between several hours of videogame and participation in social community among youth gamers

    Farhan Nuur Mohamed, Hoang Peter Minh Huynh

    Social Work, Master, (Master Programme) 4. term, 2021

    Student thesis: Master thesis (including HD thesis)

  13. Contemporary Fantasy: An Analysis of Rage and Law

    Michael Krunderup Kristensen

    English, Master, (Master Programme) 4. term, 2021

    Student thesis: Master thesis (including HD thesis)

  14. CraveInVR: Investigating immersive VR technologies to simulate craving-inducing social situations targeting use in CET for individuals with AUD

    Andreas Junker, Carl Hanefeld-Møller Hutters, Daniel Boonma Reipur, Lasse Embøl Sørensen

    Medialogy, Master, (Master Programme) 4. term, 2021

    Student thesis: Master programme thesis

  15. Danish Council of Sustainable Visions - Implementing Long Term Thinking in Future Making

    Andreas Kornelius Nørgaard

    Sustainable Design (M.SC), (Master Programme) 4. Term, 2021

    Student thesis: Master thesis (including HD thesis)

  16. Experience Economy, Escape Rooms

    Jasmin Kamalzada

    Culture, Communication and Globalization, Master, (Master Programme) 4. term, 2021

    Student thesis: Master programme thesis

  17. Student thesis: Master thesis (including HD thesis)

  18. #Fuck feminism and the bitches hiding behind it#: A qualitative case study of misogyny and antifeminism in Politiken's comment track

    Anna Vigsø Pedersen, Melissa Anni Ellermann

    Culture, Communication and Globalization, Master, (Master Programme) 4. term, 2021

    Student thesis: Master thesis (including HD thesis)

  19. Good practice of marketing and targeted advertising - protection of common interests of the community

    Signe Højvang Steffensen

    Laws, Master, (Master Programme) 4. term, 2021

    Student thesis: Master thesis (including HD thesis)

  20. How to Motivate and Control Software Developers Working From Home During the COVID-19 Pandemic

    Lily Thi Kimie Huynh, Amal Lahdjel, Hanan Mohamoud Ahmed, Louis Nikolaj Rasmussen

    IT Design and Application Development, kandidat, (Master Programme) 4. Term, 2021

    Student thesis: Master programme thesis

  21. IBE_thesis Nabina Thapa; Mbolle Sirri Julliet

    Julliet Mbolle Sirri, Nabina Thapa

    Economics and Business Administration (International Business Economics), Master, (Master Programme) 4. Term, 2021

    Student thesis: Master thesis (including HD thesis)

  22. Implementing Ethics and Diversity in the Design Process of Services in the Digital Realm.

    Emma Juliette Blankwater

    Service Systems Design, Master, (Master Programme) 4. term, 2021

    Student thesis: Master thesis (including HD thesis)

  23. Improving User Onboarding Experience with Contextual Design: A case study in developing onboarding systems

    Laura Østerhaab Sell

    Information Science, Master, (Master Programme) 4. term, 2021

    Student thesis: Master thesis (including HD thesis)

  24. Institutionalisation of Citizen Involvement in the Local Disability Councils

    Sebastian Munk Andersen, Marie Louise Løken, Emilie Stenberdt Nielsen

    Techno-Anthropology, Master, (Master Programme) 4. term, 2021

    Student thesis: Master programme thesis

  25. Integrating BIM, Virtual Reality and Serious Gaming for effective collaboration and communication between end-users and the design team

    Kamil Pozanski, Andrei-Catalin Moraru

    Construction Management and Building Informatics, MSc., (Master Programme) 4. Semester, 2021

    Student thesis: Master thesis (including HD thesis)

  26. INTERACTIVE DIGITAL FILM

    Anders Hertzberg Godsk

    Interactive Digital Media, Master, (Master Programme) 4. term, 2021

    Student thesis: Master thesis (including HD thesis)

  27. In the eye of pandemic: Measuring the impact of Covid-19 on summer holidays of the Danish nationals and residents

    Katarzyna Marzena Józefowicz

    Tourism, Master, (Master Programme) 4. term, 2021

    Student thesis: Master programme thesis

  28. Islands of play in an ocean of learning.

    Martin Helt Brunsgaard

    Master of ICT and Learning (MIL) (Continuing education), (Continuing Education Programme (Master)) 4. term, 2021

    Student thesis: Master programme thesis

  29. Light and greenery for elderly with dementia at care homes

    Beata Kur, Jogile Cibulskyte

    Lighting Design, (Master Programme) 4. Term, 2021

    Student thesis: Master thesis (including HD thesis)

  30. Lighting in an Urban Environment with the Consideration of Biodiversity

    Erik Tamas Gulyas

    Lighting Design, (Master Programme) 4. Term, 2021

    Student thesis: Master thesis (including HD thesis)

  31. Master Thesis 1.6.21: Mester thesis 2021

    Catja Græsborg Agnstoft, Sarah Emma Jensen, Martha Szlachetka Bomholt

    Interactive Digital Media, Master, (Master Programme) 4. term, 2021

    Student thesis: Master thesis (including HD thesis)

  32. MINDFUL SMOKING CESSATION MEDIATED THROUGH A VOICE ASSISTANT

    Tummas Jóhan Sigvardsen, Stefan Bjerregaard Pedersen, Simon Bak Kjærulff

    Interaction Design, Master of Science (MSc), (Master Programme) 4. Term, 2021

    Student thesis: Master programme thesis

  33. Student thesis: Master programme thesis

  34. Mobility Data and Non-Pharmaceutical Interventions During COVID-19 - A Literature Review

    Rolf Mahon

    Information Science, Master, (Master Programme) 4. term, 2021

    Student thesis: Master thesis (including HD thesis)

  35. New Vejle Library and Culture house

    Lisa Lousdal Thorsted, Carolina Graakjær Walther von Loebenstein, Jacob Hugger Krebs

    Architecture, Master, (Master Programme) 4. term, 2021

    Student thesis: Master programme thesis

  36. Patient transition and circulating intermediary objects in healthcare

    Dorthea Smidt Boska Nylander, Ida Rye Gribsvad

    Sustainable Design (M.SC), (Master Programme) 4. Term, 2021

    Student thesis: Master thesis (including HD thesis)

  37. Preventing commuting stress: A study of social support and positive experience on subjective stressors as a preventive stress method in an automotive context.

    Joachim Klyssing Jensen, Anders Linde Fejerskov

    Interaction Design, Master of Science (MSc), (Master Programme) 4. Term, 2021

    Student thesis: Master thesis (including HD thesis)

  38. Racial injustice in the USA - A company perspective

    Kimmie Bønlykke

    International Business Communication (English), Master, (Master Programme) 4. term, 2021

    Student thesis: Master thesis (including HD thesis)

  39. Reactive Lighting for Digital Books: Illuminated Stories

    Mikkel Skov

    Lighting Design, (Master Programme) 4. Term, 2021

    Student thesis: Master programme thesis

  40. Spacious - A virtual breakroom a place for ant communication, designed to enhance presence and promote social interaction in online courses at university level

    Christina Lanzky Mortensen, Dorthe Lyk

    IT, learning and organizational change (cand.it), (Master Programme) 4. Term, 2021

    Student thesis: Master thesis (including HD thesis)

  41. Sport & gambling: Et casestudie af spilreklamers design og diskurs i dansk tv

    Jonas Søhus Vogt Sørensen, Mark Haldager Mathiesen

    Communication, Master, (Master Programme) 4. term, 2021

    Student thesis: Master thesis (including HD thesis)

  42. Technology Driven Innovation by Design: B-Smart / B-Fast

    Emma Rosendal Jensen, Janne Lyng Sørensen, Katrine Timmermann, Mikkel Bundgaard Nielsen, Anders Lindrup Nielsen

    Industrial Design, Master, (Master Programme) 2. term, 2021

    Student thesis: Master programme thesis

  43. The Danish elderly as gamers

    Jakob Nørholm, Helene Busk Madsen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2021

    Student thesis: Master thesis (including HD thesis)

  44. Student thesis: Master thesis (including HD thesis)

  45. The increasing presence of online communities in crisis situations: A case study of Reddit during the GameStop stock crisis

    Alexandru-Valentin Beian, Diana-Andra Durdeu

    Culture, Communication and Globalization, Master, (Master Programme) 4. term, 2021

    Student thesis: Master thesis (including HD thesis)

  46. The Keel of the Iceberg - Female innovation: An invisible driver for resilient rural development: A case study in the Westfjords

    Marie-Roxanne Frenkel

    Urban, Energy and Environmental Planning, Master, (Master Programme) 4. Term, 2021

    Student thesis: Master thesis (including HD thesis)

  47. The Pandemic Turn? A case study of The Digitalizing of Everyday Life

    Johan Irving Søltoft

    Techno-Anthropology, Master, (Master Programme) 4. term, 2021

    Student thesis: Master programme thesis

  48. Time's Running Out! Exploring User Interaction of Location-Based, Time-Limited, Augmented Reality Experiences In Urban Environments

    Mark Crispin Sandholt Dourado, Ingrid Germana Assis Lima

    Medialogy, Bachelor, (Bachelor Programme) 6. term, 2021

    Student thesis: Master programme thesis

  49. Training health care staff in hand hygiene the Usefulness of a virtual reality app

    Lotte Bach Hansen

    Clinical Science and Technology, Master, (Master Programme) 4. term, 2021

    Student thesis: Master thesis (including HD thesis)

  50. TV 2's Position in the Danish Digital TV Market

    Kasper Lund Kristensen

    Danish, Master, (Master Programme) 4. term, 2021

    Student thesis: Master thesis (including HD thesis)

  51. Up Next: The Manosphere: YouTube’s Anti-Feminist Communities’ Power to Radicalise and How to Prevent It

    Justice Monir Mooghen

    Techno-Anthropology, Master, (Master Programme) 4. term, 2021

    Student thesis: Master programme thesis

  52. Urban Glowscapes: An Alternative Vision for Illumination of Trees

    Divya Tahlani

    Lighting Design, (Master Programme) 4. Term, 2021

    Student thesis: Master programme thesis

  53. final.png

    Virtual Reality for Education

    Ugnius Malukas, The Vinh Thinh Ninh

    Entrepreneurial Engineering, Master, (Master Programme) 4. semester, 2021

    Student thesis: Master programme thesis

  54. Visual and Non-visual Lighting Design Principles for Nightwork Environment

    Nur Syaida Binti Azrudin

    Lighting Design, (Master Programme) 4. Term, 2021

    Student thesis: Master thesis (including HD thesis)

  55. Why did large western MNEs fail in China - A case study of Amazon's partial exit of the Chinese market

    Yixuan An, Youjing Zhu

    Economics and Business Administration (International Business Economics), Master, (Master Programme) 4. Term, 2021

    Student thesis: Master thesis (including HD thesis)

  56. 2020
  57. Addressing Sustainability in Visual Design education

    Hadas Zohar

    Service Systems Design, Master, (Master Programme) 4. term, 2020

    Student thesis: Master thesis (including HD thesis)

  58. Affective Disassembly

    David Ian Jarvis

    Sustainable Design (M.SC), (Master Programme) 4. Term, 2020

    Student thesis: Master thesis (including HD thesis)

  59. Ambient 1 - Sound of the future

    Casper Mohr, Marcus Heinrich Abrahamsen, Jonas Bennedbæk Knudsen

    Industrial Design, Master, (Master Programme) 4. term, 2020

    Student thesis: Master thesis (including HD thesis)

  60. Student thesis: Master thesis (including HD thesis)

  61. An Exploration of Digital Hoarding Behavior: I don't know how to explain it, but I definitely do lots of it!

    Georgiana Stefania Dobre, Alexandra Corina Zidariu

    Information Science, Master, (Master Programme) 4. term, 2020

    Student thesis: Master thesis (including HD thesis)

  62. Buster's educational course - an experience design

    Mia Bartholomæussen

    Experience Design, Master, (Master Programme) 4. term, 2020

    Student thesis: Master thesis (including HD thesis)

  63. Citizen inclusion in urban development projects

    Simon Benjamin Barfod, Michelle Tuborg Petersen

    Service Systems Design, Master, (Master Programme) 4. term, 2020

    Student thesis: Master thesis (including HD thesis)

  64. Comparing Eye Tracker Input to Traditional Input for Measuring Player Performance, Immersion, and Engagement in an Emergent Narrative

    Balázs Gyula Koltai, Robert Wittmann, Mózes Adorján Mikó

    Medialogy, Master, (Master Programme) 4. term, 2020

    Student thesis: Master thesis (including HD thesis)

  65. Computational empowerment in Ultra:bit

    Bas van den Boogaard

    Techno-Anthropology, Master, (Master Programme) 4. term, 2020

    Student thesis: Master thesis (including HD thesis)

  66. Connecting games to better spatialized audio

    Jonas Siim Andersen

    Sound and Musik, (Master Programme) 3. Term, 2020

    Student thesis: Master thesis (including HD thesis)

  67. Copyright and AI

    Samet Toptas

    Laws, Master, (Master Programme) 4. term, 2020

    Student thesis: Master thesis (including HD thesis)

  68. Culture, ethnicity, religion, and stereotyping in the American TV show 'Jane the Virgin'

    Adalat Lena Fares

    English, Master, (Master Programme) 4. term, 2020

    Student thesis: Master thesis (including HD thesis)

  69. Daring to dream in a sea of change - Uncovering values hidden in the urban space

    Andreas Vang Olsen, Alexander Lindeburg

    Sustainable Design (M.SC), (Master Programme) 4. Term, 2020

    Student thesis: Master thesis (including HD thesis)

  70. Student thesis: Master thesis (including HD thesis)

  71. Design thinking and game design in Science education: A case study of the GBL21-project in practice

    Rikke Ransgaard Sørensen

    Information Technology, Specializing in ICT, Learning and Organizational Change, Master, (Master Programme) 4. term, 2020

    Student thesis: Master thesis (including HD thesis)

  72. Digital learning of tactics in esport

    Toke Lykke Lærkegaard, Søren-Emil Just Sund Carlsen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2020

    Student thesis: Master thesis (including HD thesis)

  73. Effects of Perceived Speed on Performance Between Eye-Gaze and Mouse Input in a Rhythm Game

    Søren Langbo Slotø Thomassen

    Medialogy, Master, (Master Programme) 4. term, 2020

    Student thesis: Master thesis (including HD thesis)

  74. Embedded Narratives in Procedurally Generated Environments

    Thomas Lund Nielsen, Eoin Ivan Rafferty

    Medialogy, Master, (Master Programme) 4. term, 2020

    Student thesis: Master thesis (including HD thesis)

  75. Student thesis: Master thesis (including HD thesis)

  76. Energy renovation of detached single-family houses - a case study on how to develop a sustainable solution through staging negotiation spaces

    Jan Sebastian Hornbaek, Christine Wiinstedt Olsgaard, Freja Viktoria Mortensen

    Sustainable Design (M.SC), (Master Programme) 4. Term, 2020

    Student thesis: Master thesis (including HD thesis)

  77. Engagement and Usability of Conversational Search - a Study of a Medical Resource Center Chatbot

    Tamás Fergencs

    Information Science, Master, (Master Programme) 4. term, 2020

    Student thesis: Master thesis (including HD thesis)

  78. Epistemology and praxis in danish Game Education

    Alexander Kirkegaard

    Interactive Digital Media, Master, (Master Programme) 4. term, 2020

    Student thesis: Master thesis (including HD thesis)

  79. Exploring children's rights: Posthumanist perspectives on recruitment of young boys to a Danish football academy in Uganda.

    Lasse Nørgaard Frandsen

    Sports Science, Master, (Master Programme) 4. semester, 2020

    Student thesis: Master thesis (including HD thesis)

  80. FAR FROM HOME - MASTER THESIS

    Tine Bredahl Terkelsen, Tobias Hedegaard Rasmussen, Andreas Nygaard Mathiesen

    Architecture, Master, (Master Programme) 4. term, 2020

    Student thesis: Master thesis (including HD thesis)

  81. Fault detection of a controlled rectifier using machine learning

    Mohamed Ameen

    Sustainable Energy Engineering, Master, (Master Programme) 4. semester, 2020

    Student thesis: Master thesis (including HD thesis)

  82. Free Time: Game Design To Promote Shared Expectations of Family Time

    Anna-Sofie Odgaard Hansen, Reino Munk-Jakobsen, Nikolaj Johansen Sodemann

    IT Design and Application Development, kandidat, (Master Programme) 4. Term, 2020

    Student thesis: Master thesis (including HD thesis)

  83. From a Mobile to a Nearly Immobile World: Stranded Travellers amid COVID-19 pandemic

    Cerasela Dinu, Matilde Satta

    Tourism, Master, (Master Programme) 4. term, 2020

    Student thesis: Master thesis (including HD thesis)

  84. Games as katalysts for curricular reading comprehension: Completion and analysis of a didactical design

    Marianne Borup

    Master of ICT and Learning (MIL) (Continuing education), (Continuing Education Programme (Master)) 4. term, 2020

    Student thesis: Master programme thesis

  85. Geek and nerd masculinity in The Big Bang Theory

    Marie Louise Skou Larsen

    English, Master, (Master Programme) 4. term, 2020

    Student thesis: Master thesis (including HD thesis)

  86. Generative Lighting Design with Synesthesia

    Simon Borst Tyroll

    Lighting Design, (Master Programme) 4. Term, 2020

    Student thesis: Master thesis (including HD thesis)

  87. Green Meadow - Sustainable Housing of Tomorrow

    Christian Rejkjær Bülow, Tanja Krogh Andersen

    Architecture, Master, (Master Programme) 4. term, 2020

    Student thesis: Master thesis (including HD thesis)

  88. How a digital learning platform, supported by game-based learning, can engage student's interest in STEAM education in a global context

    Mikkel Bruun Nielsen, Cihan Didin, Johanna Cosmina Elise Vigholt

    IT, learning and organizational change (cand.it), (Master Programme) 4. Term, 2020

    Student thesis: Master thesis (including HD thesis)

  89. Kær Vestermark as a Living Lab for the Sustainable Development Goals - The Battle Towards Everyday Goals

    Mette Marie Simonsen, Cathrine Marie Skovbo Winther

    Sustainable Design (M.SC), (Master Programme) 4. Term, 2020

    Student thesis: Master thesis (including HD thesis)

  90. Student thesis: Master thesis (including HD thesis)

  91. Literature and Ludicity in a perspective of intermediality

    Camilla Grubert Løgstrup

    Culture Studies (Minor subject), (Elective Study or Minor Subject) 6. Term (Bachelor), 2020

    Student thesis: Master thesis (including HD thesis)

  92. Master thesis: Light interventions in disadvantages areas of Copenhagen

    Agata Magda Terpinska

    Lighting Design, (Master Programme) 4. Term, 2020

    Student thesis: Master thesis (including HD thesis)

  93. Mediation of Musical Storytelling, Meaning and Emotions Through AI Music Creation Assistant Software

    Monika Banyté

    Techno-Anthropology, Master, (Master Programme) 4. term, 2020

    Student thesis: Master thesis (including HD thesis)

  94. MICE in Virtual Reality Environments with a focus on sustainability identified through distinct stakeholder perspectives

    Ira Lisa Kristina Leino, Erica Buzzi

    Tourism, Master, (Master Programme) 4. term, 2020

    Student thesis: Master thesis (including HD thesis)

  95. Motivation in language learning and fitness apps

    Rimvydas Jankunas, Eva Kapelac

    Information Science, Master, (Master Programme) 4. term, 2020

    Student thesis: Master thesis (including HD thesis)

  96. Neighbourhood - A tectonic elevation of A7

    Nikolaj Weberg Rahbek, Trygve Schmidt Pedersen, Jacob Fredsgaard Thams

    Architecture, Master, (Master Programme) 4. term, 2020

    Student thesis: Master thesis (including HD thesis)

  97. Nordbro - Portable Cooker Hood

    Anders Duedahl Holm, Julie Elert Munk, Jesper Sønderskov Sørensen

    Industrial Design, Master, (Master Programme) 4. term, 2020

    Student thesis: Master thesis (including HD thesis)

  98. Online Problem-Based Learning or: How I Learned to Stop Worrying and Love Microsoft Teams: A Techno-Anthropological case study of online learning activities at Aalborg University during the COVID-19 lockdown.

    Svend Hauekrog Christiansen, Lasse Krejberg Møller, Benjamin Peter Reisner Holm Kaan-Kristensen

    Techno-Anthropology, Master, (Master Programme) 4. term, 2020

    Student thesis: Master thesis (including HD thesis)

  99. Participatory Online Video Assessment of Cura Social

    Jesper Sølver Bjerregaard Rasmussen, Anders Møller Droob

    Techno-Anthropology, Master, (Master Programme) 4. term, 2020

    Student thesis: Master thesis (including HD thesis)

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