Interactive Digital Media, Master

Master Programme

Education structure: Education

1. term

Department of Communication and Psychology › Study Board of Communication and Digital Media › Interactive Digital Media, Master

2. term

Department of Communication and Psychology › Study Board of Communication and Digital Media › Interactive Digital Media, Master

3. term

Department of Communication and Psychology › Study Board of Communication and Digital Media › Interactive Digital Media, Master

4. term

Department of Communication and Psychology › Study Board of Communication and Digital Media › Interactive Digital Media, Master

  1. 2020
  2. Digital learning of tactics in esport

    Toke Lykke Lærkegaard, Søren-Emil Just Sund Carlsen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2020

    Student thesis: Master thesis (including HD thesis)

  3. Epistemology and praxis in danish Game Education

    Alexander Kirkegaard

    Interactive Digital Media, Master, (Master Programme) 4. term, 2020

    Student thesis: Master thesis (including HD thesis)

  4. SKILLS DEVELOPMENT WITHIN IT-DIDACTIC FRAMEWORK

    Josephine Præcius, Stinne Lynge

    Interactive Digital Media, Master, (Master Programme) 4. term, 2020

    Student thesis: Master thesis (including HD thesis)

  5. The Illustrative Narratives Potential

    Lærke Elimar Jensen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2020

    Student thesis: Master programme thesis

  6. Theories & Traditions in Information Studies

    Niresh Ratnam

    Interactive Digital Media, Master, (Master Programme) 1. term, 2020

    Student thesis: Master thesis (including HD thesis)

  7. 2019
  8. A lack of management of misunderstandings in game development: Misforståelser fører altid komplikationer med sig, så hvordan er det muligt at mindske dem?

    Mikkel Damgaard Vindum, Rebekka Andreasen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  9. Augmented Reality & Internet of Things in the Public School System: How Augmented Reality & Internet of Things Can Facilitate Movement in Education.

    Kim Andersen, Mads Hørlyk Jensen, Daniel Kranker

    Interactive Digital Media, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  10. Augmented reality in a learning context

    Jonas Handberg Højgaard

    Interactive Digital Media, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  11. BoConcept Sustainable Implementation

    Rasmus Norge Jensen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  12. Did you do that HAY thing? - A discourse analysis of the mobile application How Are You? focusing on construction of meanings on the context of therapy sessions

    Line Frost Tvorup Larsen, Hannah Hørgreen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  13. E-SPORT AS PHENOMENON: Master's thesis in Interactive Digital Media

    Thor Vest Tidemand

    Interactive Digital Media, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  14. Ethical dilemmas: A potential for game worlds

    Mathias Skov Andreasen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  15. Student thesis: Master thesis (including HD thesis)

  16. Interactivity and immersion in verbal roleplay

    Casper Schacht Christiansen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  17. Towards a Better Understanding of Toxicity in Competitive Multiplayer Games.

    Malthe Roed Jensen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  18. User involvement in a design process

    Rebecca Schou Kvejborg, Camilla Steen Ipsen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  19. Visibility of abstract knowledge: an AR learning tool for physiotherapist students

    Frederik Engelhardt Stryhn, Silas Andersen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  20. When music and difficulty meet: How music affects perception of a video game's difficulty

    Robin Wølk Bjerring, Mads Hemdrup

    Interactive Digital Media, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  21. Why does everyone do QA wrong?

    Albert Nickolai Møller Nielsen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2019

    Student thesis: Master thesis (including HD thesis)

  22. 2018
  23. Agile project management in the digital media industry - a case study of Combine

    Thomas Wirth Aggerholm

    Interactive Digital Media, Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  24. A Tutorial in Play - Gaining an understanding of tutorial design in Action-Adventure and Action-RPG games.

    Nanna Kurtzmann Eldrup

    Interactive Digital Media, Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  25. Design Fiction as a pragmatic tool

    Laurits Rune Nielsen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  26. Digital inheritance and so what? Et eksplorativt studie af danske borgeres manglende håndtering af digital arv

    Lea Louise Nielsen, Line Toft Nielsen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  27. Early Access and the importance of usability in bugtrackers

    Sune Hansen

    Interactive Digital Media, Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

  28. Gamification: The Chemistry of an Enhancement Drug

    Mikkel Lund

    Interactive Digital Media, Master, (Master Programme) 4. term, 2018

    Student thesis: Master thesis (including HD thesis)

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