Author(s)
Term
4. term
Education
Publication year
2020
Submitted on
2020-05-28
Pages
85 pages
Abstract
The purpose of this project was to design a spatial interactive installation that can be used to enhance visitor experience at museums and also inspire the audience to visit the real historical places shown in the virtual environment. This project developed a case for the Surat Castle in India. The proposed solution is based on interactive storytelling, spatial design and natural interaction to merge the user experience of a museum with a congruent and engaging exhibition element. The solution was developed in Unity software with the Kinect sensor to provide natural interaction to the users. The storytelling was made interactive with the help of adaptive discourse and is based on the traveler diaries from the seventeenth century. Research revealed that current spatial installations invest significant resources into virtual reconstruction of the past environments and the applied storytelling often lacks an emotional connection with the museum audience. The developed solution successfully linked archive materials through interactive storytelling and demonstrated promising results by engaging the audience emotionally.
Keywords
Documents
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