Participatory design: AllMusicLessons

Student thesis: Master thesis (including HD thesis)

  • Jon Werk Nielsen
4. term, Techno-Anthropology, Master (Master Programme)
The purpose of this thesis is to apply Participatory Design to investigate the facilitation of music lessons. The thesis will build (design) a website, which will afford an easy overview of all the music lessons available in the local area. This includes private and public music schools, courses as well as teachers offering private lessons. This platform will in this respect, be able to certain a better match making of the teacher and pupil.
The current design assignment is organized through a Participatory Design model with 3 phases (figure 1). In the first phase (recognition tool), I will be integrating related work, a theoretical foundation and field work to create a structure for the social condition, including processes and mechanisms, which in an increasing degree, are mediated through digital media.
In this phase is a description of the transforming of the local area towards a more liquid space and the appearance of new market possibilities, circumventing the middle man, and facilitating contact peer-to-peer (Collaborative Consumption).
From the above, at new triadic relationship is deduced, in order to meet the social conditions and support a more fluid facilitation of the market for music lessons.
This triadic relationship shifts from a static relationship between teacher, facilitator and pupil, towards a more fluid relationship between the lecturer, the facilitation, and the learner.
In the second phase (design tool) the consumer, the competition and the experts are drawn in, to conceptualize significant content of the design. Consumers are involved through co-design in a futureworkshop, the competition is drawn in by describing primary actors on the market and the experts drawn in to verify the realistic potential of the design. Throughout the second phase, design solutions will be outlined, defined and gathered in parameters for design, bridging the gap between ethnography (phase 1) and design (phase 2). These design parameters are: A simpler overview of all available music lessons in the local area and a better matchmaking of the teacher and the pupil.
These two design parameters will be applied as foundation for phase 3, compiling the social framework (phase 1) and design parameters (phase 2) into the design concept AllMusicLessons (phase 3). This design concept is explicitly defined through a proto-type of the website ( In conclusion, two Personas are positioned to illustrate the technological innovation as seen from the premise of the consumer

Keywords: Participatory Design, Ethnography, Future Workshop, Non-place, Music lessons, peer-to-peer marketplace, Personas.
Publication date6 Jun 2014
Number of pages71
ID: 198601426