AAU Student Projects - visit Aalborg University's student projects portal
A master thesis from Aalborg University

Budget Attack: Gamifying the Budget Planning Experience

Author(s)

Term

4. term

Education

Publication year

2017

Submitted on

2017-05-22

Pages

88 pages

Abstract

This project investigated how gamifying budget planning affected the motivation of the user to start planning a budget compared to planning a budget through a netbank. To achieve this, a game was developed for planning a budget by simulating automatically importing the user's personal finances to be used as elements in the game. The created game, Budget Attack, is a castle war genre game where the player's bills are represented as enemy castles the player must defeat. The bills must be defeated one at a time and when the game was completed the player was rewarded with their budget overview. An experiment was conducted where twelve respondents tried budget planning through their netbank and through the game. Data comparing the two methods was gathered through a questionnaire and an interview and the results showed that Budget Attack was significantly easier for budget planning than using a netbank. Statements from the experiment also indicated that the game provided a more enjoyable and engaging experience, and all respondents expressed a desire to play a budget planning game, if their bank provided the option.

Keywords

Documents


Colophon: This page is part of the AAU Student Projects portal, which is run by Aalborg University. Here, you can find and download publicly available bachelor's theses and master's projects from across the university dating from 2008 onwards. Student projects from before 2008 are available in printed form at Aalborg University Library.

If you have any questions about AAU Student Projects or the research registration, dissemination and analysis at Aalborg University, please feel free to contact the VBN team. You can also find more information in the AAU Student Projects FAQs.