En undersøgelse af hvordan enkeltstående spilelementer kan øge kvaliteten af smartphone spil
Studenteropgave: Kandidatspeciale og HD afgangsprojekt
- Johnny Mikkelsen
4. semester, Medialogi, Kandidat (Kandidatuddannelse)
This project started with a thought that the board game Khet would be great as an Android application. An existing implementation has however received only mediocre feedback from its users.
As such it was desired to implement a new Khet application for android focusing only on few needed elements in the game, but polishing it using a user centered iterative approach.
When the application was implemented to a playable state a set of user tests were conducted. The participants would grant feedback according to which elements of the application they thought needed more work. Through iterations the product was improved.
Finally a final test with more users were performed. The results showed that the elements that had received the most feedback during user test had indeed improved, but the application as a whole would still benefit from further polishing.
As such it was desired to implement a new Khet application for android focusing only on few needed elements in the game, but polishing it using a user centered iterative approach.
When the application was implemented to a playable state a set of user tests were conducted. The participants would grant feedback according to which elements of the application they thought needed more work. Through iterations the product was improved.
Finally a final test with more users were performed. The results showed that the elements that had received the most feedback during user test had indeed improved, but the application as a whole would still benefit from further polishing.
Sprog | Engelsk |
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Udgivelsesdato | 30 nov. 2012 |
Antal sider | 81 |
Emneord | Android, Smartphone, Khet, Spil, Games |
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