Probability Perception in Chance-Based Games
Student thesis: Master thesis (including HD thesis)
- Daniel Møgelgaard Pedersen
4. term, Medialogy, Master (Master Programme)
This project focus on the study of players probability perception in chance-based video games. A literature review, revealed two different types of probability misinterpretation in chance-based games. These misinterpretations are studied in a video game designed around chance-based actions. Results were mixed and inconclusive, but certain trends were observed, that corresponds with some of the literature.A mind map for further work is created in the perspective.
Specialisation | Games |
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Language | English |
Publication date | 8 Aug 2014 |
Number of pages | 41 |