Search for student projects

  1. Master programme thesis
  2. Ownership and learning strategies with visual programming as third language

    Ture Reimer-Mattesen

    Master of ICT and Learning (MIL) (Continuing education), (Continuing Education Programme (Master)) 4. term, 2017

    Student thesis: Master programme thesis

  3. Why should students program in elementary school?

    Anita Lykke Clemmensen, Anja Emilie Madsen

    Master of ICT and Learning (MIL) (Continuing education), (Continuing Education Programme (Master)) 4. term, 2017

    Student thesis: Master programme thesis

  4. Master thesis (including HD thesis)
  5. BEATWHEEL - A Programmable Music Instrument

    Jesper Ortvald Erichsen, Eduardo Francisco Tapia Olmos

    Industrial Design, Master, (Master Programme) 4. term, 2017

    Student thesis: Master thesis (including HD thesis)

  6. Brazil's campaign for a permanent seat in the United Nations Security Council and the Argentinean opposition: A discourse analysis of power and agency

    Mihai Ioan Ardelean, Bjarke Zinck Winther

    Culture, Communication and Globalization, Master, (Master Programme) 4. term, 2015

    Student thesis: Master thesis (including HD thesis)

  7. Business Game State of Play: Case Studies on Decision Making in Business Game Companies

    Sheila Anne Kasyoka Mwanzia

    Experience Design, Master, (Master Programme) 4. term, 2017

    Student thesis: Master thesis (including HD thesis)

  8. Continuation Desire and Player Types: A Framework for Testing Continuation Desire in Games Based on Player Types

    Lisbeth Lyngbye Rasmussen

    Medialogy, Master, (Master Programme) 4. term, 2017

    Student thesis: Master thesis (including HD thesis)

  9. Cuba: Remaining Communist in a Globalized World? A contemporary study on Cuban development

    Marie Louise Pontoppidan Nielsen

    Culture, Communication and Globalization, Master, (Master Programme) 4. term, 2020

    Student thesis: Master thesis (including HD thesis)

  10. Design thinking and game design in Science education: A case study of the GBL21-project in practice

    Rikke Ransgaard Sørensen

    Information Technology, Specializing in ICT, Learning and Organizational Change, Master, (Master Programme) 4. term, 2020

    Student thesis: Master thesis (including HD thesis)

  11. "Doing Good": Construction of Meaning in Online Fundraising

    Kira Kathrine Vesterholt

    Culture, Communication and Globalization, Master, (Master Programme) 4. term, 2013

    Student thesis: Master thesis (including HD thesis)

  12. Effect of microtransactions in video games on brand perception and loyalty

    Ema Simec

    Economics and Business Administration (International Marketing), Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  13. Epistemology and praxis in danish Game Education

    Alexander Kirkegaard

    Interactive Digital Media, Master, (Master Programme) 4. term, 2020

    Student thesis: Master thesis (including HD thesis)

  14. Has Functional Got Game: Evaluating the Benefits of Functional Programming Languages in Game Development

    Malte Emil Rosenbjerg Andersen, Thor Steen Jensen, Daniel Dirk Albert van Bolhuis

    Software, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  15. Part of the elite

    Nikolaj Vestergaard Pedersen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2017

    Student thesis: Master thesis (including HD thesis)

  16. Postcolonial Eurogames? A Social Semiotic Exploration of the Representations Made In Eurogames

    Svenia Nowak

    Culture, Communication and Globalization, Master, (Master Programme) 4. term, 2016

    Student thesis: Master thesis (including HD thesis)

  17. Pre-service teachers' technology literacy and participation in Coding Pirates

    Henrik Kinch Knudsholt Jessen

    IT, learning and organizational change (cand.it), (Master Programme) 4. Term, 2017

    Student thesis: Master thesis (including HD thesis)

  18. Professional Development of School Teachers: -En undersøgelse af, hvordan folkeskolelærere forberedes på at undervise i teknologiforståelse med afsæt i computationel tankegang

    Daniel Gorm Andersen

    Information Technology, Specializing in ICT, Learning and Organizational Change, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  19. Student thesis: Master thesis (including HD thesis)

  20. Sailing the Open Seas: Understanding and employing the digital piracy community as a means of marketing.

    Lars Hviid Jensen

    Culture, Communication and Globalization, Master, (Master Programme) 4. term, 2016

    Student thesis: Master thesis (including HD thesis)

  21. Securitization of Development Aid: A Case-Study of Danish Post-9/11 Development Aid Policy Discourse and Practice

    Charlotte Møller Bengstrøm

    Development and International Relations, Master, (Master Programme) 4. term, 2015

    Student thesis: Master thesis (including HD thesis)

  22. Simplifying analogue sensing and actuation in education

    Apostolos Kourtogiannis

    Medialogy, Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  23. Social Media and Sports Fan Identity in Local and Non-local Context

    Annemette Nejsborg

    Culture, Communication and Globalization, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  24. Student thesis: Master thesis (including HD thesis)

  25. The distribution of usability problems in strategy games revisited

    Jens Beyer Østergaard

    Interactive Digital Media, Master, (Master Programme) 4. term, 2017

    Student thesis: Master thesis (including HD thesis)

  26. THE ROLE OF AI IN PREVENTION THE SPREAD OF SPORTS ILLEGAL STREAMING SERVICES IN DENMARK

    Aigerim Baigunussova

    Digital Communication Leadership, (Master Programme) 4. Semester, 2020

    Student thesis: Master thesis (including HD thesis)

  27. Unveiling Interfaces: A Software Studies Board Game for Algorithmic Literacy

    Willem Adriaan Odendaal, Karla Zavala

    Media Arts Cultures -Joint Master Degree, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)