The Effect of Plot-related walking on Narrative Presence in a Sonic Story

Student thesis: Master thesis (including HD thesis)

Frontpage.pdf
  • Thomas Miksa
4. term, Medialogy, Master (Master Programme)
This project set out to investigate how plot-related walking enhances narrative presence in a sonic story. This was carried out by investigating sonic storytelling and presence in relation to narrative. From this an experiment design was established according to narrative presence and in order to test the problem statement a sonic story was produced.
The test consisted of two story listening scenarios: one where participants would be walking and another where participants would remain static. The test was conducted on 20 participants through convenience sampling and their answers were given through a five step rating scale together with written elaborations.
The results supported the problem statement in the sense that they were able to show indications that plot-related walking enhanced narrative presence since the walking group generally scored higher than the static. However the results between groups were generally also very similar so it was ultimately concluded that further testing with a larger sample size would be necessary in order to properly confirm any tendencies.
LanguageEnglish
Publication date20 Dec 2010
Number of pages134
ID: 42674380