Forfatter(e)
Semester
4. semester
Uddannelse
Udgivelsesår
2005
Afleveret
2007-01-10
Antal sider
233 pages
Abstract
The work of the thesis centres on digitally enhanced space and the idea of bringing computer power and digital means into use in physical space. The aim is to explore the foundation of creating a potential for experience based on social interaction and interaction with the digitally enhanced environment itself. The space in question is a physical environment, enhanced by digital technology, that discernably reacts on and integrates the actions of and interaction between the participants. Paradigmatically we are in the schism between art and entertainment, looking at a new form of experiential space that is a hybrid space between the physical and the virtual and between the fictional and the social.
Emneord
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